﻿lang = "sc"
display_name = "简体中文"
custom_fonts = true
custom_graphics = true
use_ttf = true
separation_map = " ,！,，,。,…"
default_letter = "按"
start_button_steam = "开始"
start_button_switch = "+"
joystick_steam = "摇杆"
joystick_switch = "摇杆"

tutorialfont_dir = "fonts/NotoSansSC-SemiBold.ttf"
tutorialfont_size = "16"
creditsfont_dir = "fonts/NotoSansSC-SemiBold.ttf"
creditsfont_size = "16"
bigfont_dir = "fonts/NotoSansSC-Bold.ttf"
bigfont_size = "26"
smallfont_dir = "fonts/NotoSansSC-SemiBold.ttf"
smallfont_size = "14"
captionfont_dir = "fonts/NotoSansSC-Regular.ttf"
captionfont_size = "12"
tutorialfont = "tutorialfont_sc"
creditsfont = "creditsfont_sc"
bigfont = "bigfont_sc"
smallfont = "smallfont_sc"
captionfont = "captionfont_sc"
tutorial1 = "你是谁？无所谓了,按 [J] 跳跃！按住 [D] 和一个方向键爬行！"
tutorial2 = "在空中时按 [g] 可施展泰山压顶技能，打破下方的大理石块和金属块！"
tutorial3 = "从更高的位置施展泰山压顶来摧毁金属块！"
tutorial4 = "注意，有些结构块可能处于隐藏状态！按 [G] 可将其摧毁！"
tutorial5 = "按 [G] 进行抓取冲刺！抓取冲刺可以摧毁大理石块！"
tutorial6 = "按住 [M] 开始马赫狂奔！在按住 [M] 后跳到墙上，则可以开始沿墙奔跑！"
tutorial7 = "沿墙奔跑时按 [J] 可跳下墙！一直按住 [M] 可贴到其他墙上！提示：在空中时，使用抓取冲刺也可以开始上墙跑，记得一直按住 [M] 就行！"
tutorial8 = "按 [G] 再按住 [M] 可快速开始马赫狂奔！来试试吧！"
tutorial9 = "按 [G] 后跳跃，可以跳得更远！"
tutorial10 = "沿着墙边的斜坡向上跑还可以自动开始上墙跑！"
tutorial11 = "在马赫狂奔期间，按住 [D] 可摧毁小空隙中的结构块！"
tutorial12 = "松开 [D] 并持续按住 [M] 可继续马赫狂奔！"
tutorial13 = "在空中马赫狂奔时按住 [D] 可进行俯冲！"
tutorial14 = "若要摧毁金属块，需要通过马赫狂奔来加速。按住 [F] 还可以跑得更快！"
tutorial15 = "沿着斜坡向下跑，速度会更快！"
tutorial16 = "在马赫狂奔期间按相反的方向键，可以保持狂奔并转向。"
tutorial17 = "尽量在掉下洞中前转向，这样落地的时候还能保持速度。"
tutorial18 = "高速奔跑时，按住 [s] 再松开可以进行超级跳跃！按住 [s] 时还可通过 [L][R] 来调整位置！"
tutorial19 = "开始超级跳跃后，你还可以按 [G] 在空中向前冲刺！试试吧！"
tutorial20 = "另外一招：按 [G] 后立即再按 [D] 可以更快地穿过空隙！"
tutorial21 = "你可以使用抓取冲刺来抓东西，再次按 [G] 就可以把东西扔掉！"
tutorial22 = "如果在扔之前按住 [U]，东西就会向上扔！"
tutorial23 = "收集这些可以获得更高的评分！有些只能在逃离阶段获得……"
tutorial24 = "若要前往上一层，需要救下大多数关在笼子里的家伙！他们会给你钱，用来付给斯迪克先生！如果遗漏了太多这类家伙，就需要重玩某些关卡！"
tutorial25 = "摧毁大柱子约翰可以打开出口大门，坚固的柱块会因此逆转！"
tutorial_lapunlock = "{s}第 2 圈传送门已全部解锁！/"
getout = "快出去！！！"
forest1 = "按住 [M] 加快移动速度并摧毁金属块！"
forest2 = "按 [U][G] 踹飞老鼠！"
forest3 = "在空中按 [J] 可进行二段跳！你还可以实施另一个动作来取消二段跳！"
forest4 = "在空中按 [D] 可以快速落下！"
forest5 = "二段跳也可以摧毁下方的金属块！"
forest6 = "在进行二段跳时，对着某堵墙按住 [J] 则可以爬上去！"
hubtips1 = "知道吗？先按 [U] 再按 [G] 可以打出空中上勾拳！这个可以当作伪二段跳，也可以解决空中的敌人！"
hubtips2 = "解决几个敌人后，你可能注意到了自己周身的电光效果。该效果激活时，先按 [U] 再按 [T] 可以解决掉画面中的所有敌人！"
hubtips3 = "在受伤前按 [T] 可以格挡和招架任何投射物或伤害哦！"
hubtips4 = "注意你的最终评价。你的表现始终都会计算在内。"
hubtips5 = "通过某个关卡后，你可以再次来到该关卡，入口附近会出现一个“第 2 圈”传送门。第 2 圈可以提供额外分数，但也会迫使你多循环一次逃离环节……"
hubtips6 = "在空中抓着敌人并按 [D] 可施展打桩摔哦！如果在抓取敌人前按住 [U]，则打桩摔可为你提供向上的推动力。"
hubtips7 = "一个秘密技巧：在空中俯冲时按 [J]，可直接以泰山压顶姿势向下。只有需要节省时间时用得上！"
hubtips8 = "在敌人附近按 [T] 可以让他们更快对你做出反应哦！"
hubtips9 = "难以企及的 P 评分……把一个关卡中能做的事全都做到就可以获得该评分。问题在于，需要在整个关卡保持连击不断！这是一项艰巨的挑战，所以不想尝试也完全没关系！"
garbage1 = "你知不知道你的全名是梅萨克·富汝特？你还挺幸运的。"
garbage2 = "如果你把梅萨克伤得太重，你是要被她送进地狱的！"
garbage3 = "你对这座塔有什么了解？你是谁？我什么都不知道！"
garbage4 = "如果你抓我的背，我就抓回去！"
garbage5 = "换我就不会信任这个叫古斯塔沃的家伙……他看起来有点好过头了……"
garbage6 = "我接下来要讲一件事。我一直在跟知道这个礼拜场所的其他人说这件事。这是你干的。唔，我们从你的披萨餐厅下来，我们从这座塔里下来。有客人想要看看这些东西。所以我有个朋友去了某一层下面，然后这个家伙来到了我身旁。问题是，为什么当你在塔的上层的时候，有个披萨脸的角色，然后有个你的旧相识在带路？你的塔里有个披萨，这些信息都在上面。"
garbage7 = "《披萨塔:重铸高塔》即时鲜果游戏促销！输入“/fruit”订购一份梅萨克水果店的免费鲜果！"
garbage8 = "记得不要休息太长时间，要一直玩！你在这里的游戏时间有限！"
garbage9 = "我的药又弄丢了。看来今天不是个好日子！"
garbage10 = "我觉得你今天不需要任何提示。"
garbage11 = "你不会真以为在你捅了那样的娄子后，我还会给你建议吧？"
garbage12 = "你的冰箱是不是有股怪味？你检查了保质期吗？"
garbage13 = "说起来，你真的需要减减肥了。"
garbage14 = "你还要不要玩？傻了吧唧地杵在那儿干什么？"
garbage15 = "滚蛋！"
knighttip = "{u}[J][J] 二段跳 [J][g] 下压/"
firemouthtip = "{u}[J][G] 空中冲刺/"
shotguntip = "{u}[G] 射击 [J][g] 击落/"
boxxedtip = "{u}[J] 振翅 [G] 旋转/"
morttip = "{u}[J][J] 二段跳 [G] 攻击/"
ghosttip = "{u}[U][D][L][R] 移动/"
rockettip = "{u}[B] 改变方向 [J] 跳下/"
barreltip = "{u}[M] 滚动/"
balloontip = "{u}[J] 跳下/"
jetpack2tip = "{u}[J] 在空中按住以旋转/"
antigravtip = "{u}[J] 爆开/"
cheesedtip = "{u}[F][J] 贴墙 [J] 跳墙/"
golftip = "{u}[U][L][R] 瞄准 [G] 击球/"
crosspriesttip = "{u}杀死幽灵！！/"
supertaunttip = "{u}[U][T] 超级嘲讽/"
menu_select = "[c] 选择"
menu_back = "[b] 返回"
pause_resume = "继续"
pause_options = "选项"
pause_restart = "重玩关卡"
pause_exit = "退出关卡"
pause_exit_title = "主菜单"
pause_achievements = "厨师任务"
option_audio = "音频"
option_video = "视频"
option_controls = "控制"
option_game = "游戏"
option_back = "返回"
option_on = "开"
option_off = "关"
option_yes = "是"
option_no = "否"
option_none = "无"
option_press = "按一个按钮"
option_press_key = "按一个键"
option_master = "主音量"
option_music = "音乐音量"
option_sfx = "音效音量"
option_unfocus = "后台静音"
option_window_mode = "窗口模式"
option_fullscreen = "全屏"
option_exclusive = "独占"
option_windowed = "窗口化"
option_borderless = "无边框"
option_resolution = "分辨率"
option_scaling = "缩放比例"
option_scaling_fit = "适配窗口"
option_scaling_pp = "完美像素"
option_texfilter = "纹理过滤"
option_hud = "显示 HUD"
option_vsync = "垂直同步"
option_confirm = "确认设置"
option_revert = "% 秒后还原……"
option_lang = "语言"
option_vibration = "振动"
option_timer = "计时器"
option_timer_type = "计时器类型"
option_timer_level = "按关卡"
option_timer_save = "按存档"
option_timer_speedrun = "速通计时器"
option_erase_save = "清除存档数据"
option_screenshake = "画面抖动"
option_controller = "控制器"
option_keyboard = "键盘"
option_reset_config = "重置配置"
option_controls_saved = "{u}控制设置已保存！/"
option_controls_resetted = "{u}配置已重置！/"
option_binding_tip = "[y] 重置绑定键 \n\n[c] 添加绑定键 \n\n[x] 清除绑定键"
option_press_any = "按任意按钮"
control_menu_left = "菜单向左"
control_menu_right = "菜单向右"
control_menu_up = "菜单向上"
control_menu_down = "菜单向下"
control_menu_confirm = "确认设置"
control_menu_back = "返回"
control_menu_delete = "删除"
control_menu_quit = "退出"
option_deadzone = "总体死区"
option_deadzone_title = "死区"
option_deadzone_h = "横向死区"
option_deadzone_v = "纵向死区"
option_deadzone_press = "按下死区"
option_deadzone_crouch = "蹲伏死区"
option_deadzone_superjump = "超级跳跃行走死区"
option_controller_binds = "绑定键"
option_controller_superjump = "摇杆超级跳跃"
option_controller_groundpound = "摇杆泰山压顶"
option_keyboard_superjump = "方向键超级跳跃"
option_keyboard_groundpound = "方向键泰山压顶"
menu_delete = "按住以删除存档 %"
menu_controller_disconnected = "控制器已断开连接\n\n按%键继续"
menu_exit = "退出游戏？"
menu_skip = "[c] 跳过"
menu_loading = "载入中……"
peppinohurt = "{s}你伤害了佩皮诺 % 次……/"
gustavohurt = "{s}你伤害了古斯塔沃 % 次……/"
mrsticknotification = "{u}去找斯迪克先生租头目门！/"
mrmooneynotification = "{u}你会给穆尼先生一点慈善捐款吗？/"
computer_text1 = "配料：% / % \n秘密：% / % \n宝藏：% / %"
computer_text2 = "成就：% / % \n服装：% / % \n伤害：%"
secret_text1 = "{u}你找到了 % 个秘密，一共 3 个！/"
secret_text2 = "{u}你找到了 % 个秘密，一共 3 个！/"
rank_highscore = "最高分： "
rank_damage = "伤害： "
rank_time = "用时： "
rank_combo = "最多连击： "
rank_totaltime = "总用时： "
rank_totaldamage = "总伤害： "
rank_totalscore = "总分数： "
rank_totalenemies = "击杀敌人数： "
key_up = "上"
key_left = "左"
key_right = "右"
key_down = "下"
room_towerentrance = "披萨塔入口"
room_towerjohngutter = "约翰碎石厅"
room_tower1 = "塔楼大厅"
room_tower2 = "西部地区"
room_tower3 = "度假村"
room_tower4 = "贫民窟"
room_tower5 = "员工专区"
room_towertask1 = "塔楼大厅成就"
room_towertask2 = "西部地区成就"
room_towertask3 = "度假村成就"
room_towertask4 = "贫民窟成就"
room_towertask5 = "员工专区成就"
room_towerlaundry = "洗衣房"
room_towermansion = "公馆"
room_towernoisette = "噪音女咖啡馆"
room_towerunknown = "未知"
room_towerpizzaland = "披萨地带"
room_towergraffiti = "汽车先生"
room_towerravine = "深谷"
room_towerruin = "旧塔"
room_towerfinalhallway = "控制室"
room_soundtest = "测声室"
room_outside = "外部"
dresser_classictitle = "经典女子"
dresser_classic = "独一无二"
dresser_unfunnytitle = "无趣女"
dresser_unfunny = "解锁：顶着“无趣”称号结束任意连击"
dresser_sagetitle = "鼠尾草蓝"
dresser_sage = "解锁：在一个小时内完成第 1 层全部关卡"
dresser_moneytitle = "钞票绿"
dresser_money = "解锁：到世界 2 后金钱达到上限"
dresser_bloodtitle = "血液红"
dresser_blood = "解锁：在一次通关过程中击杀 1000 个敌人"
dresser_tvtitle = "电视紫"
dresser_tv = "解锁：在每个关卡均获得 P 评分"
dresser_darktitle = "暗黑女"
dresser_dark = "解锁：完成所有“不碰撞头目”厨师任务"
dresser_shittytitle = "臭味女"
dresser_shitty = "解锁：在“真臭！”的同一个大便位置蹲 10 秒钟"
dresser_goldentitle = "金色女子"
dresser_golden = "解锁：在每个关卡均获得 S 评分"
dresser_garishtitle = "梅杀克"
dresser_garish = "解锁：嘲讽 50 次"
dresser_mooneytitle = "穆尼橙"
dresser_mooney = "解锁：给穆尼先生钱"
dresser_funnytitle = "有趣波点"
dresser_funny = "解锁：顶着“有趣”称号结束任意连击"
dresser_itchytitle = "痒痒毛衣"
dresser_itchy = "解锁：在猪城中被甜椒爷爷的拳头打到"
dresser_pizzatitle = "碳酸果汁女孩"
dresser_pizza = "解锁：通关游戏一次"
dresser_stripestitle = "保龄条纹"
dresser_stripes = "解锁：击杀 30 个保龄鼠"
dresser_goldemannetitle = "金色女"
dresser_goldemanne = "解锁：完成所有厨师任务房间"
dresser_bonestitle = "坏骨头"
dresser_bones = "解锁：受伤 50 次"
dresser_pptitle = "MF 衫"
dresser_pp = "解锁：通关游戏两次"
dresser_wartitle = "战争迷彩"
dresser_war = "解锁：在首次玩“战争”时通关"
dresser_johntitle = "约翰套装"
dresser_john = "解锁：在 2 小时 15 分钟内复活约翰"
dresser_Darktitle = "黑幕"
dresser_Dark = "谁把灯关掉了！"
dresser_rattitle = "正如你所想"
dresser_rat = "哦!我的老女孩!"
dresser_pedditotitle = "奇怪女"
dresser_peddito = "你无处可逃！！"
dresser_GPtitle = "幽灵补丁"
dresser_GP = "鬼也没钱买新衣服吗？"
dresser_TFStitle = "枪靶子"
dresser_TFS = "我感觉大难临头了"
dresser_FDtitle = "虚假恶魔"
dresser_FD = "至少我没有长尾巴"
dresser_melttitle = "溶化"
dresser_melt = "好太不觉感我"
credits_game = "游戏制作"
credits_music = "音乐"
credits_sfx = "音效"
credits_mort1 = "小鸡莫特"
credits_mort2 = "莫特立方和泡菜"
credits_playtesters = "游戏测试"
caption_mainmenu = "选择你的披萨塔"
caption_longintro = "你准备好进入披萨塔了吗"
caption_tower1 = "披萨塔最旧的部分"
caption_tower2 = "你好啊，披萨塔陌生人"
caption_tower3 = "在披萨塔没有时间休息"
caption_tower4 = "披萨塔肮脏楼层"
caption_tower5 = "大概不该在披萨塔的这一部分"
caption_tower_outside = "披萨塔外部"
caption_tower_entrancehall = "欢迎来到披萨塔！"
caption_ending = "披萨塔要塌了！"
caption_credits = "你现在可以自称披萨塔了"
caption_tower_finalhallway = "再见，披萨塔"
caption_tower_pizzafacehall = "披萨塔中某种私人房间"
caption_tower_johngutterhall = "披萨塔中一间奇怪的门厅"
caption_johnresurrection = "在披萨塔的遗骸处悼念"
caption_rank = "你做到了！披萨塔！"
caption_boss_vigilante = "在披萨塔中射击一个牛仔芝士人"
caption_boss_pepperman = "在披萨塔中与一个艺术家对战"
caption_boss_noise = "在披萨塔中与一个白痴对战"
caption_boss_fakepep = "在披萨塔中与一个怪胎对战"
caption_boss_pizzaface = "在披萨塔的顶楼战斗"
caption_boss_pizzafacehub = "在披萨塔的顶楼打败一个白痴"
caption_entrance = "披萨塔中的……约翰墓地"
caption_medieval = "古老的披萨塔"
caption_ruin = "有点俗，像披萨塔"
caption_dungeon = "欢迎来到披萨塔中的地狱"
caption_badland = "古怪的披萨塔西部"
caption_graveyard = "闻起来像披萨塔中的死亡味道"
caption_farm = "为什么那只鸡要穿过披萨塔？"
caption_saloon = "在披萨塔中喝醉"
caption_plage = "披萨塔中的派对时光"
caption_forest = "披萨塔中的森林"
caption_minigolf = "最可怕的披萨塔球场"
caption_space = "披萨塔外的遥远空间"
caption_street = "破旧的披萨塔街道"
caption_freezer = "冰封的披萨塔"
caption_industrial = "批量生产的披萨塔"
caption_sewer = "披萨塔一股大便味"
caption_chateau = "古老而阴森的披萨塔"
caption_kidsparty = "嘘……披萨塔……"
caption_war = "披萨塔中的核末日"
tutorial1N = "额你应该是能学会自己往上跑吧，摁住[M]跳到墙上则可以开始沿墙奔跑，像那个蓝头发的一样。"
tutorial2N = "当卡尼克在空中且她的扫把不在脚下时，按住 [D] 可让她进行钻头动作。在进行钻头动作期间，可以自由地左右移动，而且还会自动穿过小空隙。"
tutorial3N = "卡尼克的超级跳跃也是这样，但如果她在地面上，则可以随时按 [U] 和 [J] 来进行超级跳跃。"
tutorial4N = "在进行墙上弹跳时，一边落地一边按住 [M] 可以向前冲！"
forest1N = "你不应该带上你的老鼠朋友吗？没关系，你还是可以在空中按 [U][J] 来进行碾压跳跃。这个应该会让你通过接下来的部分！"
hubtips7N = "记住，你可以随时进行超级跳跃！这个应该会让你胜过另外某个蓝头发一筹……"
garbage1N = "你知不知道你的全名是卡尼克·剋可？真是不幸。"
garbage2N = "如果你伤害了卡尼克太多，什么都不会发生！但她会亲自报复你"
garbage5N = "我才不会相信这个颂歌女孩和这个魔音男孩。..他们散发着死亡的气息"
garbage7N = "披萨塔即时披萨游戏促销！输入“/pizza”即可订购一份卡尼克蛋糕送出的免费蛋糕！"
getoutN = "快离开!!!"
boxxedtipN = "{u}[J] 飞行 [G] 攻击/"
ghosttipN = "{u}[U][D][L][R] 移动 [G] 冲刺/"
rockettipN = "{u}[J] 跳下/"
balloontipN = "{u}[J] 上浮 [G] 爆开/"
trashrolltipN = "{u}[G] 跳下/"
antigravtipN = "{u}[U] 加速 [J] 爆开/"
bombtipN = "{u}触碰老鼠！/"
option_timer_levelsave = "二者"
swap_press_start = "按下\n%"
noisehurt = "{s}你已伤害卡尼克 % 次……/"
noisettenotification = "{u}快抱抱颂歌女孩！！！！/"
pumpkin_text1 = "{u}你已找到 %/30 个南瓜！/"
pumpkin_text2 = "{u}你已找到 %/30 个南瓜！/"
rank_highscore_p1 = "玩家 1 最高分： "
rank_highscore_p2 = "玩家 2 最高分： "
halloween = "万圣节快乐！"
halloween_granny = "注意箭头的颜色！绿色箭头指向主路上的南瓜，蓝色箭头指向小路上的南瓜！"
caption_halloween = "披萨塔万圣节"
caption_secret = "披萨塔中的秘密挑战"
room_peppinohouse = "佩皮诺家"
dresser_candytitle = "糖纸"
dresser_candy = "解锁：获得 5 个南瓜"
dresser_bloodstainedtitle = "血渍"
dresser_bloodstained = "解锁：获得 10 个南瓜"
dresser_battitle = "秋天"
dresser_bat = "解锁：获得 15 个南瓜"
dresser_pumpkintitle = "南瓜"
dresser_pumpkin = "解锁：获得 20 个南瓜"
dresser_furtitle = "皮毛"
dresser_fur = "解锁：获得 25 个南瓜"
dresser_fleshtitle = "眼睛"
dresser_flesh = "解锁：获得所有南瓜"
dresser_classicNtitle = "卡尼克"
dresser_classicN = "解锁：成为卡尼克"
dresser_boisetitle = "暴卡"
dresser_boise = "解锁：通过碾压跳跃和侧旋飞起来"
dresser_roisetitle = "狂卡"
dresser_roise = "解锁：使用龙卷风攻击连续击杀 4 个敌人"
dresser_poisetitle = "聒噪女"
dresser_poise = "解锁：在大门处达到嘲讽次数上限且不失去 P 评分"
dresser_reversetitle = "逆转"
dresser_reverse = "解锁：在 4 分钟内以 D 评分完成约翰碎石厅"
dresser_critictitle = "评论员"
dresser_critic = "解锁：在不浪费一颗炸弹的情况下击败帕怕尔"
dresser_outlawtitle = "法外狂徒"
dresser_outlaw = "解锁：在不浪费一颗炸弹的情况下击败维吉尔特"
dresser_antidoisetitle = "反杂音"
dresser_antidoise = "解锁：在不浪费一颗炸弹的情况下击败无音兄妹"
dresser_flesheatertitle = "食肉者"
dresser_flesheater = "解锁：在不浪费一颗炸弹的情况下击败假梅萨克"
dresser_supertitle = "超级"
dresser_super = "解锁：在不浪费一颗炸弹的情况下击败最终头目"
dresser_porcupinetitle = "迅疾豪猪"
dresser_porcupine = "解锁：获得“慢着点，呆子”评价"
dresser_femininetitle = "专业的一面"
dresser_feminine = "解锁：把剩余的钱花在颂歌女孩上"
dresser_realdoisetitle = "真·杂音"
dresser_realdoise = "解锁：于最终头目的最后阶段在杂音的尸体上跳霹雳舞"
dresser_foresttitle = "森林哥布林"
dresser_forest = "解锁：在不击杀噪音哥布林的情况下完成地精森林"
dresser_racertitle = "竞速者"
dresser_racer = "解锁：超越你的梅萨克存档的时间"
dresser_comediantitle = "喜剧演员"
dresser_comedian = "解锁：在任何头目战斗期间跳 10 秒钟霹雳舞"
dresser_bananatitle = "香蕉"
dresser_banana = "解锁：在一次通关过程中踩香蕉滑倒 10 次"
dresser_noiseTVtitle = "卡尼克蛋糕"
dresser_noiseTV = "解锁：累计足够的连击让卡尼克从电视上探出来"
dresser_madmantitle = "狂人"
dresser_madman = "解锁：在披萨脸位于附近时完成一个关卡"
dresser_bubblytitle = "泡泡"
dresser_bubbly = "解锁：在深碟九号中获得所有橄榄泡泡"
dresser_welldonetitle = "熟透"
dresser_welldone = "解锁：在牛至沙漠中被每头牛击中"
dresser_grannykissestitle = "奶奶亲亲"
dresser_grannykisses = "解锁：与游戏中每个奶奶互动"
dresser_towerguytitle = "塔男"
dresser_towerguy = "解锁：见到每个披萨塔男"
dresser_DarkNtitle = "背后的黑暗"
dresser_DarkN = "这是灯开关吗？
dresser_ducktitle = "你所想便是"
dresser_duck = "鸭子！鸭子！鸭子正在扩散！"
dresser_DSAtitle = "恶魔杀手学徒"
dresser_DSA = "嗯..为什么有点麻？"
dresser_BHtitle = "弹孔"
dresser_BH = "我应该没事…吧？"
dresser_FAtitle = "假天使"
dresser_FA = "我还是喜欢粉红色"
dresser_CMtitle = "卡萨克?"
dresser_CM = "梅萨克? 你还好吗？"
dresser_classicVtitle = "牛仔女"
dresser_classicV = "这只是牛仔服"
dresser_vigititle = "奶酪 牛仔女"
dresser_vigi = "由义务警长指定"
dresser_farmertitle = "乡村 牛仔女"
dresser_farmer = "能养牛的牛仔才是真正的牛仔"
dresser_dueltitle = "正午时刻 牛仔女"
dresser_duel = "中午的太阳真大"
dresser_setting suntitle = "落日 牛仔女"
dresser_setting sun = "这有点太红了，不是吗
dresser_faketitle = "恶心的克隆"
dresser_fake = "我有点怕他...."
dresser_darkVtitle = "黑暗 牛仔女"
dresser_darkV = "黑色仍然有魅力"
dresser_potatotitle = "农场主 牛仔女"
dresser_potato = "播种者变成了庄稼"
dresser_goldenVtitle = "闪亮 牛仔女"
dresser_goldenV = "闪亮的衣服、肤色和枪！！！"
dresser_memorytitle = "鬼屋探险者"
dresser_memory = "我说过我们不会再谈这个了"
dresser_angeltitle = "天使投资人"
dresser_angel = "天使归还的小礼物"
dresser_cactustitle = "尖锐 牛仔女"
dresser_cactus = "我是个锐利的枪手"
dresser_corpsetitle = "死亡枪手"
dresser_corpse = "死者安息...死者安息..."
dresser_shirttitle = "疲惫的运动"
dresser_shirt = "我需要冰淇淋!!!"
dresser_boardtitle = "画木板"
dresser_board = "至少衣服不是很紧"
dresser_robottitle = "锡女孩"
dresser_robot = "哔哔 我是机器人！"
dresser_vigilanttitle = "惊叹"
dresser_vigilant = "在哪？在这！"
dresser_bombtitle = "炸弹衫"
dresser_bomb = "炸弹来了！"
dresser_tower toptitle = "决战"
dresser_tower top = "终于...真正的决战"
dresser_wood floortitle = "老练牛仔"
dresser_wood floor = "现在我是一个真正的牛仔！"
dresser_DarkVtitle = "黑手党"
dresser_DarkV = "我不是开枪的人"
dresser_ratVtitle = "经典视觉效果"
dresser_ratV = "那还是那种感觉"
dresser_greentitle = "奇怪的罪犯"
dresser_green = "是的，是我"
achievement_boss = "在不受伤的情况下击败这个世界的头目。"
achievement_peppermantitle = "契魔者"
achievement_pepperman = "在不受伤的情况下击败帕怕尔。"
achievement_vigilantetitle = "悬赏已撤销"
achievement_vigilante = "在不受伤的情况下击败维吉尔特。"
achievement_noisetitle = "安静！"
achievement_noise = "在不受伤的情况下击败兄妹。"
achievement_fakepeptitle = "冒牌货"
achievement_fakepep = "在不受伤的情况下击败假梅萨克。"
achievement_pizzafacetitle = "正面对抗"
achievement_pizzaface = "在不受伤的情况下击败披萨脸。"
achievement_srankstitle = "S 级"
achievement_sranks = "获得这个世界中的所有 S 评分。"
achievement_prankstitle = "P 级"
achievement_pranks = "获得这个世界中的所有 P 评分。"
achievement_sranksXtitle = "S 级 #%"
achievement_sranksX = "获得世界 % 中的所有 S 评分。"
achievement_entrance1title = "约翰开膛"
achievement_entrance1 = "摧毁约翰碎石厅中所有的死亡约翰石块。"
achievement_entrance2title = "速战速决"
achievement_entrance2 = "在两分钟以内完成约翰碎石厅。"
achievement_entrance3title = "原始愤怒"
achievement_entrance3 = "在约翰碎石厅中达到至少 99 的连击数。"
achievement_medieval1title = "闪亮铠甲"
achievement_medieval1 = "在披萨古堡中抵达所有牧师处 且一次都不撞到墙上。"
achievement_medieval2title = "勺子骑士"
achievement_medieval2 = "在披萨古堡中招架 10 个叉子骑士。"
achievement_medieval3title = "球体冲击"
achievement_medieval3 = "在披萨古堡中以球体形态击杀另一个敌人。"
achievement_ruin1title = "追求刺激"
achievement_ruin1 = "在不因爆炸受伤的情况下完成古老芝士。"
achievement_ruin2title = "借弹杀鼠"
achievement_ruin2 = "在古老芝士中利用敌人掉落的炸弹杀死一只老鼠。"
achievement_ruin3title = "极限平衡"
achievement_ruin3 = "在古老芝士中让超过 41 组芝士平台崩塌。"
achievement_dungeon1title = "变态辣酱"
achievement_dungeon1 = "在一次都不碰岩浆的情况下完成血酱地牢。"
achievement_dungeon2title = "喷发大师"
achievement_dungeon2 = "在逃离血酱地牢的过程中，使用超级跳跃向上跳超过两秒时间。"
achievement_dungeon3title = "未切披萨"
achievement_dungeon3 = "在不因披萨刀受伤的情况下完成血酱地牢。"
achievement_badland1title = "梅萨克的祈雨舞"
achievement_badland1 = "在牛至沙漠中使用马赫狂奔跳舞来重新激活图腾。"
achievement_badland2title = "非必要暴力"
achievement_badland2 = "杀死披萨超市中的所有店员香肠。"
achievement_badland3title = "外星牛"
achievement_badland3 = "在牛至沙漠中避免被任何牛撞到。"
achievement_graveyard1title = "幽灵退散"
achievement_graveyard1 = "在垃圾场中避免被幽灵约翰碰到。"
achievement_graveyard2title = "假扮幽灵"
achievement_graveyard2 = "在垃圾场中以幽灵身份击杀至少 20 个敌人。"
achievement_graveyard3title = "活蹦乱跳"
achievement_graveyard3 = "在垃圾场中每具尸体上冲浪。"
achievement_farm1title = "无人安全"
achievement_farm1 = "在趣味农场中使用超级嘲讽同时击杀 3 个无法触及的敌人。"
achievement_farm2title = "立方威胁"
achievement_farm2 = "找到并摧毁莫特立方。"
achievement_farm3title = "好蛋"
achievement_farm3 = "在顶着莫特时不受伤的情况下完成趣味农场。"
achievement_saloon1title = "滴酒不沾"
achievement_saloon1 = "摧毁快餐吧几乎所有啤酒瓶。"
achievement_saloon2title = "已经按过"
achievement_saloon2 = "在快餐吧中每个按钮只激活一次。"
achievement_saloon3title = "同花大顺"
achievement_saloon3 = "在快餐吧中触碰每张卡牌。"
achievement_plage1title = "自食其弹"
achievement_plage1 = "在酥皮湾中利用大炮哥布林自己的炸弹炸死他。"
achievement_plage2title = "X"
achievement_plage2 = "在酥皮湾中找到所有的宝箱小子。"
achievement_plage3title = "爆破专家"
achievement_plage3 = "在不被爆炸击中的情况下完成酥皮湾。"
achievement_forest1title = "蜂嘲"
achievement_forest1 = "在地精森林中站在一只蜜蜂旁使用嘲讽。"
achievement_forest2title = "伐木工人"
achievement_forest2 = "在地精森林中摧毁每个木块。"
achievement_forest3title = "靶眼"
achievement_forest3 = "在地精森林中利用噪音哥布林自己的箭将他击杀。"
achievement_space1title = "涡轮隧道"
achievement_space1 = "在深碟九号中大柱子约翰后的房间内避免撞到天花板。"
achievement_space2title = "炸小行星"
achievement_space2 = "在深碟九号中摧毁所有小行星。"
achievement_space3title = "人肉陨石"
achievement_space3 = "在深碟九号中通过单次泰山压顶击杀 5 个 UFO 橄榄。"
achievement_minigolf1title = "顶尖高尔夫球手"
achievement_minigolf1 = "在高尔夫球场中获得最高评分。"
achievement_minigolf2title = "好球"
achievement_minigolf2 = "在高尔夫中一杆击杀至少 3 个敌人。"
achievement_minigolf3title = "汉堡助手"
achievement_minigolf3 = "让一个汉堡敌人将球撞到球门内。"
achievement_street1title = "煎炸"
achievement_street1 = "找到培根室。"
achievement_street2title = "出击！"
achievement_street2 = "在猪城中使用单个布里克球击杀至少 3 个敌人。"
achievement_street3title = "哼哼叫！"
achievement_street3 = "与猪城的每位市民拍照。"
achievement_sewer1title = "骗不了我"
achievement_sewer1 = "在“真臭！”中避免破坏任何披萨男孩纸板。"
achievement_sewer2title = "食物家族"
achievement_sewer2 = "在“真臭！”中通过招架击杀 10 个忍者。"
achievement_sewer3title = "吝啬鬼"
achievement_sewer3 = "在逃离“真臭！”的过程中，避免被吝啬先生抓住。"
achievement_industrial1title = "不被压扁"
achievement_industrial1 = "在佩皮机器人工厂中，从每位牧师那里至少移除一次装盒变身。"
achievement_industrial2title = "呐喊！"
achievement_industrial2 = "在不受伤的情况下完成佩皮机器人工厂的第一个秘密。"
achievement_industrial3title = "只能有一个"
achievement_industrial3 = "在佩皮机器人工厂中摧毁所有佩皮诺机器人。"
achievement_freezer1title = "冰冻肉块"
achievement_freezer1 = "在冰箱-冰柜-冷库中放出所有冰冻的鸟。"
achievement_freezer2title = "季节问候"
achievement_freezer2 = "在冰箱-冰柜-冷库中击杀 5 个假圣诞老人。"
achievement_freezer3title = "冰上攀爬"
achievement_freezer3 = "在不掉入坑中的情况下完成冰箱-冰柜-冷库。"
achievement_chateau1title = "万邪不侵"
achievement_chateau1 = "在披萨鬼堡中击杀 30 个幽灵。"
achievement_chateau2title = "闹鬼游乐场"
achievement_chateau2 = "在披萨鬼堡中避免因幽灵国王的陷阱受伤。"
achievement_chateau3title = "头骨碎裂"
achievement_chateau3 = "在披萨鬼堡中摧毁所有头骨块。"
achievement_kidsparty1title = "亮枪！"
achievement_kidsparty1 = "在逃离千万别出声的过程中，击杀所有追过来的怪物。"
achievement_kidsparty2title = "勿扰安眠"
achievement_kidsparty2 = "在开始逃离千万别出声前，触发警报的次数少于六次。"
achievement_kidsparty3title = "处变不惊"
achievement_kidsparty3 = "在千万别出声中避免被突然吓到。"
achievement_war1title = "勋章老兵"
achievement_war1 = "在战争中受伤次数不超过三次。"
achievement_war2title = "神射手"
achievement_war2 = "在战争中未射中次数不超过三次。"
achievement_war3title = "战区之旅"
achievement_war3 = "在剩余超过一分钟的情况下完成战争。"
achievement_halloween1title = "南瓜小矮人"
achievement_halloween1 = "找到游戏中所有的隐藏南瓜。"
achievement_halloween2title = "好多瓜"
achievement_halloween2 = "在一次跑关中获得捣蛋糖中的所有南瓜。"
achievement_pranksXtitle = "P 级 #%"
achievement_pranksX = "获得世界 % 中的所有 P 评分。"
gravesurftip = "{u}[J] 跳下/"
trashrolltip = "{u}[J] 跳下/"
weenietip = "{u}[J] 跳下/"
rank_damage_p1="玩家1受到伤害： "
rank_damage_p2="玩家2受到伤害： "

# --------------------
# ORANGE TEXT
# --------------------
orangehurt = "{s}你已伤害橙先生 % 次……/"
forest1ORG = "按住[M]开始使用弹簧鞋，然后启动喷气背包！使用喷气背包不仅能快速移动，还能按[U]和[D]在空中自由飞行。"
forest2ORG = "在喷气背包的Mach Dash过程中，按[J]可以向上旋转。按[G]可以重新启动Mach Dash。在落地前按住[M]会获得额外的加速。"
forest3ORG = "Orange可以进行多次跳跃！但要小心，跳跃次数越多，每次跳跃的高度就越低……"
forest4ORG = "在空中按[D]可以使用喷气背包向下加速。"
forest5ORG = "喷气背包的向下加速可以直接击碎金属方块，无需蓄力！"
forest6ORG = "在空中用踢击或Mach Dash撞墙会让你从墙上反弹！按住[J]可以继续跳跃，按[M]可以重新启动Mach Dash。"
