Name:Lord of Shatterskull Pass
ManaCost:3 R
Types:Creature Minotaur Shaman
PT:3/3
K:Level up:1 R
SVar:maxLevel:6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE5_LEVEL | Description$ LEVEL 1-5 6/6
S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 6 | SetToughness$ 6 | AddTrigger$ TriggerDamage | AddSVar$ AE | IsPresent$ Card.Self+counters_GE6_LEVEL | Description$ LEVEL 6+ 6/6 Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
SVar:TriggerDamage:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks, it deals 6 damage to each creature defending player controls.
SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.ControlledBy TriggeredDefendingPlayer | NumDmg$ 6
SVar:AE:SVar:HasAttackEffect:TRUE
Oracle:Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-5\n6/6\nLEVEL 6+\n6/6\nWhenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
