Name:Soul Enervation
ManaCost:3 B
Types:Enchantment
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature gets -4/-4 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ -4 | NumDef$ -4 | IsCurse$ True
T:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn | Origin$ Graveyard | Destination$ Any | TriggerZones$ Battlefield | Execute$ LoseGain | TriggerDescription$ Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
SVar:LoseGain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGain
SVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 1
DeckHas:Ability$LifeGain
DeckHints:Ability$Graveyard
Oracle:Flash\nWhen Soul Enervation enters, target creature gets -4/-4 until end of turn.\nWhenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
