Name:Escape to the Wilds
ManaCost:3 R G
Types:Sorcery
A:SP$ Dig | DestinationZone$ Exile | DigNum$ 5 | ChangeNum$ All | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
SVar:DBEffect:DB$ Effect | Name$ Escape to the Wilds's Effect — May Play | RememberObjects$ RememberedCard | ForgetOnMoved$ Exile | StaticAbilities$ Play | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBEffect2
SVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play cards exiled this the end of your next turn.
SVar:DBEffect2:DB$ Effect | Name$ Escape to the Wilds's Effect — Exploration | StaticAbilities$ Exploration | AILogic$ Always | SubAbility$ DBCleanup
SVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | EffectZone$ Command | Description$ You may play an additional land this turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:NeedsToPlayVar:ZZ GE1
SVar:ZZ:Count$ValidHand Land.YouOwn
Oracle:Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.\nYou may play an additional land this turn.
