const NoiseBottom = () => {
  return (
    <svg xmlns='http://www.w3.org/2000/svg' width='100%' height='148' viewBox='0 0 100% 148' fill='none'>
      <g opacity='0.1' filter='url(#filter0_g_1_5505)'>
        <rect y='52' width='100%' height='96' fill='var(--color-text-quaternary)' />
      </g>
      <defs>
        <filter id='filter0_g_1_5505' x='0' y='0' width='100%' height='296' filterUnits='userSpaceOnUse' colorInterpolationFilters='sRGB'>
          <feFlood floodOpacity='0' result='BackgroundImageFix' />
          <feBlend mode='normal' in='SourceGraphic' in2='BackgroundImageFix' result='shape' />
          <feTurbulence type='fractalNoise' baseFrequency='0.625 0.625' numOctaves='3' seed='5427' />
          <feDisplacementMap in='shape' scale='200' xChannelSelector='R' yChannelSelector='G' result='displacedImage' width='100%' height='100%' />
          <feMerge result='effect1_texture_1_5505'>
            <feMergeNode in='displacedImage' />
          </feMerge>
        </filter>
      </defs>
    </svg>
  )
}

export default NoiseBottom
