Name:Restless Fortress
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo W B | SpellDescription$ Add {W} or {B}.
A:AB$ Animate | Cost$ 2 W B | Defined$ Self | Power$ 1 | Toughness$ 4 | Types$ Creature,Nightmare | Colors$ White,Black | OverwriteColors$ True | SpellDescription$ CARDNAME becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME attacks, defending player loses 2 life and you gain 2 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredDefendingPlayer | LifeAmount$ 2 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 2
SVar:HasAttackEffect:TRUE
DeckHas:Ability$LifeGain & Type$Nightmare & Color$White|Black
Oracle:Restless Fortress enters tapped.\n{T}: Add {W} or {B}.\n\n{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.\nWhenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
