Name:Imodane's Recruiter
ManaCost:2 R
Types:Creature Human Knight
PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters, creatures you control get +1/+0 and gain haste until end of turn.
SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | KW$ Haste
SVar:PlayMain1:TRUE
DeckHas:Ability$Token & Type$Knight
AlternateMode:Adventure
Oracle:When Imodane's Recruiter enters, creatures you control get +1/+0 and gain haste until end of turn.

ALTERNATE

Name:Train Troops
ManaCost:4 W
Types:Sorcery Adventure
A:SP$ Token | TokenAmount$ 2 | TokenScript$ w_2_2_knight_vigilance | SpellDescription$ Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
Oracle:Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
