Name:So Shiny
ManaCost:2 U
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ KeepTapped
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | IsPresent$ Card.YouCtrl+token | PresentCompare$ GE1 | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, if you control a token, tap enchanted creature, then scry 2.
SVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBScry
SVar:DBScry:DB$ Scry | ScryNum$ 2
S:Mode$ Continuous | Affected$ Creature.AttachedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
SVar:NeedsToPlayVar:Y GE1
SVar:Y:Count$Valid Permanent.token+YouCtrl
DeckNeeds:Ability$Token
Oracle:Enchant creature\nWhen So Shiny enters, if you control a token, tap enchanted creature, then scry 2.\nEnchanted creature doesn't untap during its controller's untap step.
