Name:Tangle Wire
ManaCost:3
Types:Artifact
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigChooseToTap | TriggerDescription$ At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on CARDNAME.
SVar:TrigChooseToTap:DB$ ChooseCard | Defined$ TriggeredPlayer | Choices$ Artifact.untapped+ActivePlayerCtrl,Creature.untapped+ActivePlayerCtrl,Land.untapped+ActivePlayerCtrl | Amount$ X | Mandatory$ True | AILogic$ TangleWire | SubAbility$ DBTap
SVar:DBTap:DB$ Tap | Defined$ ChosenCard | Tapper$ TriggeredPlayer | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
SVar:X:Count$CardCounters.FADE
K:Fading:4
AI:RemoveDeck:Random
SVar:NeedsToPlayVar:Y GE2
SVar:Y:Count$Valid Land.YouDontCtrl,Creature.YouDontCtrl
Oracle:Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)\nAt the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
