Name:False Cure
ManaCost:B B
Types:Instant
A:SP$ Effect | Triggers$ GainLife | SpellDescription$ Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
SVar:GainLife:Mode$ LifeGained | ValidPlayer$ Player | TriggerZones$ Command | Execute$ TrigLoseLife | TriggerDescription$ Whenever a player gains life, that player loses 2 life for each 1 life they gained.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ X
SVar:X:TriggerCount$LifeAmount/Times.2
AI:RemoveDeck:Random
SVar:PlayMain1:TRUE
Oracle:Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
