// This file was auto-generated by SourceMod (v1.11.0.6963)
// ConVars for plugin "l4d_throwable_announcer.smx"


// 启用此插件? 0=禁用, 1=启用.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_throwable_announcer_enable "1"

// 等待多少秒后检测是不是假投掷物. 0=关闭, 1=开启.
// -
// Default: "0.3"
// Minimum: "0.000000"
l4d_throwable_announcer_fake_throw "0.3"

// 每次抛出燃烧瓶时提示. 0=关闭, 1=开启.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_throwable_announcer_molotov "1"

// 每次抛出土制炸弹时提示. 0=关闭, 1=开启.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_throwable_announcer_pipebomb "1"

// 抛出投掷物的提示消息发送给使用者? 0=关闭, 1=开启.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_throwable_announcer_self "1"

// 抛出投掷物的提示消息发送给那些团队. 0=没有, 1=幸存者, 2=感染者, 4=旁观者, 8=幸存者NPC. 如需启用多个把数字加起来. 例如: 3=幸存者+感染者.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
l4d_throwable_announcer_team "1"

// 每次抛出胆汁罐时提示. 0=关闭, 1=开启.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_throwable_announcer_vomitjar "1"


