Name:The Odd Acorn Gang
ManaCost:3 B G
Types:Legendary Creature Squirrel Warrior
PT:5/5
K:Menace
K:Trample
K:Reach
S:Mode$ Continuous | Affected$ Squirrel.YouCtrl | AddAbility$ Pump | Description$ Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."
SVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Squirrel | TgtPrompt$ Select target Squirrel | NumAtt$ 2 | NumDef$ 2 | KW$ Trample | SorcerySpeed$ True | SpellDescription$ Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery.
T:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Squirrel.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ TrigDraw | TriggerDescription$ Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
SVar:TrigDraw:DB$ Draw
SVar:PlayMain1:TRUE
DeckHints:Type$Squirrel
Oracle:Menace, trample, reach\nSquirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."\nWhenever one or more Squirrels you control deal combat damage to a player, draw a card.
