Name:Intimidation Campaign
ManaCost:1 U B
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw
T:Mode$ CommitCrime | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever you commit a crime, you may return CARDNAME to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
SVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | Optional$ True
DeckHas:Ability$LifeGain
Oracle:When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.\nWhenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
