Name:Faithbound Judge
ManaCost:1 W W
Types:Creature Spirit Soldier
PT:4/4
K:Defender
K:Flying
K:Vigilance
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_LE2_JUDGMENT | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has two or fewer judgment counters on it, put a judgment counter on it.
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ JUDGMENT
S:Mode$ CanAttackDefender | ValidCard$ Card.Self+counters_GE3_JUDGMENT | Description$ As long as CARDNAME has three or more judgment counters on it, it can attack as though it didn't have defender.
K:Disturb:5 W W
DeckHas:Ability$Graveyard|Counters
AlternateMode:DoubleFaced
Oracle:Defender, flying, vigilance\nAt the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.\nAs long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.\nDisturb {5}{W}{W}

ALTERNATE

Name:Sinner's Judgment
ManaCost:no cost
Colors:white
Types:Enchantment Aura Curse
K:Enchant player
A:SP$ Attach | ValidTgts$ Player | TgtPrompt$ Select player to curse | AILogic$ Curse
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a judgment counter on CARDNAME. Then if there are three or more judgment counters on it, enchanted player loses the game.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ JUDGMENT | CounterNum$ 1 | SubAbility$ DBLose
SVar:DBLose:DB$ LosesGame | Defined$ EnchantedPlayer | ConditionPresent$ Card.Self+counters_GE3_JUDGMENT
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.
SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
Oracle:Enchant player\nAt the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.\nIf Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
