Name:The Dead Shall Serve
ManaCost:no cost
Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
SVar:TrigControl:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsForEachPlayer$ True | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ AddAttackStatic | ForgetOnMoved$ Battlefield | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup
SVar:AddAttackStatic:Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ AttackOwner | Description$ Each of those creatures attacks its owner each combat if able.
SVar:AttackOwner:Mode$ MustAttack | ValidCreature$ Card.Self | MustAttack$ CardOwner | Description$ This permanent attacks its owner each turn if able.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:OneEach:PlayerCountOpponents$Amount
Oracle:When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
