Name:Saving Grace
ManaCost:1 W
Types:Enchantment Aura
K:Flash
K:Enchant creature you control
A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBEffect | TriggerDescription$ When CARDNAME enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
SVar:DBEffect:DB$ Effect | ReplacementEffects$ SavingGraceDamage | Duration$ EndOfTurn | RememberObjects$ Enchanted | ExileOnMoved$ Battlefield
SVar:SavingGraceDamage:Event$ DamageDone | ValidTarget$ You,Permanent.YouCtrl | ReplaceWith$ SavingGraceDmg | DamageTarget$ Remembered | Description$ All damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
SVar:SavingGraceDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ Remembered | VarType$ Card
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 3 | Description$ Enchanted creature gets +0/+3.
Oracle:Flash\nEnchant creature you control\nWhen Saving Grace enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.\nEnchanted creature gets +0/+3.
