//********************************************************************************************************//
//********************************************************************************************************//
//********************************************************************************************************//
//******** MAP MANAGER
//******** Developer: Nico
//********
//******** MapNumber -> Number of the map (Range 0~31)
//******** SwimableMap -> 0 = Walk normal // 1 = Swim
//******** MapMovement -> 0 = No Movement // 1 = Map Movement
//******** MiniMap -> 0 = No Minimap // 1 = Minimap // 2 = Fullmap
//******** MapName -> Name of the map in the chat "Welcome to ..." (Max 32 letters)
//******** MapMusic -> Music file when you enter to the map (Max 64 letters)
//********
//******** CLARIFICATION: THE LOGIN MUSIC IS "Data\\Music\\MuTheme.mp3"
//********
//******** Example
//******** MapNumber	SwimableMap	MapMovement	MiniMap		MapName				MapMusic
//******** 40		0		1		1		"Silent Map"			"Data\\Music\\Silent Map.mp3"
//********************************************************************************************************//
//********************************************************************************************************//
//********************************************************************************************************//

// MapNumber	SwimableMap	MapMovement	MiniMap		MapName				MapMusic

0		0		0		2		"Lorencia"			"Data\\Music\\Lorencia.mp3"
1		0		0		2		"Dungeon"			"Data\\Music\\Dungeon.mp3"
2		0		0		2		"Devias"			"Data\\Music\\Devias.mp3"
3		0		0		2		"Noria"				"Data\\Music\\Noria.mp3"
4		0		0		2		"LostTower"			"Data\\Music\\LostTower.mp3"
5		0		1		2		"Dare Devil"			"Data\\Music\\DareDevil.mp3"
6		0		0		2		"Stadium"			"Data\\Music\\Stadium.mp3"
7		1		0		2		"Atlans"			"Data\\Music\\Atlans.mp3"
8		0		0		2		"Tarkan"			"Data\\Music\\Tarkan.mp3"
9		0		0		2		"Devil Square"			"Data\\Music\\DevilSquare.mp3"
10		0		0		2		"Icarus"			"Data\\Music\\Icarus.mp3"
11		0		0		2		"Blood Castle 1"		"Data\\Music\\BloodCastle.mp3"
12		0		0		2		"Blood Castle 2"		"Data\\Music\\BloodCastle.mp3"
13		0		0		2		"Blood Castle 3"		"Data\\Music\\BloodCastle.mp3"
14		0		0		2		"Blood Castle 4"		"Data\\Music\\BloodCastle.mp3"
15		0		0		2		"Blood Castle 5"		"Data\\Music\\BloodCastle.mp3"
16		0		0		2		"Blood Castle 6"		"Data\\Music\\BloodCastle.mp3"

end