"lang"
{
"Language" "koreana"
"Tokens"
{
"GameUI_Renderer_Tab" "Renderer"
"GameUI_AnisotropicFiltering" "이등방성 필터링"
"GameUI_DetailTextures" "고품질 텍스쳐"
"GameUI_WaterShader" "물 셰이더"
"GameUI_DynamicShadow" "동적 그림자"
"GameUI_AmbientOcclusion" "Ambient Occlusion"
"GameUI_DeferredShading" "동적 라이팅"
"GameUI_ScreenSpaceReflection" "ScreenSpace Reflection"
"GameUI_CelShade" "셀 셰이딩"
"GameUI_AntiAliasing" "안티-에일리어싱"
"GameUI_SkyFog" "Sky Fog"
"GameUI_ZPrepass" "Z Prepass"
"GameUI_GammaBlending" "Gamma Blending"
"GameUI_HDR" "HDR (Bloom)"
"GameUI_HDRExposure" "HDR 노출"
"GameUI_HDRDarkness" "HDR 어두움"
"GameUI_BloomIntensity" "Bloom 수준"
"GameUI_ShadowIntensity" "그림자 수준"
"GameUI_TexGamma" "텍스쳐 감마"
"GameUI_LightGamma" "라이트맵 감마"
"GameUI_Renderer_ConflictTitle" "Conflict detected"
"GameUI_Renderer_GammaBlendingDeferredLightingConflict" "Deferred shading and gamma blending cannot be activated at the same time,\nThe graphics pipeline will fallback to forward shading."
"GameUI_Renderer_WarningTitle" "Prerequisite warning!"
"GameUI_Renderer_AmbientOcclusionRelyOnDeferredShading" "Ambient Occlusion relies on deferred shading, and deferred shading if off now.\nAmbient Occlusion will not work."
}
}