Name:Genju of the Fields
ManaCost:W
Types:Enchantment Aura
K:Enchant Plains
A:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump
A:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
T:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.
SVar:TrigReturnOwner:DB$ ChangeZone | Hidden$ True | ChangeType$ Card.StrictlySelf | DefinedPlayer$ You | Origin$ Graveyard | Destination$ Hand | Mandatory$ True
SVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GenjuTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.
SVar:GenjuTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ GenjuX
SVar:NonStackingAttachEffect:True
SVar:AIPaymentPreference:AvoidPayingWithAttachTarget
SVar:GenjuX:TriggerCount$DamageAmount
Oracle:Enchant Plains\n{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.\nWhen enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
