﻿### Regula Magistri Holy Sites
# These sites are grouped into empires
# Flags
# flag = holy_site_regula_virus_flag # Intrigue
# flag = holy_site_reg_offspring_flag # Stewardship
# flag = regula_abice_maritus_active # Martial
# flag = holy_site_reg_sanctifica_serva_flag # Learning
# flag = holy_site_reg_mulsa_fascinare_flag # Diplomacy

# Three effects each
# +1 stat per piety level
# 2 effects related to the overall "attribute" of that holy site

# Empire Holy Sites - Scandinavia
# Diplomacy
reg_scandinavia_east_kiilt = {
	county = c_east_kiilt

	flag = holy_site_reg_mulsa_fascinare_flag

	character_modifier = {
		name = holy_site_reg_diplomacy_effect_name
		diplomacy_per_piety_level = 1
		general_opinion = 20
		county_opinion_add = 30
	}
}

# Martial
reg_scandinavia_sjaelland  = {
	county = c_sjaelland

	flag = regula_abice_maritus_active

	character_modifier = {
		name = holy_site_reg_intrigue_effect_name
		martial_per_piety_level = 1
		prowess_per_piety_level = 2
		monthly_county_control_growth_add = 0.2
	}
}

# Stewardship
reg_scandinavia_vesterland = {
	county = c_vestisland

	flag = holy_site_reg_offspring_flag

	character_modifier = {
		name = holy_site_reg_martial_effect_name
		stewardship_per_piety_level = 1
		build_speed = -0.3
		domain_limit = 1
	}
}

# Intrigue
reg_scandinavia_sjeltie = {
	county = c_sjeltie

	flag = holy_site_regula_virus_flag

	character_modifier = {
		name = holy_site_reg_stewardship_effect_name
		intrigue_per_piety_level = 1
		owned_personal_scheme_success_chance_add = 20
		max_personal_schemes_add = 1
	}
}

# Learning
reg_scandinavia_uppland = {
	county = c_upland

	flag = holy_site_reg_sanctifica_serva_flag

	character_modifier = {
		name = holy_site_reg_learning_effect_name
		learning_per_piety_level = 1
		monthly_lifestyle_xp_gain_mult = 0.2
		development_growth_factor = 0.2
	}
}
