Name:Hall of Storm Giants
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ If you control two or more other lands, CARDNAME enters tapped.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE2
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
A:AB$ Animate | Cost$ 5 U | Defined$ Self | Power$ 7 | Toughness$ 7 | Types$ Creature,Giant | Colors$ Blue | OverwriteColors$ True | Keywords$ Ward:3 | SpellDescription$ Until end of turn, CARDNAME becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Oracle:If you control two or more other lands, Hall of Storm Giants enters tapped.\n{T}: Add {U}.\n{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
