Name:Evil Comes to Fruition
ManaCost:no cost
Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ NewEvil | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.
SVar:NewEvil:DB$ Token | TokenAmount$ 7 | TokenScript$ g_0_1_plant | TokenOwner$ You | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT10 | SubAbility$ MatureEvil
SVar:MatureEvil:DB$ Token | TokenAmount$ 7 | TokenScript$ g_3_3_elemental | TokenOwner$ You | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GE10
SVar:X:Count$NumTypeYouCtrl.Land
Oracle:When you set this scheme in motion, create seven 0/1 green Plant creature tokens. If you control ten or more lands, create seven 3/3 green Elemental creature tokens instead.
