Instructions | Condition Functions | Enums
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IfConditionGroup Instruction 0[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_02_00_00, and 222 others
IfConditionGroup(
sbyte<ConditionGroup> resultConditionGroup,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)WaitFor in MattScript
IfParameterComparison Instruction 0[01]Used in common_func, m60_46_39_00, m60_46_39_10
IfParameterComparison(
sbyte<ConditionGroup> resultConditionGroup,
sbyte<ComparisonType> comparisonType,
int lefthandSide,
int righthandSide)Condition function: Signed
IfUnsignedParameterComparison Instruction 0[02]Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 27 others
IfUnsignedParameterComparison(
sbyte<ConditionGroup> resultConditionGroup,
sbyte<ComparisonType> comparisonType,
uint lefthandSide,
uint righthandSide)Condition function: Compare
IfElapsedSeconds Instruction 1[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, and 17 others
IfElapsedSeconds(
sbyte<ConditionGroup> resultConditionGroup,
float targetNumberOfSeconds)Condition function: ElapsedSeconds
IfElapsedFrames Instruction 1[01]Unused
IfElapsedFrames(
sbyte<ConditionGroup> resultConditionGroup,
int targetNumberOfFrames)Condition function: ElapsedFrames
IfRandomElapsedSeconds Instruction 1[02]Unused
IfRandomElapsedSeconds(
sbyte<ConditionGroup> resultConditionGroup,
float targetSecondsMin,
float targetSecondsMax)Condition function: RandomElapsedSeconds
IfRandomElapsedFrames Instruction 1[03]Unused
IfRandomElapsedFrames(
sbyte<ConditionGroup> resultConditionGroup,
int targetFramesMin,
int targetFramesMax)Condition function: RandomElapsedFrames
IfTimeOfDay Instruction 1[04]Used in m60
IfTimeOfDay(
sbyte<ConditionGroup> resultConditionGroup,
byte hours,
byte minutes,
byte seconds)Condition function: TimeOfDay
IfTimeOfDayInRange Instruction 1[05]Used in common, m10_00_00_00, m60, m60_37_46_00, m60_42_36_00, m60_42_38_00, m60_43_53_00, m60_45_33_00, m60_48_41_00, m60_48_55_00, m60_51_43_00
IfTimeOfDayInRange(
sbyte<ConditionGroup> resultConditionGroup,
byte startingHours,
byte startingMinutes,
byte startingSeconds,
byte endingHours,
byte endingMinutes,
byte endingSeconds)Condition function: TimeOfDayInRange
IfEventFlag Instruction 3[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 197 others
IfEventFlag(
sbyte<ConditionGroup> resultConditionGroup,
byte<ONOFFCHANGE> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId)Condition function: EventFlag
IfBatchEventFlags Instruction 3[01]Used in common, common_func, m10_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 16 others
IfBatchEventFlags(
sbyte<ConditionGroup> resultConditionGroup,
byte<LogicalOperationType> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId)Condition function: AllBatchEventFlags
IfInoutsideArea Instruction 3[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 159 others
IfInoutsideArea(
sbyte<ConditionGroup> resultConditionGroup,
byte<InsideOutsideState> desiredState,
uint targetEntityId,
uint areaEntityId,
int numberOfTargetCharacters)Condition function: InArea
IfEntityInoutsideRadiusOfEntity Instruction 3[03]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m35_00_00_00, m39_20_00_00, and 106 others
IfEntityInoutsideRadiusOfEntity(
sbyte<ConditionGroup> resultConditionGroup,
byte<InsideOutsideState> desiredState,
uint targetEntityIdA,
uint targetEntityIdB,
float targetDistance,
int numberOfTargetCharacters)Condition function: EntityInRadiusOfEntity
IfPlayerHasdoesntHaveItem Instruction 3[04]Used in common, m10_00_00_00, m10_01_00_00, m11_10_00_00, m15_00_00_00, m18_00_00_00, m34_11_00_00, and 25 others
IfPlayerHasdoesntHaveItem(
sbyte<ConditionGroup> resultConditionGroup,
byte<ItemType> itemType,
int itemId,
byte<OwnershipState> desiredPossessionState)Condition function: PlayerHasItem
IfMultiplayerState Instruction 3[06]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 52 others
IfMultiplayerState(
sbyte<ConditionGroup> resultConditionGroup,
sbyte<MultiplayerState> desiredMultiplayerState)Condition function: HasMultiplayerState
IfAllPlayersInoutsideArea Instruction 3[07]Used in common_func, m30_01_00_00, m30_03_00_00, m30_06_00_00, m30_07_00_00, m34_11_00_00, m60_39_53_00, m60_45_52_00, m60_45_52_10, m60_50_57_00, m60_51_57_00
IfAllPlayersInoutsideArea(
sbyte<ConditionGroup> resultConditionGroup,
byte<InsideOutsideState> desiredState,
uint areaEntityId)Condition function: AllPlayersInArea
IfPlayerInoutMap Instruction 3[08]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_03_00_00, m12_04_00_00, m13_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, and 26 others
IfPlayerInoutMap(
sbyte<ConditionGroup> resultConditionGroup,
bool shouldPlayerBeInside,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: PlayerInMap
IfMultiplayerEvent Instruction 3[09]Used in common, m60
IfMultiplayerEvent(
sbyte<ConditionGroup> resultConditionGroup,
uint multiplayerEventId)Condition function: MultiplayerEvent
IfCountEventFlags Instruction 3[10]Used in common, m18_00_00_00, m60_34_50_00, m60_39_39_00, m60_44_36_00, m60_44_36_10
IfCountEventFlags(
sbyte<ConditionGroup> resultConditionGroup,
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId,
sbyte<ComparisonType> comparisonType,
int countThreshold)Condition function: CountEventFlags
IfEventValue Instruction 3[12]Used in common, common_func, m16_00_00_00, m32_04_00_00, m60_35_50_00, m60_51_36_00, m60_51_43_00
IfEventValue(
sbyte<ConditionGroup> resultConditionGroup,
uint baseEventFlagId,
byte numberOfUsedFlagBits,
byte<ComparisonType> comparisonType,
uint thresholdValue)Condition function: EventValue
IfDroppedItemsInArea Instruction 3[14]Unused
IfDroppedItemsInArea(
sbyte<ConditionGroup> resultConditionGroup,
uint areaEntityId)Condition function: DroppedItemsInArea
IfDroppedItem Instruction 3[15]Unused
IfDroppedItem(
sbyte<ConditionGroup> resultConditionGroup,
byte<ItemType> itemType,
int itemId)Condition function: DroppedItem
IfPlayerHasdoesntHaveItemIncludingBbox Instruction 3[16]Used in m10_00_00_00, m16_00_00_00, m30_02_00_00, m30_04_00_00, m31_03_00_00, m32_01_00_00, m60_41_36_00, m60_42_38_00, m60_43_36_00, m60_43_38_00, m60_44_36_00, m60_44_36_10
IfPlayerHasdoesntHaveItemIncludingBbox(
sbyte<ConditionGroup> resultConditionGroup,
byte<ItemType> itemType,
int itemId,
byte<OwnershipState> desiredPossessionState)Condition function: PlayerHasItemIncludingBBox
IfGameCycle Instruction 3[17]Used in common, m60_34_49_00, m60_38_49_00, m60_47_38_00, m60_47_38_10, m60_47_41_00, m60_48_38_00, m60_49_38_00, m60_49_39_00, m60_52_41_00
IfGameCycle(
sbyte<ConditionGroup> resultConditionGroup,
byte<ComparisonType> comparisonType,
byte completedGameCyclesThreshold)Condition function: GameCycle
IfCompareEventValues Instruction 3[20]Unused
IfCompareEventValues(
sbyte<ConditionGroup> resultConditionGroup,
uint leftsideBaseEventFlagId,
byte leftsideNumberOfUsedFlagBits,
byte<ComparisonType> comparisonType,
uint rightsideBaseEventFlagId,
byte rightsideNumberOfUsedFlagBits)Condition function: CompareEventValues
IfOnlineMode Instruction 3[22]Unused
IfOnlineMode(
sbyte<ConditionGroup> resultConditionGroup,
bool onlineMode)Condition function: IsOnline
IfDamageType Instruction 3[23]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 128 others
IfDamageType(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
uint attackerEntityId,
byte<DamageType> damageType)Condition function: HasDamageType
IfActionButtonInArea Instruction 3[24]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 49 others
IfActionButtonInArea(
sbyte<ConditionGroup> resultConditionGroup,
int actionButtonParameterId,
uint targetEntityId)Condition function: ActionButtonInArea
IfPlayerIsInWorldType Instruction 3[26]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 105 others
IfPlayerIsInWorldType(
sbyte<ConditionGroup> resultConditionGroup,
byte<WorldType> worldType)Condition function: PlayerIsInOwnWorld
IfMapLoaded Instruction 3[30]Used in common
IfMapLoaded(
sbyte<ConditionGroup> resultConditionGroup,
byte areaId,
byte blockId,
byte regionId,
byte indexId)Condition function: MapLoaded
IfWeatherActive Instruction 3[31]Used in common, m34_10_00_00, m34_11_00_00, m60, m60_35_47_00, m60_54_56_00
IfWeatherActive(
sbyte<ConditionGroup> resultConditionGroup,
sbyte<Weather> weather,
float unknown4,
float unknown8)Condition function: WeatherActive
IfMapHasPermissionToUpdate Instruction 3[32]Used in common_func, m30_07_00_00
IfMapHasPermissionToUpdate(
sbyte<ConditionGroup> resultConditionGroup,
bool hasPermission,
bool unknown,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: MapHasPermissionToUpdate
IfFieldBattleBGMActive Instruction 3[33]Used in common, common_func, m60_41_51_00, m60_41_52_00, m60_48_55_00, m60_52_56_00
IfFieldBattleBGMActive(
sbyte<ConditionGroup> resultConditionGroup,
uint npcThreatLevel,
bool isActive)Condition function: FieldBattleBGMActive
IfPlayerHasArmorEquipped Instruction 3[34]Used in common, m35_00_00_00, m60_35_42_00
IfPlayerHasArmorEquipped(
sbyte<ConditionGroup> resultConditionGroup,
byte<ArmorType> armorType,
int armorItemId,
int unknown)Condition function: PlayerHasArmorEquipped
IfCeremonyActive Instruction 3[35]Used in m11_10_00_00
IfCeremonyActive(
sbyte<ConditionGroup> resultConditionGroup,
bool isActive,
int ceremonyId)Condition function: CeremonyActive
IfWeatherLotActive Instruction 3[37]Used in common
IfWeatherLotActive(
sbyte<ConditionGroup> resultConditionGroup,
int weatherLotParamId,
bool isActive)Condition function: WeatherLotActive
IfPlayerGender Instruction 3[38]Used in m19_00_00_00
IfPlayerGender(
sbyte<ConditionGroup> resultConditionGroup,
byte<Gender> gender)Condition function: PlayerGender
IfArenaMatchReadyState Instruction 3[39]Used in common_func, m45_00_00_00
IfArenaMatchReadyState(
sbyte<ConditionGroup> resultConditionGroup,
bool ready)Condition function: ArenaMatchReady
IfArenaSoloResults Instruction 3[40]Used in common_func
IfArenaSoloResults(
sbyte<ConditionGroup> resultConditionGroup,
byte<ArenaResult> result)Condition function: ArenaSoloResults
IfArenaSoloScoreComparison Instruction 3[41]Used in common_func
IfArenaSoloScoreComparison(
sbyte<ConditionGroup> resultConditionGroup,
sbyte<ComparisonType> comparisonType,
int targetScore)Condition function: ArenaSoloScore
IfArenaTeamResults Instruction 3[42]Used in common_func
IfArenaTeamResults(
sbyte<ConditionGroup> resultConditionGroup,
byte<ArenaResult> result)Condition function: ArenaTeamResults
IfArenaTeamScoreComparison Instruction 3[43]Unused
IfArenaTeamScoreComparison(
sbyte<ConditionGroup> resultConditionGroup,
sbyte<ComparisonType> comparisonType,
int targetScore)Condition function: ArenaTeamScore
IfArenaMatchType Instruction 3[44]Unused
IfArenaMatchType(
sbyte<ConditionGroup> resultConditionGroup,
byte<ArenaMatchType> matchType,
bool hasSpiritSummon)Condition function: HasArenaMatchType
IfPlayerRespawnedInArena Instruction 3[45]Used in m45_00_00_00, m45_01_00_00, m45_02_00_00
IfPlayerRespawnedInArena(
sbyte<ConditionGroup> resultConditionGroup)Condition function: PlayerRespawnedInArena
IfCharacterDeadalive Instruction 4[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 129 others
IfCharacterDeadalive(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
byte<DeathState> desiredLifeState,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterDead
IfCharacterHPRatio Instruction 4[02]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, and 56 others
IfCharacterHPRatio(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
float targetHPRatio,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: HPRatio
IfCharacterType Instruction 4[03]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 106 others
IfCharacterType(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
sbyte<TargetType> targetType,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterType
IfCharacterTargetedBy Instruction 4[04]Used in m60_37_54_00, m60_38_52_00, m60_39_44_00, m60_45_39_00, m60_45_39_10
IfCharacterTargetedBy(
sbyte<ConditionGroup> resultConditionGroup,
uint aggressorEntityId,
uint targetEntityId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterTargetedBy
IfCharacterHasSpEffect Instruction 4[05]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 153 others
IfCharacterHasSpEffect(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterHasSpEffect
IfNPCPartHP Instruction 4[06]Used in common_func, m60_52_52_00
IfNPCPartHP(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
int npcPartId,
int hpThreshold,
sbyte<ComparisonType> comparisonType)Condition function: NPCPartHP
IfCharacterBackreadStatus Instruction 4[07]Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 50 others
IfCharacterBackreadStatus(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterBackreadStatus
IfCharacterHasEventMessage Instruction 4[08]Unused
IfCharacterHasEventMessage(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
int targetEventMessageId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterHasEventMessage
IfCharacterAIState Instruction 4[09]Used in common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 52 others
IfCharacterAIState(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
byte<AIStateType> aiState,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterAIState
IfPlayersClass Instruction 4[11]Unused
IfPlayersClass(
sbyte<ConditionGroup> resultConditionGroup,
byte<ClassType> classNameType)Condition function: PlayersClass
IfPlayersCovenant Instruction 4[12]Unused
IfPlayersCovenant(
sbyte<ConditionGroup> resultConditionGroup,
byte covenantIndex)Condition function: PlayersCovenant
IfPlayersSoulLevel Instruction 4[13]Unused
IfPlayersSoulLevel(
sbyte<ConditionGroup> resultConditionGroup,
byte<ComparisonType> comparisonType,
uint targetSoulLevel)Condition function: PlayersSoulLevel
IfCharacterHPValue Instruction 4[14]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 81 others
IfCharacterHPValue(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
int targetHP,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterHPValue
IfCharacterRatioDeadalive Instruction 4[15]Used in common_func, m14_00_00_00
IfCharacterRatioDeadalive(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
byte<DeathState> desiredLifeState,
sbyte<ComparisonType> comparisonType,
float targetRatio)Condition function: CharacterRatioDead
IfCharacterRatioHasSpEffect Instruction 4[19]Used in m14_00_00_00
IfCharacterRatioHasSpEffect(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
float targetRatio)Condition function: CharacterRatioHasSpEffect
IfPlayerTargeted Instruction 4[28]Used in common, m60_42_36_00
IfPlayerTargeted(
sbyte<ConditionGroup> resultConditionGroup,
uint minNPCThreatLevel,
uint maxNPCThreatLevel,
byte<AIStateType> aiStateType)Condition function: PlayerTargeted
IfNPCPartAttributeDamage Instruction 4[30]Used in common_func
IfNPCPartAttributeDamage(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
int npcPartId,
uint attackerEntityId,
byte<DamageType> damageType)Condition function: NPCPartAttributeDamage
IfCharacterInvadeType Instruction 4[31]Used in m10_00_00_00, m19_00_00_00, m60_38_49_00, m60_51_37_00
IfCharacterInvadeType(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
byte invadeTypeUnknown,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterInvadeType
IfCharacterRidingMount Instruction 4[32]Used in common_func, m60_37_54_00
IfCharacterRidingMount(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
bool isMounted)Condition function: CharacterRidingMount
IfCharacterHasStateInfo Instruction 4[34]Used in common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 78 others
IfCharacterHasStateInfo(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
short stateInfo,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
float numberOfTargetCharacters)Condition function: CharacterHasStateInfo
IfSpecialStandbyEndedFlag Instruction 4[35]Used in common_func, m60_41_50_00
IfSpecialStandbyEndedFlag(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
byte<ONOFFCHANGE> desiredFlagState)Condition function: SpecialStandbyEndedFlag
IfAssetDestroyed Instruction 5[00]Used in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m39_20_00_00, and 12 others
IfAssetDestroyed(
sbyte<ConditionGroup> resultConditionGroup,
byte<DestructionState> damageState,
uint targetAssetEntityId,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetDestroyed
IfAssetHitBy Instruction 5[01]Unused
IfAssetHitBy(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
uint attackerEntityId)Condition function: AssetHitBy
IfObjActEventFlag Instruction 5[02]Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m16_00_00_00, m30_09_00_00, m30_10_00_00, m30_13_00_00, m30_19_00_00, m31_21_00_00, m34_11_00_00, m35_00_00_00, m60_42_32_00, m60_43_36_00, m60_45_51_00
IfObjActEventFlag(
sbyte<ConditionGroup> resultConditionGroup,
uint objactEventFlag)Condition function: ObjActEventFlag
IfAssetHP Instruction 5[03]Unused
IfAssetHP(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
int hpThreshold,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetHP
IfAssetRatioDestroyed Instruction 5[06]Used in common_func
IfAssetRatioDestroyed(
sbyte<ConditionGroup> resultConditionGroup,
byte<DestructionState> damageState,
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
float targetRatio)Condition function: AssetRatioDestroyed
IfAssetBurnState Instruction 5[09]Unused
IfAssetBurnState(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
byte<ComparisonType> comparisonType,
byte burnStateUnknown,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetBurnState
IfAssetBackread Instruction 5[10]Used in common_func, m32_01_00_00, m34_11_00_00
IfAssetBackread(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetBackread
IfAssetRatioBackread Instruction 5[11]Unused
IfAssetRatioBackread(
sbyte<ConditionGroup> resultConditionGroup,
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType,
float targetRatio)Condition function: AssetRatioBackread
IfPlayerMovingOnHit Instruction 11[00]Unused
IfPlayerMovingOnHit(
sbyte<ConditionGroup> resultConditionGroup,
uint hitEntityId)Condition function: PlayerMovingOnHit
IfPlayerAttackingOnHit Instruction 11[01]Unused
IfPlayerAttackingOnHit(
sbyte<ConditionGroup> resultConditionGroup,
uint hitEntityId)Condition function: PlayerAttackingOnHit
IfPlayerStandingOnHit Instruction 11[02]Used in common, m10_00_00_00, m12_05_00_00
IfPlayerStandingOnHit(
sbyte<ConditionGroup> resultConditionGroup,
uint hitEntityId)Condition function: PlayerStandingOnHit
WaitForConditionGroupState Instruction 1000[00]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 42 others
WaitForConditionGroupState(
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)WaitFor in MattScript
SkipIfConditionGroupStateUncompiled Instruction 1000[01]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, and 71 others
SkipIfConditionGroupStateUncompiled(
byte numberOfSkippedLines,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)GotoIf in MattScript
EndIfConditionGroupStateUncompiled Instruction 1000[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 90 others
EndIfConditionGroupStateUncompiled(
byte<EventEndType> executionEndType,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)EndIf or RestartIf in MattScript
SkipUnconditionally Instruction 1000[03]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, and 32 others
SkipUnconditionally(
byte numberOfSkippedLines)Goto in MattScript
EndUnconditionally Instruction 1000[04]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 237 others
EndUnconditionally(
byte<EventEndType> executionEndType)EndEvent or RestartEvent in MattScript
SkipIfComparison Instruction 1000[05]Used in common, common_func, m10_00_00_00, m11_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_14_00_00, m35_00_00_00, and 44 others
SkipIfComparison(
byte numberOfSkippedLines,
sbyte<ComparisonType> comparisonType,
int lefthandSide,
int righthandSide)Condition function: Signed
EndIfComparison Instruction 1000[06]Used in common_func, m60_41_51_00, m60_48_51_00, m60_48_55_00
EndIfComparison(
byte<EventEndType> executionEndType,
sbyte<ComparisonType> comparisonType,
int lefthandSide,
int righthandSide)Condition function: Signed
SkipIfConditionGroupStateCompiled Instruction 1000[07]Used in common, common_func, m10_00_00_00, m31_00_00_00, m39_20_00_00, m60_50_38_00
SkipIfConditionGroupStateCompiled(
byte numberOfSkippedLines,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)GotoIf(cond.Passed) in MattScript
EndIfConditionGroupStateCompiled Instruction 1000[08]Used in common, common_func, m10_00_00_00, m10_01_00_00, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_15_00_00, m31_19_00_00, m31_21_00_00, m60_40_53_00, m60_42_36_00, m60_51_43_00, m60_51_56_00
EndIfConditionGroupStateCompiled(
byte<EventEndType> executionEndType,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)EndIf(cond.Passed) or RestartIf(cond.Passed) in MattScript
SkipIfUnsignedComparison Instruction 1000[10]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 39 others
SkipIfUnsignedComparison(
byte numberOfSkippedLines,
sbyte<ComparisonType> comparisonType,
uint lefthandSide,
uint righthandSide)Condition function: Compare
EndIfUnsignedComparison Instruction 1000[11]Used in common, common_func
EndIfUnsignedComparison(
byte<EventEndType> executionEndType,
sbyte<ComparisonType> comparisonType,
uint lefthandSide,
uint righthandSide)Condition function: Compare
GotoIfConditionGroupStateUncompiled Instruction 1000[101]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 118 others
GotoIfConditionGroupStateUncompiled(
byte<Label> label,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)GotoIf in MattScript
GotoUnconditionally Instruction 1000[103]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 123 others
GotoUnconditionally(
byte<Label> label)Goto in MattScript
GotoIfComparison Instruction 1000[105]Used in common_func, m34_14_00_00, and 14 others
GotoIfComparison(
byte<Label> label,
sbyte<ComparisonType> comparisonType,
int lefthandSide,
int righthandSide)Condition function: Signed
GotoIfConditionGroupStateCompiled Instruction 1000[107]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 45 others
GotoIfConditionGroupStateCompiled(
byte<Label> label,
byte<ConditionState> desiredConditionGroupState,
sbyte<ConditionGroup> targetConditionGroup)GotoIf(cond.Passed) in MattScript
GotoIfUnsignedComparison Instruction 1000[108]Used in common_func, m12_02_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_52_38_00
GotoIfUnsignedComparison(
byte<Label> label,
sbyte<ComparisonType> comparisonType,
uint lefthandSide,
uint righthandSide)Condition function: Compare
WaitFixedTimeSeconds Instruction 1001[00]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 200 others
WaitFixedTimeSeconds(
float numberOfSeconds)WaitFixedTimeFrames Instruction 1001[01]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 122 others
WaitFixedTimeFrames(
int numberOfFrames)WaitRandomTimeSeconds Instruction 1001[02]Used in common_func, m12_03_00_00, m12_05_00_00, m12_09_00_00, m14_00_00_00, and 22 others
WaitRandomTimeSeconds(
float minNumberOfSeconds,
float maxNumberOfSeconds)WaitRandomTimeFrames Instruction 1001[03]Unused
WaitRandomTimeFrames(
int minNumberOfFrames,
int maxNumberOfFrames)WaitUntilTimeOfDayInRange Instruction 1001[05]Used in m10_00_00_00, m60_45_33_00
WaitUntilTimeOfDayInRange(
byte startingHours,
byte startingMinutes,
byte startingSeconds,
byte endingHours,
byte endingMinutes,
byte endingSeconds)WaitFixedTimeRealFrames Instruction 1001[06]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, and 15 others
WaitFixedTimeRealFrames(
int numberOfFrames)WaitUntilArenaHalfTime Instruction 1001[08]Used in common_func
WaitUntilArenaHalfTime(
byte<ArenaMatchType> matchType,
bool isSecondHalf)WaitForEventFlag Instruction 1003[00]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m35_00_00_00, and 20 others
WaitForEventFlag(
byte<ONOFFCHANGE> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId)SkipIfEventFlag Instruction 1003[01]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, and 131 others
SkipIfEventFlag(
byte numberOfSkippedLines,
byte<ONOFF> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId)Condition function: EventFlag
EndIfEventFlag Instruction 1003[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 195 others
EndIfEventFlag(
byte<EventEndType> executionEndType,
byte<ONOFF> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId)Condition function: EventFlag
SkipIfBatchEventFlags Instruction 1003[03]Used in common, m60_39_44_00, m60_43_37_00, m60_43_39_00, m60_44_34_00, m60_45_36_00, m60_45_36_10, m60_50_38_00
SkipIfBatchEventFlags(
byte numberOfSkippedLines,
byte<LogicalOperationType> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId)Condition function: AllBatchEventFlags
EndIfBatchEventFlags Instruction 1003[04]Used in m12_02_00_00, m14_00_00_00, m32_07_00_00, m35_00_00_00, m60_37_54_00, m60_42_55_00, m60_43_31_00, m60_44_52_00, m60_44_52_10, m60_45_52_00, m60_45_52_10
EndIfBatchEventFlags(
byte<EventEndType> executionEndType,
byte<LogicalOperationType> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId)Condition function: AllBatchEventFlags
SkipIfMultiplayerState Instruction 1003[05]Used in m10_00_00_00, m12_02_00_00, m60_52_38_00
SkipIfMultiplayerState(
byte numberOfSkippedLines,
sbyte<MultiplayerState> desiredMultiplayerState)Condition function: HasMultiplayerState
EndIfMultiplayerState Instruction 1003[06]Used in m10_00_00_00, m14_00_00_00, m18_00_00_00, and 17 others
EndIfMultiplayerState(
byte<EventEndType> executionEndType,
sbyte<MultiplayerState> desiredMultiplayerState)Condition function: HasMultiplayerState
SkipIfPlayerInoutMap Instruction 1003[07]Unused
SkipIfPlayerInoutMap(
byte numberOfSkippedLines,
bool shouldPlayerBeInside,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: PlayerInMap
EndIfPlayerInoutMap Instruction 1003[08]Used in m10_01_00_00, m11_10_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00
EndIfPlayerInoutMap(
byte<EventEndType> executionEndType,
bool shouldPlayerBeInside,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: PlayerInMap
SkipIfNumberOfCoopClients Instruction 1003[09]Used in m16_00_00_00
SkipIfNumberOfCoopClients(
byte numberOfSkippedLines,
byte<ComparisonType> comparisonType,
byte targetNumberOfClients)Condition function: NumberOfCoopClients
EndIfNumberOfCoopClients Instruction 1003[10]Unused
EndIfNumberOfCoopClients(
byte<EventEndType> executionEndType,
byte<ComparisonType> comparisonType,
byte targetNumberOfClients)Condition function: NumberOfCoopClients
SkipIfPlayerIsInWorldType Instruction 1003[12]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 84 others
SkipIfPlayerIsInWorldType(
byte numberOfSkippedLines,
byte<WorldType> worldType)Condition function: PlayerIsInOwnWorld
GotoIfPlayerIsInWorldType Instruction 1003[13]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 85 others
GotoIfPlayerIsInWorldType(
byte<Label> label,
byte<WorldType> worldType)Condition function: PlayerIsInOwnWorld
EndIfPlayerIsInWorldType Instruction 1003[14]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 120 others
EndIfPlayerIsInWorldType(
byte<EventEndType> executionEndType,
byte<WorldType> worldType)Condition function: PlayerIsInOwnWorld
GotoIfEventFlag Instruction 1003[101]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 188 others
GotoIfEventFlag(
byte<Label> label,
byte<ONOFF> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId)Condition function: EventFlag
GotoIfBatchEventFlags Instruction 1003[103]Used in common, m11_10_00_00, m14_00_00_00, m60_40_52_00, m60_43_37_00, m60_43_39_00, m60_44_34_00, m60_45_34_00, m60_45_36_00, m60_45_36_10
GotoIfBatchEventFlags(
byte<Label> label,
byte<LogicalOperationType> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId)Condition function: AllBatchEventFlags
GotoIfMultiplayerState Instruction 1003[105]Used in m11_00_00_00, m11_05_00_00, m12_03_00_00, m60_42_32_00, m60_42_40_00, m60_43_36_00, m60_47_42_00, m60_52_38_00
GotoIfMultiplayerState(
byte<Label> label,
sbyte<MultiplayerState> desiredMultiplayerState)Condition function: HasMultiplayerState
GotoIfPlayerInoutMap Instruction 1003[107]Unused
GotoIfPlayerInoutMap(
byte<Label> label,
bool shouldPlayerBeInside,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: PlayerInMap
GotoIfNumberOfCoopClients Instruction 1003[109]Unused
GotoIfNumberOfCoopClients(
byte<Label> label,
byte<ComparisonType> comparisonType,
byte targetNumberOfClients)Condition function: NumberOfCoopClients
GotoIfInoutsideArea Instruction 1003[200]Used in common, common_func, m13_00_00_00, m18_00_00_00, m34_10_00_00, m34_11_00_00, and 14 others
GotoIfInoutsideArea(
byte<Label> label,
byte<InsideOutsideState> desiredState,
uint targetEntityId,
uint areaEntityId,
int numberOfTargetCharacters)Condition function: InArea
EndIfInoutsideArea Instruction 1003[201]Used in m34_11_00_00, m35_00_00_00, m60_42_38_00
EndIfInoutsideArea(
byte<EventEndType> executionEndType,
byte<InsideOutsideState> desiredState,
uint targetEntityId,
uint areaEntityId,
int numberOfTargetCharacters)Condition function: InArea
SkipIfInoutsideArea Instruction 1003[202]Used in m10_00_00_00, m14_00_00_00, m60_51_36_00
SkipIfInoutsideArea(
byte numberOfSkippedLines,
byte<InsideOutsideState> desiredState,
uint targetEntityId,
uint areaEntityId,
int numberOfTargetCharacters)Condition function: InArea
SkipIfMapHasPermissionToUpdate Instruction 1003[203]Used in common_func, m30_07_00_00, m30_10_00_00, m30_17_00_00, m34_11_00_00
SkipIfMapHasPermissionToUpdate(
byte numberOfSkippedLines,
bool hasPermission,
bool unknown,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: MapHasPermissionToUpdate
GotoIfMapHasPermissionToUpdate Instruction 1003[204]Used in common_func, m34_11_00_00
GotoIfMapHasPermissionToUpdate(
byte<Label> label,
bool hasPermission,
bool unknown,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: MapHasPermissionToUpdate
EndIfMapHasPermissionToUpdate Instruction 1003[205]Unused
EndIfMapHasPermissionToUpdate(
byte<EventEndType> executionEndType,
bool hasPermission,
bool unknown,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Condition function: MapHasPermissionToUpdate
SkipIfCeremonyActive Instruction 1003[206]Used in m11_00_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_40_53_00, m60_42_39_00, m60_50_56_00
SkipIfCeremonyActive(
byte numberOfSkippedLines,
bool isActive,
int ceremonyId)Condition function: CeremonyActive
GotoIfCeremonyActive Instruction 1003[207]Unused
GotoIfCeremonyActive(
byte<Label> label,
bool isActive,
int ceremonyId)Condition function: CeremonyActive
EndIfCeremonyActive Instruction 1003[208]Used in m11_00_00_00, m11_10_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_40_53_00, m60_42_39_00, m60_50_56_00
EndIfCeremonyActive(
byte<EventEndType> executionEndType,
bool isActive,
int ceremonyId)Condition function: CeremonyActive
SkipIfArenaMatchType Instruction 1003[212]Unused
SkipIfArenaMatchType(
byte numberOfSkippedLines,
byte<ArenaMatchType> matchType,
bool hasSpiritSummon)Condition function: HasArenaMatchType
GotoIfArenaMatchType Instruction 1003[213]Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00
GotoIfArenaMatchType(
byte<Label> label,
byte<ArenaMatchType> matchType,
bool hasSpiritSummon)Condition function: HasArenaMatchType
EndIfArenaMatchType Instruction 1003[214]Used in m45_00_00_00, m45_01_00_00, m45_02_00_00
EndIfArenaMatchType(
byte<EventEndType> executionEndType,
byte<ArenaMatchType> matchType,
bool hasSpiritSummon)Condition function: HasArenaMatchType
SkipIfCharacterHasSpEffect Instruction 1004[00]Used in common_func, m10_00_00_00, m12_02_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, and 15 others
SkipIfCharacterHasSpEffect(
byte numberOfSkippedLines,
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
int numberOfTargetCharacters)Condition function: CharacterHasSpEffect
GotoIfCharacterHasSpEffect Instruction 1004[01]Used in common, common_func, m12_03_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 13 others
GotoIfCharacterHasSpEffect(
byte<Label> label,
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
int numberOfTargetCharacters)Condition function: CharacterHasSpEffect
EndIfCharacterHasSpEffect Instruction 1004[02]Used in common_func, m14_00_00_00, m60_34_50_00, m60_35_44_00, m60_51_43_00, m60_52_52_00
EndIfCharacterHasSpEffect(
byte<EventEndType> executionEndType,
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType,
int numberOfTargetCharacters)Condition function: CharacterHasSpEffect
SkipIfSpecialStandbyEndedFlag Instruction 1004[03]Unused
SkipIfSpecialStandbyEndedFlag(
byte numberOfSkippedLines,
uint targetEntityId,
byte<ONOFF> desiredFlagState)Condition function: SpecialStandbyEndedFlag
GotoIfSpecialStandbyEndedFlag Instruction 1004[04]Used in m60_54_56_00
GotoIfSpecialStandbyEndedFlag(
byte<Label> label,
uint targetEntityId,
byte<ONOFF> desiredFlagState)Condition function: SpecialStandbyEndedFlag
EndIfSpecialStandbyEndedFlag Instruction 1004[05]Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 46 others
EndIfSpecialStandbyEndedFlag(
byte<EventEndType> executionEndType,
uint targetEntityId,
byte<ONOFF> desiredFlagState)Condition function: SpecialStandbyEndedFlag
WaitForAssetDestroyed Instruction 1005[00]Unused
WaitForAssetDestroyed(
byte<DestructionState> damageState,
uint targetAssetEntityId,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)SkipIfAssetDestroyed Instruction 1005[01]Used in m14_00_00_00, m34_13_00_00
SkipIfAssetDestroyed(
byte numberOfSkippedLines,
byte<DestructionState> damageState,
uint targetAssetEntityId,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetDestroyed
EndIfAssetDestroyed Instruction 1005[02]Used in common_func, m60_34_42_00, m60_34_48_00, m60_35_50_00, m60_39_54_00, m60_51_36_00
EndIfAssetDestroyed(
byte<EventEndType> executionEndType,
byte<DestructionState> damageState,
uint targetAssetEntityId,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetDestroyed
GotoIfAssetDestroyed Instruction 1005[101]Used in m14_00_00_00
GotoIfAssetDestroyed(
byte<Label> label,
byte<DestructionState> damageState,
uint targetAssetEntityId,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Condition function: AssetDestroyed
Label0 Instruction 1014[00]Label1 Instruction 1014[01]Label2 Instruction 1014[02]Label3 Instruction 1014[03]Label4 Instruction 1014[04]Label5 Instruction 1014[05]Label6 Instruction 1014[06]Label7 Instruction 1014[07]Label8 Instruction 1014[08]Label9 Instruction 1014[09]Label10 Instruction 1014[10]Label11 Instruction 1014[11]Label12 Instruction 1014[12]Label13 Instruction 1014[13]Label14 Instruction 1014[14]Label15 Instruction 1014[15]Label16 Instruction 1014[16]Label17 Instruction 1014[17]Label18 Instruction 1014[18]Label19 Instruction 1014[19]Label20 Instruction 1014[20]InitializeEvent Instruction 2000[00]Used in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 256 others
InitializeEvent(
int eventSlotId,
uint eventId,
uint... parameters)SetNetworkSyncState Instruction 2000[02]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 116 others
SetNetworkSyncState(
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableNetworkSync()
disabledEnabled = DisabledEnableNetworkSync()
disabledEnabled = EnabledClearCompiledConditionGroupState Instruction 2000[03]Used in common
ClearCompiledConditionGroupState(
byte dummy = 0)SaveRequest Instruction 2000[05]Used in common, common_func, m10_01_00_00, m11_00_00_00, m11_71_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, and 30 others
SaveRequest(
byte dummy = 0)InitializeCommonEvent Instruction 2000[06]Used in m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 301 others
InitializeCommonEvent(
int unknown,
uint eventId,
uint... parameters)StartPS5Activity Instruction 2000[07]Used in common, m11_00_00_00, m11_05_00_00, m60_42_40_00, m60_47_42_00
StartPS5Activity(
int activityId)EndPS5Activity Instruction 2000[08]Used in common
EndPS5Activity(
int activityId)SetCurrentTime Instruction 2001[04]Used in common, m10_01_00_00, m18_00_00_00, m60_42_36_00, m60_51_36_00, m60_52_38_00
SetCurrentTime(
byte hours,
byte minutes,
byte seconds,
bool fadeTransition,
bool shouldWaitForCompletion,
bool showClock,
float clockStartupDelayS,
float clockMoveTimeS,
float clockFinishDelayS)FreezeTime Instruction 2001[05]Used in common, m18_00_00_00, m60_52_38_00
FreezeTime(
bool shouldFreeze)PlayCutsceneToAll Instruction 2002[01]Used in m10_00_00_00
PlayCutsceneToAll(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod)PlayCutsceneToPlayer Instruction 2002[03]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m60_50_38_00, m60_51_36_00, m60_52_52_00
PlayCutsceneToPlayer(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
uint playerEntityId)PlayCutsceneToPlayerUnknown200204 Instruction 2002[04]Unused
PlayCutsceneToPlayerUnknown200204(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
uint areaEntityId,
int unknownc,
uint playerEntityId,
int unknown14)PlayCutsceneToPlayerUnknown200209 Instruction 2002[09]Unused
PlayCutsceneToPlayerUnknown200209(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
int unknown8,
int unknownc,
uint playerEntityId,
int unknown14,
byte unknown18,
byte unknown19,
float unknown1c,
byte unknown20,
byte unknown21,
byte unknown22,
byte unknown23)PlayCutsceneToPlayerWithWeatherAndTime Instruction 2002[10]Used in common, m10_01_00_00
PlayCutsceneToPlayerWithWeatherAndTime(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
uint playerEntityId,
bool shouldChangeWeather,
sbyte<Weather> weather,
float weatherLifespanSeconds,
bool shouldChangeTime,
byte hours,
byte minutes,
byte seconds)PlayCutsceneToPlayerAndWarp Instruction 2002[11]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m31_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00
PlayCutsceneToPlayerAndWarp(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
uint areaEntityId,
int mapId,
uint playerEntityId,
int unknown14,
bool unknown18)PlayCutsceneToPlayerAndWarpWithWeatherAndTime Instruction 2002[12]Used in common, m10_01_00_00, m13_00_00_00
PlayCutsceneToPlayerAndWarpWithWeatherAndTime(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
uint areaEntityId,
int mapId,
uint playerEntityId,
int unknown14,
bool unknown18,
bool shouldChangeWeather,
sbyte<Weather> weather,
float weatherLifespanSeconds,
bool shouldChangeTime,
byte hours,
byte minutes,
byte seconds)PlayCutsceneToPlayerAndWarpWithStablePositionUpdate Instruction 2002[13]Used in m19_00_00_00, m60_52_52_00
PlayCutsceneToPlayerAndWarpWithStablePositionUpdate(
int cutsceneId,
uint<CutscenePlayMode> playbackMethod,
uint areaEntityId,
int mapId,
uint playerEntityId,
int unknown14,
bool unknown18,
bool shouldUpdateStablePosition)SetGeneratorState Instruction 2003[03]Used in m12_01_00_00, m14_00_00_00, m15_00_00_00, m35_00_00_00, and 13 others
SetGeneratorState(
uint generatorEntityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableGenerator(uint generatorEntityId)
disabledEnabled = DisabledEnableGenerator(uint generatorEntityId)
disabledEnabled = EnabledAwardItemLot Instruction 2003[04]Used in common, m10_01_00_00, m11_00_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m30_10_00_00, m31_00_00_00, m60_37_49_00, m60_44_38_00, m60_44_38_10
AwardItemLot(
int itemLotId)ShootBullet Instruction 2003[05]Used in common_func, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 37 others
ShootBullet(
uint bulletTeamEntityId,
uint bulletProducerEntityId,
int dummypolyId,
int behaviorId,
int firingAngleX,
int firingAngleY,
int firingAngleZ)ChangeMapHitEnableState Instruction 2003[06]Unused
ChangeMapHitEnableState(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableMapHit(uint entityId)
disabledEnabled = DisabledEnableMapHit(uint entityId)
disabledEnabled = EnabledSetMapVisibility Instruction 2003[07]Unused
SetMapVisibility(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableMapVisibility(uint entityId)
disabledEnabled = DisabledEnableMapVisibility(uint entityId)
disabledEnabled = EnabledSetEventState Instruction 2003[08]Unused
SetEventState(
uint eventId,
int eventSlotId,
byte<EventEndType> eventState)InvertEventFlag Instruction 2003[09]Unused
InvertEventFlag(
uint eventFlagId)DisplayBossHealthBar Instruction 2003[11]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 65 others
DisplayBossHealthBar(
sbyte<DisabledEnabled> disabledEnabled,
uint entityId,
short slotNumber,
int nameId)HandleBossDefeatAndDisplayBanner Instruction 2003[12]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 69 others
HandleBossDefeatAndDisplayBanner(
uint entityId,
byte<TextBannerType> bannerType)ModifyNavimeshConnectionBitflag Instruction 2003[13]Used in m12_04_00_00, m14_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00
ModifyNavimeshConnectionBitflag(
uint navimeshEntityId,
uint<NavimeshType> navimeshType,
byte<BitopType> typeBitOperation)WarpPlayer Instruction 2003[14]Used in common, common_func, m11_10_00_00, m11_71_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m34_14_00_00, and 18 others
WarpPlayer(
byte areaId,
byte blockId,
byte regionId,
byte indexId,
uint initialAreaEntityId,
int subareaNamePopupMessageId)HandleMinibossDefeat Instruction 2003[15]Unused
HandleMinibossDefeat(
uint entityId)TriggerMultiplayerEvent Instruction 2003[16]Used in m10_00_00_00, m11_00_00_00, m12_05_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m60_52_38_00
TriggerMultiplayerEvent(
uint multiplayerEventId)RandomlySetEventFlagInRange Instruction 2003[17]Used in common, m11_10_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, and 17 others
RandomlySetEventFlagInRange(
uint eventFlagIdMin,
uint eventFlagIdMax,
byte<ONOFF> flagState)ForceAnimationPlayback Instruction 2003[18]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 200 others
ForceAnimationPlayback(
uint entityId,
int animationId,
bool shouldLoop,
bool shouldWaitForCompletion,
bool ignoreWaitForTransition,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)IncrementGameCycle Instruction 2003[21]Unused
IncrementGameCycle(
byte dummy = 0)BatchSetEventFlags Instruction 2003[22]Used in common, m60_51_43_00
BatchSetEventFlags(
uint eventFlagIdStart,
uint eventFlagIdEnd,
byte<ONOFF> flagState)SetPlayerRespawnPoint Instruction 2003[23]Used in common, m10_01_00_00, m11_00_00_00, m11_71_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m18_00_00_00, m19_00_00_00, m60_34_50_00, m60_42_32_00, m60_43_36_00, m60_45_37_00, m60_45_37_10
SetPlayerRespawnPoint(
uint respawnAreaEntityId)RemoveItemFromPlayer Instruction 2003[24]Used in common, common_func, m10_01_00_00, m15_00_00_00, m30_00_00_00, m32_04_00_00, m34_11_00_00, m60_33_46_00, m60_33_47_00, m60_34_47_00, m60_35_42_00, m60_37_49_00, m60_40_53_00
RemoveItemFromPlayer(
byte<ItemType> itemType,
int itemId,
int number)PlaceNPCSummonSign Instruction 2003[25]Used in common_func, m60_47_41_00, m60_52_53_00
PlaceNPCSummonSign(
int<SummonSignType> signType,
uint summonedNPCEntityId,
uint spawnAreaEntityId,
uint summonEventFlagId,
uint dismissalEventFlagId,
bool unknown)SetVisibilityOfMessage Instruction 2003[26]Unused
SetVisibilityOfMessage(
uint messageEntityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableMessageVisibility(uint messageEntityId)
disabledEnabled = DisabledEnableMessageVisibility(uint messageEntityId)
disabledEnabled = EnabledAwardAchievement Instruction 2003[28]Used in common, m11_71_00_00, m19_00_00_00
AwardAchievement(
int achievementId)IncrementEventValue Instruction 2003[31]Used in common, common_func, m10_01_00_00, m11_10_00_00, m16_00_00_00, m60_34_50_00
IncrementEventValue(
uint baseEventFlagId,
uint numberOfUsedFlagBits,
uint maximumAllowedValue)ClearEventValue Instruction 2003[32]Used in m16_00_00_00
ClearEventValue(
uint baseEventFlagId,
uint numberOfUsedFlagBits)SetSnugglyNextTrade Instruction 2003[33]Unused
SetSnugglyNextTrade(
uint eventFlagId)SpawnSnugglyItem Instruction 2003[34]Unused
SpawnSnugglyItem(
int itemLotId,
uint placementAreaEntityId,
uint eventFlagId,
uint hitEntityId)MoveBloodstainAndDroppedItems Instruction 2003[35]Used in m14_00_00_00, m19_00_00_00, m34_14_00_00, m60_39_53_00
MoveBloodstainAndDroppedItems(
uint sourceAreaEntityId,
uint destinationAreaEntityId)AwardItemsIncludingClients Instruction 2003[36]Used in common, common_func, m11_05_00_00, m12_09_00_00, m18_00_00_00, m34_14_00_00, m35_00_00_00, and 22 others
AwardItemsIncludingClients(
int itemLotId)EventValueOperation Instruction 2003[41]Used in common_func, m60_51_36_00
EventValueOperation(
uint baseEventFlagId,
uint numberOfUsedFlagBits,
int operand,
uint baseEventFlagIdOperand,
uint numberOfUsedEventFlagBitsOperand,
sbyte<CalculationType> calculationType)StoreItemAmountHeldInEventValue Instruction 2003[42]Used in common, common_func, m11_10_00_00, m32_04_00_00
StoreItemAmountHeldInEventValue(
byte<ItemType> itemType,
int itemId,
uint baseEventFlagId,
uint numberOfUsedFlagBits)DirectlyGivePlayerItem Instruction 2003[43]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m18_00_00_00, m34_11_00_00, and 28 others
DirectlyGivePlayerItem(
byte<ItemType> itemType,
int itemId,
uint baseEventFlagId,
uint numberOfUsedFlagBits)ToggleDirectionDisplay Instruction 2003[44]Unused
ToggleDirectionDisplay(
byte<DisabledEnabled> disabledEnabled)TriggerAISound Instruction 2003[52]Used in m14_00_00_00, and 11 others
TriggerAISound(
int aiSoundParamId,
uint entityId,
byte<TargetEntityType> originEntityType)InvokeEnemyGenerator Instruction 2003[54]Used in m12_01_00_00, m12_09_00_00, m13_00_00_00, m30_01_00_00, m30_03_00_00, m30_08_00_00, m30_16_00_00, m60_39_52_00, m60_40_53_00
InvokeEnemyGenerator(
uint generatorEntityId)BatchSetNetworkconnectedEventFlags Instruction 2003[63]Used in common, common_func, m10_00_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m35_00_00_00, and 37 others
BatchSetNetworkconnectedEventFlags(
uint eventFlagIdStart,
uint eventFlagIdEnd,
byte<ONOFF> flagState)SetOmissionModeCounts Instruction 2003[64]Unused
SetOmissionModeCounts(
int level1Count,
int level2Count)ResetOmissionModeCountsToDefault Instruction 2003[65]Unused
ResetOmissionModeCountsToDefault()
SetEventFlag Instruction 2003[66]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 196 others
SetEventFlag(
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId,
byte<ONOFF> desiredFlagState)Simpler versions:
SetEventFlagID(uint targetEventFlagId, byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventFlagSetThisEvent(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventID and targetEventFlagId = 0SetThisEventSlot(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventIDSlotNumber and targetEventFlagId = 0ChangeWeather Instruction 2003[68]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m18_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m60_35_42_00, m60_35_47_00, m60_51_36_00, m60_52_38_00, m60_53_56_00, m60_54_56_00
ChangeWeather(
sbyte<Weather> weather,
float lifespanSeconds,
bool shouldSwitchImmediately)SetNetworkconnectedEventFlag Instruction 2003[69]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 170 others
SetNetworkconnectedEventFlag(
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId,
byte<ONOFF> desiredFlagState)Simpler versions:
SetNetworkconnectedEventFlagID(uint targetEventFlagId, byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventFlagSetNetworkconnectedThisEvent(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventID and targetEventFlagId = 0SetNetworkconnectedThisEventSlot(byte<ONOFF> desiredFlagState)
targetEventFlagType = TargetEventFlagType.EventIDSlotNumber and targetEventFlagId = 0TriggerAreaReload Instruction 2003[70]Used in common
TriggerAreaReload(
bool ignoreIsMyWorldCheck)AwardGesture Instruction 2003[71]Used in common, common_func, m10_00_00_00, m11_10_00_00, m16_00_00_00, m18_00_00_00, m31_00_00_00, m60_42_36_00, m60_51_36_00, m60_51_56_00
AwardGesture(
int gestureParamId)ReduceBloodstainSouls Instruction 2003[72]Used in m10_00_00_00
ReduceBloodstainSouls(
float decreaseRate,
int soulAmountSaveSlotId)IncreaseEnemySoulDropAmount Instruction 2003[73]Used in m10_00_00_00
IncreaseEnemySoulDropAmount(
uint entityId,
int fixedIncreaseAmount,
int soulAmountLoadSlotId)IssueEndOfPseudoMultiplayerNotification Instruction 2003[74]Used in common_func, m11_00_00_00, m11_10_00_00, m14_00_00_00, m60_42_39_00
IssueEndOfPseudoMultiplayerNotification(
bool success)UseFarviewCamera Instruction 2003[75]Used in common_func
UseFarviewCamera(
uint farviewId,
uint assetEntityId,
int dummypolyId)SetPlayerPositionDisplay Instruction 2003[76]Used in m11_10_00_00, m14_00_00_00, m19_00_00_00, m34_14_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00
SetPlayerPositionDisplay(
byte<DisabledEnabled> state,
bool aboveground,
byte areaId,
byte blockId,
byte regionId,
byte indexId,
float x,
float y,
float z)SetPsuedoMultiplayerReturnPosition Instruction 2003[77]Used in common_func, m11_00_00_00, m11_10_00_00, m14_00_00_00, m60_42_39_00
SetPsuedoMultiplayerReturnPosition(
uint areaEntityId)OpenWorldMapPoint Instruction 2003[78]Used in common_func, m11_10_00_00
OpenWorldMapPoint(
int worldMapPointParamId,
float distance)SendNPCSummonHome Instruction 2003[79]Used in common_func, m13_00_00_00, m16_00_00_00, m60_43_36_00, m60_43_37_00
SendNPCSummonHome(
uint npcEntityId)ShowTextOnLoadingScreen Instruction 2003[80]Used in common, m10_01_00_00
ShowTextOnLoadingScreen(
byte<DisabledEnabled> state)Simpler versions:
DisableTextOnLoadingScreen()
state = DisabledEnableTextOnLoadingScreen()
state = EnabledRemoveGesture Instruction 2003[81]Used in common
RemoveGesture(
int gestureParamId)DeleteNPCSummonSign Instruction 2003[82]Used in common_func, m60_47_41_00
DeleteNPCSummonSign(
uint npcEntityId)Unknown200383 Instruction 2003[83]Used in common_func
Unknown200383(
byte unknown)SetCharacterAIState Instruction 2004[01]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 105 others
SetCharacterAIState(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterAI(uint entityId)
disabledEnabled = DisabledEnableCharacterAI(uint entityId)
disabledEnabled = EnabledSetCharacterTeamType Instruction 2004[02]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 77 others
SetCharacterTeamType(
uint entityId,
byte<TeamType> teamType)ForceCharacterDeath Instruction 2004[04]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 113 others
ForceCharacterDeath(
uint entityId,
bool shouldReceiveRunes)ChangeCharacterEnableState Instruction 2004[05]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 177 others
ChangeCharacterEnableState(
uint characterEntityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacter(uint characterEntityId)
disabledEnabled = DisabledEnableCharacter(uint characterEntityId)
disabledEnabled = EnabledEzstateInstructionRequest Instruction 2004[06]Used in common_func, m11_05_00_00
EzstateInstructionRequest(
uint entityId,
int command,
byte slot)CreateBulletOwner Instruction 2004[07]Used in common_func, m12_05_00_00, m12_09_00_00, m13_00_00_00, and 34 others
CreateBulletOwner(
uint entityId)SetSpEffect Instruction 2004[08]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 137 others
SetSpEffect(
uint entityId,
int spEffectId)SetCharacterGravity Instruction 2004[10]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 49 others
SetCharacterGravity(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterGravity(uint entityId)
disabledEnabled = DisabledEnableCharacterGravity(uint entityId)
disabledEnabled = EnabledSetCharacterEventTarget Instruction 2004[11]Used in m12_04_00_00, m13_00_00_00, m32_11_00_00, m60_38_52_00, m60_41_51_00, m60_48_56_00, m60_49_54_00, m60_52_38_00
SetCharacterEventTarget(
uint entityId,
uint entityId2)SetCharacterImmortality Instruction 2004[12]Used in common_func, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_14_00_00, and 22 others
SetCharacterImmortality(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterImmortality(uint entityId)
disabledEnabled = DisabledEnableCharacterImmortality(uint entityId)
disabledEnabled = EnabledSetCharacterHome Instruction 2004[13]Used in m12_01_00_00, m12_02_00_00, m31_00_00_00, m31_10_00_00, m34_11_00_00, m35_00_00_00, m60_34_45_00, m60_51_36_00, m60_51_53_00
SetCharacterHome(
uint entityId,
uint areaEntityId)RotateCharacter Instruction 2004[14]Used in common_func, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, and 22 others
RotateCharacter(
uint entityId,
uint relativeEntityId,
int playAnimationId,
bool shouldWaitForCompletion)SetCharacterInvincibility Instruction 2004[15]Used in common_func, m10_00_00_00, m12_09_00_00, m18_00_00_00, m34_14_00_00, and 24 others
SetCharacterInvincibility(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterInvincibility(uint entityId)
disabledEnabled = DisabledEnableCharacterInvincibility(uint entityId)
disabledEnabled = EnabledClearCharactersAITarget Instruction 2004[16]Used in m13_00_00_00, m18_00_00_00, m34_11_00_00, and 18 others
ClearCharactersAITarget(
uint entityId)RequestCharacterAICommand Instruction 2004[17]Used in common, common_func, m13_00_00_00, m30_05_00_00, m31_15_00_00, m60_47_58_00, m60_49_38_00
RequestCharacterAICommand(
uint entityId,
int commandId,
byte slotNumber)SetEventPoint Instruction 2004[18]Used in common_func, m13_00_00_00, m30_05_00_00, m31_15_00_00
SetEventPoint(
uint entityId,
uint relativeEntityId,
float reactionDistance)SetCharacterAIId Instruction 2004[19]Used in m12_02_00_00, m31_10_00_00, m31_15_00_00, m34_11_00_00
SetCharacterAIId(
uint entityId,
int aiId)RequestCharacterAIReplan Instruction 2004[20]Used in common, common_func, m12_02_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m34_11_00_00, and 26 others
RequestCharacterAIReplan(
uint entityId)ClearSpEffect Instruction 2004[21]Used in common, common_func, m10_00_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 67 others
ClearSpEffect(
uint entityId,
int spEffectId)CreateNPCPart Instruction 2004[22]Used in common_func, m13_00_00_00, m15_00_00_00, m60_52_52_00
CreateNPCPart(
uint entityId,
short npcPartId,
short<NPCPartType> npcPartGroupIdx,
int npcPartHP,
float damageCorrection,
float bodyDamageCompensation,
bool isInvincible,
bool startInStoppedState)SetNPCPartHP Instruction 2004[23]Used in common_func, m60_52_52_00
SetNPCPartHP(
uint entityId,
int npcPartId,
int desiredHP,
bool shouldAllowHPAboveMaxHP)SetNPCPartSEAndSFX Instruction 2004[24]Used in common_func, m13_00_00_00, m15_00_00_00
SetNPCPartSEAndSFX(
uint entityId,
int npcPartId,
int defenseMaterialSEId,
int defenseMaterialSFXId,
int unknowna,
int unknownb,
int unknownc)SetNPCPartBulletDamageMultiplier Instruction 2004[25]Unused
SetNPCPartBulletDamageMultiplier(
uint entityId,
int npcPartId,
float bulletDamageMultiplier)ChangeCharacterDispmask Instruction 2004[26]Used in common_func, m10_00_00_00, m15_00_00_00, m30_09_00_00, m60_35_42_00
ChangeCharacterDispmask(
uint entityId,
byte bitNumber,
byte<ONOFFCHANGE> switchType)ChangeCharacterHitmask Instruction 2004[27]Used in m30_09_00_00
ChangeCharacterHitmask(
uint characterEntityId,
byte bitNumber,
byte<ONOFFCHANGE> switchType)SetNetworkUpdateAuthority Instruction 2004[28]Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 14 others
SetNetworkUpdateAuthority(
uint entityId,
int<AuthorityLevel> authorityLevel)SetCharacterBackreadState Instruction 2004[29]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 126 others
SetCharacterBackreadState(
uint entityId,
bool removed)SetCharacterHPBarDisplay Instruction 2004[30]Used in common_func, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m13_00_00_00, m15_00_00_00, m18_00_00_00, m19_00_00_00, m35_00_00_00, m39_20_00_00, and 34 others
SetCharacterHPBarDisplay(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterHPBarDisplay(uint entityId)
disabledEnabled = DisabledEnableCharacterHPBarDisplay(uint entityId)
disabledEnabled = EnabledSetCharacterMaphit Instruction 2004[31]Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 32 others
SetCharacterMaphit(
uint entityId,
bool disabled)CreateReferredDamagePair Instruction 2004[33]Used in m11_05_00_00, m12_01_00_00, m13_00_00_00, m60_52_52_00, m60_52_56_00
CreateReferredDamagePair(
uint sourceEntityId,
uint targetEntityId)SetNetworkUpdateRate Instruction 2004[34]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 69 others
SetNetworkUpdateRate(
uint entityId,
bool useFixedFrequency,
sbyte<CharacterUpdateFrequency> updateFrequency)SetCharacterDefaultBackreadState Instruction 2004[35]Used in common, common_func, m10_00_00_00, m11_05_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m18_00_00_00, m19_00_00_00, m34_14_00_00, and 11 others
SetCharacterDefaultBackreadState(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterDefaultBackread(uint entityId)
disabledEnabled = DisabledEnableCharacterDefaultBackread(uint entityId)
disabledEnabled = EnabledForceCharacterTreasure Instruction 2004[37]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m35_00_00_00, and 73 others
ForceCharacterTreasure(
uint characterEntityId)BetrayCharactersCurrentCovenant Instruction 2004[38]Unused
BetrayCharactersCurrentCovenant(
byte dummy = 0)ChangeCharacterCollisionState Instruction 2004[39]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 136 others
ChangeCharacterCollisionState(
uint entityId,
byte<DisabledEnabled> disabledEnabled)Simpler versions:
DisableCharacterCollision(uint entityId)
disabledEnabled = DisabledEnableCharacterCollision(uint entityId)
disabledEnabled = EnabledWarpCharacterAndSetFloor Instruction 2004[40]Used in common, m30_03_00_00, m30_10_00_00, m60_44_52_00, m60_44_52_10, m60_48_56_00, m60_49_54_00
WarpCharacterAndSetFloor(
uint entityId,
byte<TargetEntityType> warpType,
uint warpDestinationEntityId,
int dummypolyId,
uint warpDestinationHitEntityId)IssueShortWarpRequest Instruction 2004[41]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m12_01_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, and 30 others
IssueShortWarpRequest(
uint entityId,
byte<TargetEntityType> warpType,
uint warpDestinationEntityId,
int dummypolyId)WarpCharacterAndCopyFloor Instruction 2004[42]Used in common_func, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, and 26 others
WarpCharacterAndCopyFloor(
uint entityId,
byte<TargetEntityType> warpType,
uint warpDestinationEntityId,
int dummypolyId,
uint entityIdToCopyFloorFrom)RequestCharacterAnimationReset Instruction 2004[43]Used in m10_00_00_00, m30_10_00_00, m60_52_38_00
RequestCharacterAnimationReset(
uint characterEntityId,
byte<DisabledEnabled> state)BonfirelikeRecovery Instruction 2004[47]Used in m18_00_00_00
BonfirelikeRecovery()
ChangeCharactersCloth Instruction 2004[48]Used in common_func
ChangeCharactersCloth(
uint entityId,
byte bitNumber,
byte stateId)ChangeCharacterPatrolBehavior Instruction 2004[49]Used in common_func, m11_00_00_00, m12_02_00_00, m18_00_00_00, m39_20_00_00, and 18 others
ChangeCharacterPatrolBehavior(
uint characterEntityId,
uint patrolInformationEntityId)SetLockOnPoint Instruction 2004[50]Used in common_func, m12_09_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, and 27 others
SetLockOnPoint(
uint entityId,
int lockOnDummypolyId,
byte<DisabledEnabled> desiredState)Simpler versions:
DisableLockOnPoint(uint entityId, int lockOnDummypolyId)
desiredState = DisabledEnableLockOnPoint(uint entityId, int lockOnDummypolyId)
desiredState = EnabledChangeCharacter Instruction 2004[52]Unused
ChangeCharacter(
int characterParamId)SetCharacterTalkRange Instruction 2004[55]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, and 21 others
SetCharacterTalkRange(
uint entityId,
float range)ConnectCharacterToCaravan Instruction 2004[60]Used in common_func, m60_41_55_00
ConnectCharacterToCaravan(
uint characterEntityId,
uint caravanAssetEntityId)Unknown200461 Instruction 2004[61]Used in m18_00_00_00
Unknown200461(
int unknown)SetCharacterEnableDistance Instruction 2004[63]Used in common_func, m60_34_49_00, m60_47_41_00
SetCharacterEnableDistance(
uint characterEntityId,
float distance)CopyPlayerCharacterData Instruction 2004[67]Used in m11_05_00_00, m12_02_00_00, m30_20_00_00
CopyPlayerCharacterData(
uint sourceCharacterEntityId,
uint targetCharacterEntityId)AttachAssetToCharacter Instruction 2004[68]Used in common_func, m10_00_00_00, m14_00_00_00, m19_00_00_00, m30_09_00_00, m60_49_55_00
AttachAssetToCharacter(
uint characterEntityId,
int dummypolyId,
uint assetEntityId)SetCharacterDisableOnHitUnload Instruction 2004[69]Used in common_func, m60_34_49_00, m60_47_41_00
SetCharacterDisableOnHitUnload(
uint characterEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableCharacterDisableOnHitUnload(uint characterEntityId)
state = DisabledEnableCharacterDisableOnHitUnload(uint characterEntityId)
state = EnabledSetDistancebasedNetworkUpdateAuthority Instruction 2004[70]Used in common_func, m60_34_49_00, m60_35_43_00, m60_47_41_00, m60_52_38_00
SetDistancebasedNetworkUpdateAuthority(
uint characterEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableDistancebasedNetworkUpdateAuthority(uint characterEntityId)
state = DisabledEnableDistancebasedNetworkUpdateAuthority(uint characterEntityId)
state = EnabledUnknown200471 Instruction 2004[71]Used in common_func
Unknown200471(
sbyte unknown,
uint unknownEntityIdA,
uint unknownEntityIdB)SetCharacterFadeOnEnable Instruction 2004[73]Used in common_func, m10_00_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m60_35_42_00, m60_35_43_00, m60_37_51_00, m60_41_52_00, m60_49_55_00, m60_52_38_00
SetCharacterFadeOnEnable(
uint characterEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableCharacterFadeOnEnable(uint characterEntityId)
state = DisabledEnableCharacterFadeOnEnable(uint characterEntityId)
state = EnabledWarpCharacterAndCopyFloorWithFadeout Instruction 2004[74]Used in common, common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m19_00_00_00, m30_13_00_00, m34_14_00_00, m60_39_50_00, m60_42_33_00, m60_48_57_00, m60_51_37_00
WarpCharacterAndCopyFloorWithFadeout(
uint entityId,
byte<TargetEntityType> warpType,
uint warpDestinationEntityId,
int dummypolyId,
uint entityIdToCopyFloorFrom,
bool useBonfireEffect,
bool resetCamera)SetCharacterFaceParamOverride Instruction 2004[75]Used in common, m10_01_00_00
SetCharacterFaceParamOverride(
uint characterEntityId,
sbyte overrideSlot,
int faceParamId)Unknown200476 Instruction 2004[76]Used in common, common_func, m60_41_51_00, m60_48_51_00, m60_48_55_00
Unknown200476(
uint eventFlagId,
int itemLotId)FadeToBlack Instruction 2004[77]Used in common, m12_03_00_00, m30_13_00_00, m31_00_00_00, m60_42_32_00, m60_43_36_00
FadeToBlack(
float fadeToBlackRatio,
float fadeToBlackTimeS,
bool freezePlayer,
float freezePlayerDelayS)CopyCharacterDataFromOnlinePlayers Instruction 2004[78]Used in m12_03_00_00, m60_47_41_00
CopyCharacterDataFromOnlinePlayers(
sbyte poolType,
int fallbackCharacterParamId,
uint targetEntityId)RequestCharacterDataFromOnlinePlayers Instruction 2004[79]Used in m12_03_00_00, m60_47_41_00
RequestCharacterDataFromOnlinePlayers(
sbyte poolType,
int unknown)SendCharacterDataToOnlinePlayers Instruction 2004[80]Used in common_func, m60_47_41_00
SendCharacterDataToOnlinePlayers(
sbyte poolType)ResetCharacterPosition Instruction 2004[81]Used in common_func, m10_00_00_00, m14_00_00_00
ResetCharacterPosition(
uint characterEntityId)SetSpecialStandbyEndedFlag Instruction 2004[83]Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 45 others
SetSpecialStandbyEndedFlag(
uint characterEntityId,
byte<ONOFF> flagState)SetCharacterEnableDistanceAndUnknown200484 Instruction 2004[84]Used in m60_52_41_00
SetCharacterEnableDistanceAndUnknown200484(
uint characterEntityId,
float enableDistance,
float unknownDistance)RequestAssetDestruction Instruction 2005[01]Used in common_func, m10_00_00_00, m10_01_00_00, m16_00_00_00, m18_00_00_00, m34_13_00_00, m35_00_00_00, and 12 others
RequestAssetDestruction(
uint entityId,
sbyte slotNumber)RequestAssetRestoration Instruction 2005[02]Used in m11_10_00_00, m14_00_00_00, m16_00_00_00, m34_13_00_00, m60_34_50_00, m60_35_50_00, m60_43_31_00, m60_45_37_00, m60_45_37_10, m60_50_38_00
RequestAssetRestoration(
uint entityId)ChangeAssetEnableState Instruction 2005[03]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 102 others
ChangeAssetEnableState(
uint targetAssetEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableAsset(uint targetAssetEntityId)
state = DisabledEnableAsset(uint targetAssetEntityId)
state = EnabledSetAssetTreasureState Instruction 2005[04]Used in common_func, m12_01_00_00, m12_03_00_00, m15_00_00_00, m16_00_00_00, m31_00_00_00, m35_00_00_00, m60_33_44_00, m60_39_53_00, m60_43_36_00, m60_48_57_00
SetAssetTreasureState(
uint targetAssetEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableAssetTreasure(uint targetAssetEntityId)
state = DisabledEnableAssetTreasure(uint targetAssetEntityId)
state = EnabledInitializeObjAct Instruction 2005[05]Used in common_func
InitializeObjAct(
uint entityId,
int objactParamId,
int relativeTargetIdx)SetObjActState Instruction 2005[06]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, m35_00_00_00, and 36 others
SetObjActState(
uint entityId,
int objactParamId,
byte<DisabledEnabled> state)Simpler versions:
DisableObjAct(uint entityId, int objactParamId)
state = DisabledEnableObjAct(uint entityId, int objactParamId)
state = EnabledReproduceAssetAnimation Instruction 2005[07]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_01_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, m35_00_00_00, and 13 others
ReproduceAssetAnimation(
uint targetAssetEntityId,
int animationId)ReproduceAssetDestruction Instruction 2005[08]Used in common_func, m60_42_38_00, m60_43_36_00
ReproduceAssetDestruction(
uint entityId,
sbyte slotNumber)CreateDamagingAsset Instruction 2005[09]Used in common_func, m14_00_00_00, m18_00_00_00, m30_01_00_00, m30_07_00_00, m30_09_00_00, m30_10_00_00, m60_39_54_00, m60_40_54_00, m60_44_36_00, m60_44_36_10, m60_51_36_00
CreateDamagingAsset(
uint eventFlagId,
uint entityId,
int dummypolyId,
int behaviorId,
int<DamageTargetType> target,
float radius,
float lifespan,
float repetitionTimeS)WarpAssetToCharacter Instruction 2005[11]Used in common_func, m12_05_00_00, m16_00_00_00, m30_01_00_00, m30_07_00_00, m35_00_00_00, m60_37_42_00, m60_38_50_00, m60_38_51_00, m60_39_52_00, m60_47_58_00
WarpAssetToCharacter(
uint entityId,
uint characterEntityId,
short dummypolyId)DeleteAssetEvent Instruction 2005[12]Used in common_func, m18_00_00_00, m30_01_00_00, m30_07_00_00, m30_09_00_00, m30_10_00_00, m60_51_36_00
DeleteAssetEvent(
uint eventFlagId)SetAssetInvulnerability Instruction 2005[13]Used in common_func, m11_00_00_00, m11_05_00_00, m11_10_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, and 16 others
SetAssetInvulnerability(
uint targetAssetEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableAssetInvunerability(uint targetAssetEntityId)
state = DisabledEnableAssetInvunerability(uint targetAssetEntityId)
state = EnabledSetObjActStateAssignIdx Instruction 2005[14]Used in common_func, m10_00_00_00, m10_01_00_00
SetObjActStateAssignIdx(
uint entityId,
int objactParamId,
int relativeTargetIdx,
byte<DisabledEnabled> state)Simpler versions:
DisableObjActAssignIdx(uint entityId, int objactParamId, int relativeTargetIdx)
state = DisabledEnableObjActAssignIdx(uint entityId, int objactParamId, int relativeTargetIdx)
state = EnabledRerollAssetTreasure Instruction 2005[15]Unused
RerollAssetTreasure(
uint targetAssetEntityId)AttachCaravanToController Instruction 2005[17]Used in common_func
AttachCaravanToController(
uint caravanAssetEntityId,
uint characterEntityId)AttachAssetToAsset Instruction 2005[18]Used in common_func, m60_40_52_00, m60_40_53_00
AttachAssetToAsset(
uint childAssetEntityId,
uint parentAssetEntityId,
int parentDummypolyId)CreateBigDamagingAsset Instruction 2005[20]Used in common_func, m30_07_00_00, m60_51_36_00
CreateBigDamagingAsset(
uint eventFlagId,
uint entityId,
int startingDummypolyId,
int endingDummypolyId,
int behaviorId,
int<DamageTargetType> target,
float radius,
float lifespan,
float repetitionTimeS)DeleteMapSFX Instruction 2006[01]Used in m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_04_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m30_10_00_00, m30_17_00_00, m45_00_00_00, m60_37_54_00, m60_39_52_00, m60_39_53_00, m60_40_50_00, m60_40_53_00, m60_41_38_00, m60_41_50_00, m60_45_33_00
DeleteMapSFX(
uint entityId,
bool onlyDeleteRoot)SpawnMapSFX Instruction 2006[02]Used in m10_00_00_00, m11_00_00_00, m12_04_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m30_10_00_00, m30_17_00_00, m60_37_54_00, m60_39_52_00, m60_39_53_00, m60_39_54_00, m60_40_53_00, m60_45_33_00
SpawnMapSFX(
uint entityId)SpawnOneshotSFX Instruction 2006[03]Used in common_func, m11_00_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 21 others
SpawnOneshotSFX(
int<TargetEntityType> targetEntityType,
uint entityId,
int dummypolyId,
int sfxId)CreateAssetfollowingSFX Instruction 2006[04]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 63 others
CreateAssetfollowingSFX(
uint assetEntityId,
int dummypolyId,
int sfxId)DeleteAssetfollowingSFX Instruction 2006[05]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 59 others
DeleteAssetfollowingSFX(
uint assetEntityId,
bool shouldDeleteRoot)SetWindSFX Instruction 2006[06]Used in common, m10_01_00_00, m60
SetWindSFX(
int windSFXId)DisplayGenericDialog Instruction 2007[01]Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m14_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 35 others
DisplayGenericDialog(
int messageId,
short<PromptType> dialogType,
short<NumberofOptions> numberOfOptions,
uint entityId,
float displayDistance)DisplayBanner Instruction 2007[02]Used in common, common_func, m11_00_00_00, m11_10_00_00, m14_00_00_00, m60_42_39_00
DisplayBanner(
byte<TextBannerType> bannerType)DisplayStatusMessage Instruction 2007[03]Unused
DisplayStatusMessage(
int messageId,
byte<DisabledEnabled> padState)DisplayBlinkingMessage Instruction 2007[04]Used in common_func, m60_50_40_00, m60_52_38_00
DisplayBlinkingMessage(
int messageId)DisplayFullScreenMessage Instruction 2007[09]Used in m18_00_00_00
DisplayFullScreenMessage(
int messageId)DisplayGenericDialogAndSetEventFlags Instruction 2007[10]Used in common_func, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, and 15 others
DisplayGenericDialogAndSetEventFlags(
int messageId,
short<PromptType> dialogType,
short<NumberofOptions> numberOfOptions,
uint entityId,
float displayDistance,
uint leftResponseEventFlagId,
uint rightResponseEventFlagId,
uint cancelResponseEventFlagId)DisplayBlinkingMessageWithPriority Instruction 2007[12]Used in common_func, m16_00_00_00, m60_43_38_00
DisplayBlinkingMessageWithPriority(
int messageId,
short priority,
bool shouldInterrupt)DisplaySubareaWelcomeMessage Instruction 2007[13]Used in common_func
DisplaySubareaWelcomeMessage(
int messageId)DisplayAreaWelcomeMessage Instruction 2007[14]Used in m10_01_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00
DisplayAreaWelcomeMessage(
int messageId)ShowTutorialPopup Instruction 2007[15]Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m18_00_00_00, and 33 others
ShowTutorialPopup(
int tutorialParamId,
bool unknown,
bool unknown)DisplayNetworkMessage Instruction 2007[16]Used in common, m12_03_00_00, m60
DisplayNetworkMessage(
int networkMessageId,
bool unknown)ChangeCamera Instruction 2008[01]Used in common, m11_05_00_00, m12_01_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00
ChangeCamera(
int normalCameraId,
int lockedCameraId)SetCameraVibration Instruction 2008[02]Used in m12_01_00_00
SetCameraVibration(
int vibrationId,
int<TargetEntityType> targetEntityType,
uint entityId,
int dummypolyId,
float decayStartDistance,
float decayEndDistance)SetLockcamSlotNumber Instruction 2008[03]Used in m12_03_00_00, m16_00_00_00
SetLockcamSlotNumber(
byte areaId,
byte blockId,
ushort lockcamSlotNumber)SetCameraAngle Instruction 2008[04]Used in common, m10_00_00_00, m11_00_00_00, m11_05_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m60_35_42_00, m60_42_36_00, m60_52_52_00
SetCameraAngle(
float xAngle,
float yAngle)RegisterLadder Instruction 2009[00]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m35_00_00_00, m39_20_00_00, and 54 others
RegisterLadder(
uint disableTopEventFlagId,
uint disableBottomEventFlagId,
uint entityId)RegisterBonfire Instruction 2009[03]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_07_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 167 others
RegisterBonfire(
uint eventFlagId,
uint entityId,
float reactionDistance,
float reactionAngle,
int setStandardKindlingLevel,
float enemyDeactivationDistance)ActivateMultiplayerdependantBuffs Instruction 2009[04]Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m30_03_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m31_22_00_00, m60_51_37_00
ActivateMultiplayerdependantBuffs(
uint entityId)IssueBossRoomEntryNotification Instruction 2009[06]Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_51_37_00
IssueBossRoomEntryNotification(
byte dummy = 0)SendInvadingPhantomsHome Instruction 2009[08]Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_15_00_00, m31_19_00_00, m31_21_00_00, m60_51_37_00, m60_52_52_00
SendInvadingPhantomsHome(
int unknown)SendAllPhantomsHome Instruction 2009[11]Used in m12_01_00_00, m12_02_00_00, m12_03_00_00, m30_05_00_00, m31_19_00_00, m60_34_50_00, m60_38_50_00, m60_38_51_00
SendAllPhantomsHome(
int dummy = 0)SendAllPhantomsHomeAndUpdateServerPvpStats Instruction 2009[12]Used in common_func
SendAllPhantomsHomeAndUpdateServerPvpStats(
int unknown)PlaySE Instruction 2010[02]Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 92 others
PlaySE(
uint entityId,
int<SoundType> soundType,
int soundId)SuppressSE Instruction 2010[07]Used in common, m10_00_00_00, m11_05_00_00
SuppressSE(
int<SoundType> soundType,
int unknown,
bool isSuppressionActive)Unknown201008 Instruction 2010[08]Used in common_func
Unknown201008(
int unknown)SetBossBGM Instruction 2010[10]Used in common_func, m10_01_00_00, m11_05_00_00, m31_00_00_00
SetBossBGM(
int bgmBossConvParamId,
int<BossBGMState> state)SuppressSoundForFogGate Instruction 2010[11]Used in common_func, m12_03_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00
SuppressSoundForFogGate(
float timeS)SetFieldBattleBGMHeatUp Instruction 2010[12]Used in common_func, m60_41_51_00, m60_48_55_00
SetFieldBattleBGMHeatUp(
uint npcThreatLevel,
bool heatUp)ActivateHit Instruction 2011[01]Used in m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m31_15_00_00, m34_11_00_00, m60_50_40_00
ActivateHit(
uint hitEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableHit(uint hitEntityId)
state = DisabledEnableHit(uint hitEntityId)
state = EnabledActivateHitBackreadMask Instruction 2011[02]Used in m14_00_00_00
ActivateHitBackreadMask(
uint hitEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableHitBackreadMask(uint hitEntityId)
state = DisabledEnableHitBackreadMask(uint hitEntityId)
state = EnabledActivateHitres Instruction 2011[03]Unused
ActivateHitres(
uint hitEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableHitres(uint hitEntityId)
state = DisabledEnableHitres(uint hitEntityId)
state = EnabledActivateMapPart Instruction 2012[01]Used in m60_40_53_00
ActivateMapPart(
uint mapPartEntityId,
byte<DisabledEnabled> state)Simpler versions:
DisableMapPart(uint mapPartEntityId)
state = DisabledEnableMapPart(uint mapPartEntityId)
state = EnabledSetAreaWelcomeMessageState Instruction 2012[08]Used in common, common_func, m10_01_00_00
SetAreaWelcomeMessageState(
byte<DisabledEnabled> state)Simpler versions:
DisableAreaWelcomeMessage()
state = DisabledEnableAreaWelcomeMessage()
state = EnabledActivateGparamOverride Instruction 2012[11]Used in common_func, m11_10_00_00, m14_00_00_00, m60_42_39_00, m60_48_57_00
ActivateGparamOverride(
int gparamSubId,
float changeTimeS)DeactivateGparamOverride Instruction 2012[12]Used in common, common_func, m14_00_00_00, m60_39_50_00, m60_42_39_00, m60_48_57_00
DeactivateGparamOverride(
float changeTimeS)Compare Condition functionUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 40 others
Compare(
sbyte<ComparisonType> comparisonType,
uint lefthandSide,
uint righthandSide)Simpler version:
== != > < >= <=
leftHandSide and rightHandSize
Signed Condition functionUsed in common, common_func, m10_00_00_00, m11_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_14_00_00, m35_00_00_00, and 46 others
CompareSigned(
sbyte<ComparisonType> comparisonType,
int lefthandSide,
int righthandSide)Simpler version:
Signed(int lefthandSide) == value
righthandSide (== != > < >= <=)ElapsedSeconds Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, and 17 others
ElapsedSeconds(
float targetNumberOfSeconds)ElapsedFrames Condition functionUnused
ElapsedFrames(
int targetNumberOfFrames)RandomElapsedSeconds Condition functionUnused
RandomElapsedSeconds(
float targetSecondsMin,
float targetSecondsMax)RandomElapsedFrames Condition functionUnused
RandomElapsedFrames(
int targetFramesMin,
int targetFramesMax)TimeOfDay Condition functionUsed in m60
TimeOfDay(
byte hours,
byte minutes,
byte seconds)TimeOfDayInRange Condition functionUsed in common, m10_00_00_00, m60, m60_37_46_00, m60_42_36_00, m60_42_38_00, m60_43_53_00, m60_45_33_00, m60_48_41_00, m60_48_55_00, m60_51_43_00
TimeOfDayInRange(
byte startingHours,
byte startingMinutes,
byte startingSeconds,
byte endingHours,
byte endingMinutes,
byte endingSeconds)EventFlag Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 236 others
EventFlagState(
byte<ONOFFCHANGE> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint targetEventFlagId)Simpler versions:
EventFlag(uint targetEventFlagId)
targetEventFlagType = TargetEventFlagType.EventFlag and desiredFlagState = ON or OFFThisEvent()
targetEventFlagType = TargetEventFlagType.EventID and targetEventFlagId = 0 and desiredFlagState = ON or OFFThisEventSlot()
targetEventFlagType = TargetEventFlagType.EventIDSlotNumber and targetEventFlagId = 0 and desiredFlagState = ON or OFFAllBatchEventFlags Condition functionUsed in common, common_func, m10_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 28 others
BatchEventFlagsState(
byte<LogicalOperationType> desiredFlagState,
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId)Simpler versions:
AllBatchEventFlags(uint startingTargetEventFlagId, uint endingTargetEventFlagId)
targetEventFlagType = TargetEventFlagType.EventFlag and desiredFlagState = LogicalOperationType.AllON or LogicalOperationType.NotAllONAnyBatchEventFlags(uint startingTargetEventFlagId, uint endingTargetEventFlagId)
targetEventFlagType = TargetEventFlagType.EventFlag and desiredFlagState = LogicalOperationType.NotAllOFF or LogicalOperationType.AllOFFInArea Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 162 others
InOutsideArea(
byte<InsideOutsideState> desiredState,
uint targetEntityId,
uint areaEntityId,
int numberOfTargetCharacters = 1)Simpler version:
InArea(uint targetEntityId, uint areaEntityId, int numberOfTargetCharacters)
desiredState = InsideOutsideState.Inside or InsideOutsideState.OutsideEntityInRadiusOfEntity Condition functionUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m35_00_00_00, m39_20_00_00, and 106 others
EntityInOutsideRadiusOfEntity(
byte<InsideOutsideState> desiredState,
uint targetEntityIdA,
uint targetEntityIdB,
float targetDistance,
int numberOfTargetCharacters)Simpler version:
EntityInRadiusOfEntity(uint targetEntityIdA, uint targetEntityIdB, float targetDistance, int numberOfTargetCharacters)
desiredState = InsideOutsideState.Inside or InsideOutsideState.OutsidePlayerHasItem Condition functionUsed in common, m10_00_00_00, m10_01_00_00, m11_10_00_00, m15_00_00_00, m18_00_00_00, m34_11_00_00, and 25 others
PlayerHasDoesntHaveItem(
byte<ItemType> itemType,
int itemId,
byte<OwnershipState> desiredPossessionState)Simpler version:
PlayerHasItem(byte<ItemType> itemType, int itemId)
desiredPossessionState = OwnershipState.Owns or OwnershipState.DoesntOwnHasMultiplayerState Condition functionUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 53 others
HasMultiplayerState(
sbyte<MultiplayerState> desiredMultiplayerState)AllPlayersInArea Condition functionUsed in common_func, m30_01_00_00, m30_03_00_00, m30_06_00_00, m30_07_00_00, m34_11_00_00, m60_39_53_00, m60_45_52_00, m60_45_52_10, m60_50_57_00, m60_51_57_00
AllPlayersInOutsideArea(
byte<InsideOutsideState> desiredState,
uint areaEntityId)Simpler version:
AllPlayersInArea(uint areaEntityId)
desiredState = InsideOutsideState.Inside or InsideOutsideState.OutsidePlayerInMap Condition functionUsed in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_03_00_00, m12_04_00_00, m13_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 26 others
PlayerInOutMap(
bool shouldPlayerBeInside,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Simpler version:
PlayerInMap(sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
shouldPlayerBeInside = true or falseNumberOfCoopClients Condition functionUsed in m16_00_00_00
CompareNumberOfCoopClients(
byte<ComparisonType> comparisonType,
byte targetNumberOfClients)Simpler version:
NumberOfCoopClients() == value
targetNumberOfClients (== != > < >= <=)MultiplayerEvent Condition functionUsed in common, m60
MultiplayerEvent(
uint multiplayerEventId)CountEventFlags Condition functionUsed in common, m18_00_00_00, m60_34_50_00, m60_39_39_00, m60_44_36_00, m60_44_36_10
CompareCountEventFlags(
byte<TargetEventFlagType> targetEventFlagType,
uint startingTargetEventFlagId,
uint endingTargetEventFlagId,
sbyte<ComparisonType> comparisonType,
int countThreshold)Simpler version:
CountEventFlags(byte<TargetEventFlagType> targetEventFlagType, uint startingTargetEventFlagId, uint endingTargetEventFlagId) == value
countThreshold (== != > < >= <=)EventValue Condition functionUsed in common, common_func, m16_00_00_00, m32_04_00_00, m60_35_50_00, m60_51_36_00, m60_51_43_00
CompareEventValue(
uint baseEventFlagId,
byte numberOfUsedFlagBits,
byte<ComparisonType> comparisonType,
uint thresholdValue)Simpler version:
EventValue(uint baseEventFlagId, byte numberOfUsedFlagBits) == value
thresholdValue (== != > < >= <=)DroppedItemsInArea Condition functionUnused
DroppedItemsInArea(
uint areaEntityId)DroppedItem Condition functionUnused
DroppedItem(
byte<ItemType> itemType,
int itemId)PlayerHasItemIncludingBBox Condition functionUsed in m10_00_00_00, m16_00_00_00, m30_02_00_00, m30_04_00_00, m31_03_00_00, m32_01_00_00, m60_41_36_00, m60_42_38_00, m60_43_36_00, m60_43_38_00, m60_44_36_00, m60_44_36_10
PlayerHasDoesntHaveItemIncludingBBox(
byte<ItemType> itemType,
int itemId,
byte<OwnershipState> desiredPossessionState)Simpler version:
PlayerHasItemIncludingBBox(byte<ItemType> itemType, int itemId)
desiredPossessionState = OwnershipState.Owns or OwnershipState.DoesntOwnGameCycle Condition functionUsed in common, m60_34_49_00, m60_38_49_00, m60_47_38_00, m60_47_38_10, m60_47_41_00, m60_48_38_00, m60_49_38_00, m60_49_39_00, m60_52_41_00
CompareGameCycle(
byte<ComparisonType> comparisonType,
byte completedGameCyclesThreshold)Simpler version:
GameCycle() == value
completedGameCyclesThreshold (== != > < >= <=)CompareEventValues Condition functionUnused
CompareEventValues(
uint leftsideBaseEventFlagId,
byte leftsideNumberOfUsedFlagBits,
byte<ComparisonType> comparisonType,
uint rightsideBaseEventFlagId,
byte rightsideNumberOfUsedFlagBits)IsOnline Condition functionUnused
OnlineModeState(
bool onlineMode)Simpler version:
IsOnline()
onlineMode = true or falseHasDamageType Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 128 others
HasDamageType(
uint targetEntityId,
uint attackerEntityId,
byte<DamageType> damageType)ActionButtonInArea Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 49 others
ActionButtonInArea(
int actionButtonParameterId,
uint targetEntityId)PlayerIsInOwnWorld Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 188 others
PlayerIsInWorldType(
byte<WorldType> worldType)Simpler version:
PlayerIsInOwnWorld()
worldType = WorldType.OwnWorld or WorldType.OtherWorldPlayerGender Condition functionUsed in m19_00_00_00
PlayerGender(
byte<Gender> gender)MapLoaded Condition functionUsed in common
MapLoaded(
byte areaId,
byte blockId,
byte regionId,
byte indexId)WeatherActive Condition functionUsed in common, m34_10_00_00, m34_11_00_00, m60, m60_35_47_00, m60_54_56_00
WeatherActive(
sbyte<Weather> weather,
float unknown4,
float unknown8)MapHasPermissionToUpdate Condition functionUsed in common_func, m30_07_00_00, m30_10_00_00, m30_17_00_00, m34_11_00_00
MapHasPermissionToUpdateState(
bool hasPermission,
bool unknown,
sbyte areaId,
sbyte blockId,
sbyte regionId,
sbyte indexId)Simpler version:
MapHasPermissionToUpdate(bool unknown, sbyte areaId, sbyte blockId, sbyte regionId, sbyte indexId)
hasPermission = true or falseFieldBattleBGMActive Condition functionUsed in common, common_func, m60_41_51_00, m60_41_52_00, m60_48_55_00, m60_52_56_00
FieldBattleBGMActiveState(
uint npcThreatLevel,
bool isActive)Simpler version:
FieldBattleBGMActive(uint npcThreatLevel)
isActive = true or falsePlayerHasArmorEquipped Condition functionUsed in common, m35_00_00_00, m60_35_42_00
PlayerHasArmorEquipped(
byte<ArmorType> armorType,
int armorItemId,
int unknown)CeremonyActive Condition functionUsed in m11_00_00_00, m11_10_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_40_53_00, m60_42_39_00, m60_50_56_00
CeremonyActiveState(
bool isActive,
int ceremonyId)Simpler version:
CeremonyActive(int ceremonyId)
isActive = true or falseWeatherLotActive Condition functionUsed in common
WeatherLotActiveState(
int weatherLotParamId,
bool isActive)Simpler version:
WeatherLotActive(int weatherLotParamId)
isActive = true or falseArenaMatchReady Condition functionUsed in common_func, m45_00_00_00
ArenaMatchReadyState(
bool ready)Simpler version:
ArenaMatchReady()
ready = true or falseArenaSoloResults Condition functionUsed in common_func
ArenaSoloResults(
byte<ArenaResult> result)ArenaSoloScore Condition functionUsed in common_func
CompareArenaSoloScore(
sbyte<ComparisonType> comparisonType,
int targetScore)Simpler version:
ArenaSoloScore() == value
targetScore (== != > < >= <=)ArenaTeamResults Condition functionUsed in common_func
ArenaTeamResults(
byte<ArenaResult> result)ArenaTeamScore Condition functionUnused
CompareArenaTeamScore(
sbyte<ComparisonType> comparisonType,
int targetScore)Simpler version:
ArenaTeamScore() == value
targetScore (== != > < >= <=)HasArenaMatchType Condition functionUsed in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00
HasArenaMatchType(
byte<ArenaMatchType> matchType,
bool hasSpiritSummon)PlayerRespawnedInArena Condition functionUsed in m45_00_00_00, m45_01_00_00, m45_02_00_00
PlayerRespawnedInArena()
CharacterDead Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 129 others
CharacterDeadAlive(
uint targetEntityId,
byte<DeathState> desiredLifeState,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterDead(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
desiredLifeState = DeathState.Dead or DeathState.AliveHPRatio Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, and 56 others
CompareHPRatio(
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
float targetHPRatio,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
HPRatio(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters) == value
targetHPRatio (== != > < >= <=)CharacterType Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 106 others
CharacterType(
uint targetEntityId,
sbyte<TargetType> targetType,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)CharacterTargetedBy Condition functionUsed in m60_37_54_00, m60_38_52_00, m60_39_44_00, m60_45_39_00, m60_45_39_10
CharacterTargetedByState(
uint aggressorEntityId,
uint targetEntityId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterTargetedBy(uint aggressorEntityId, uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or falseCharacterHasSpEffect Condition functionUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 155 others
CharacterHasSpEffectState(
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterHasSpEffect(uint targetEntityId, int spEffectId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or falseNPCPartHP Condition functionUsed in common_func, m60_52_52_00
CompareNPCPartHP(
uint targetEntityId,
int npcPartId,
int hpThreshold,
sbyte<ComparisonType> comparisonType)Simpler version:
NPCPartHP(uint targetEntityId, int npcPartId) == value
hpThreshold (== != > < >= <=)CharacterBackreadStatus Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 50 others
CharacterBackreadStatusState(
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterBackreadStatus(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
isBackread = true or falseCharacterHasEventMessage Condition functionUnused
CharacterHasEventMessageState(
uint targetEntityId,
int targetEventMessageId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterHasEventMessage(uint targetEntityId, int targetEventMessageId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or falseCharacterAIState Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 52 others
CharacterAIState(
uint targetEntityId,
byte<AIStateType> aiState,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)PlayersClass Condition functionUnused
PlayersClass(
byte<ClassType> classNameType)PlayersCovenant Condition functionUnused
PlayersCovenant(
byte covenantIndex)PlayersSoulLevel Condition functionUnused
ComparePlayersSoulLevel(
byte<ComparisonType> comparisonType,
uint targetSoulLevel)Simpler version:
PlayersSoulLevel() == value
targetSoulLevel (== != > < >= <=)CharacterHPValue Condition functionUsed in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 81 others
CompareCharacterHPValue(
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
int targetHP,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterHPValue(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters) == value
targetHP (== != > < >= <=)CharacterRatioDead Condition functionUsed in common_func, m14_00_00_00
CharacterRatioDeadAlive(
uint targetEntityId,
byte<DeathState> desiredLifeState,
sbyte<ComparisonType> comparisonType = Equal,
float targetRatio = 1)Simpler version:
CharacterRatioDead(uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio)
desiredLifeState = DeathState.Dead or DeathState.AliveCharacterRatioHasSpEffect Condition functionUsed in m14_00_00_00
CharacterRatioHasSpEffectState(
uint targetEntityId,
int spEffectId,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float targetRatio = 1)Simpler version:
CharacterRatioHasSpEffect(uint targetEntityId, int spEffectId, sbyte<ComparisonType> comparisonType, float targetRatio)
shouldHave = true or falseCharacterInvadeType Condition functionUsed in m10_00_00_00, m19_00_00_00, m60_38_49_00, m60_51_37_00
CharacterInvadeType(
uint targetEntityId,
byte invadeTypeUnknown,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)PlayerTargeted Condition functionUsed in common, m60_42_36_00
PlayerTargeted(
uint minNPCThreatLevel,
uint maxNPCThreatLevel,
byte<AIStateType> aiStateType)NPCPartAttributeDamage Condition functionUsed in common_func
NPCPartAttributeDamage(
uint targetEntityId,
int npcPartId,
uint attackerEntityId,
byte<DamageType> damageType)CharacterRidingMount Condition functionUsed in common_func, m60_37_54_00
CharacterRidingMountState(
uint targetEntityId,
bool isMounted)Simpler version:
CharacterRidingMount(uint targetEntityId)
isMounted = true or falseCharacterHasStateInfo Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 78 others
CharacterHasStateInfoState(
uint targetEntityId,
short stateInfo,
bool shouldHave,
sbyte<ComparisonType> comparisonType = Equal,
float numberOfTargetCharacters = 1)Simpler version:
CharacterHasStateInfo(uint targetEntityId, short stateInfo, sbyte<ComparisonType> comparisonType, float numberOfTargetCharacters)
shouldHave = true or falseSpecialStandbyEndedFlag Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m14_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 47 others
SpecialStandbyEndedFlagState(
uint targetEntityId,
byte<ONOFFCHANGE> desiredFlagState)Simpler version:
SpecialStandbyEndedFlag(uint targetEntityId)
desiredFlagState = ON or OFFAssetDestroyed Condition functionUsed in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m34_13_00_00, m39_20_00_00, and 16 others
AssetDestroyedState(
byte<DestructionState> damageState,
uint targetAssetEntityId,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Simpler version:
AssetDestroyed(uint targetAssetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
damageState = DestructionState.Destroyed or DestructionState.UndestroyedAssetHitBy Condition functionUnused
AssetHitBy(
uint targetEntityId,
uint attackerEntityId)ObjActEventFlag Condition functionUsed in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m16_00_00_00, m30_09_00_00, m30_10_00_00, m30_13_00_00, m30_19_00_00, m31_21_00_00, m34_11_00_00, m35_00_00_00, m60_42_32_00, m60_43_36_00, m60_45_51_00
ObjActEventFlag(
uint objactEventFlag)AssetHP Condition functionUnused
CompareAssetHP(
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
int hpThreshold,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Simpler version:
AssetHP(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets) == value
hpThreshold (== != > < >= <=)AssetRatioDestroyed Condition functionUsed in common_func
AssetRatioDestroyedState(
byte<DestructionState> damageState,
uint targetEntityId,
sbyte<ComparisonType> comparisonType,
float targetRatio)Simpler version:
AssetRatioDestroyed(byte<DestructionState> damageState, uint targetEntityId) == value
targetRatio (== != > < >= <=)AssetBurnState Condition functionUnused
CompareAssetBurnState(
uint targetEntityId,
byte<ComparisonType> comparisonType,
byte burnStateUnknown,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Simpler version:
AssetBurnState(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets) == value
burnStateUnknown (== != > < >= <=)AssetBackread Condition functionUsed in common_func, m32_01_00_00, m34_11_00_00
AssetBackreadState(
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType,
float numberOfTargetAssets)Simpler version:
AssetBackread(uint targetEntityId, sbyte<ComparisonType> comparisonType, float numberOfTargetAssets)
isBackread = true or falseAssetRatioBackread Condition functionUnused
AssetRatioBackreadState(
uint targetEntityId,
bool isBackread,
sbyte<ComparisonType> comparisonType = Equal,
float targetRatio = 1)Simpler version:
AssetRatioBackread(uint targetEntityId, sbyte<ComparisonType> comparisonType, float targetRatio)
isBackread = true or falsePlayerMovingOnHit Condition functionUnused
PlayerMovingOnHit(
uint hitEntityId)PlayerAttackingOnHit Condition functionUnused
PlayerAttackingOnHit(
uint hitEntityId)PlayerStandingOnHit Condition functionUsed in common, m10_00_00_00, m12_05_00_00
PlayerStandingOnHit(
uint hitEntityId)ONOFF EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 239 others
OFF = 0ON = 1ONOFFCHANGE EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 198 others
OFF = 0ON = 1CHANGE = 2TargetEventFlagType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 240 others
TargetEventFlagType.EventFlag = 0TargetEventFlagType.EventID = 1TargetEventFlagType.EventIDSlotNumber = 2ComparisonType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 235 others
Equal = 0NotEqual = 1Greater = 2Less = 3GreaterOrEqual = 4LessOrEqual = 5LogicalOperationType EnumUsed in common, common_func, m10_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m35_00_00_00, m39_20_00_00, and 28 others
LogicalOperationType.AllON = 0 Used in common_func, m11_05_00_00, m11_10_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, m35_00_00_00LogicalOperationType.AllOFF = 1 Used in common, common_func, m10_00_00_00, m11_10_00_00, m12_03_00_00, m14_00_00_00, m19_00_00_00, and 17 othersLogicalOperationType.NotAllOFF = 2 Used in common, common_func, m10_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 27 othersLogicalOperationType.NotAllON = 3 Used in common_func, m11_05_00_00, m16_00_00_00, m35_00_00_00CalculationType EnumUsed in common_func, m60_51_36_00
CalculationType.Add = 0CalculationType.Sub = 1CalculationType.Mult = 2CalculationType.Div = 3CalculationType.Mod = 4CalculationType.Assign = 5 Used in common_func, m60_51_36_00ConditionGroup EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 245 others
OR_15 = -15OR_14 = -14OR_13 = -13OR_12 = -12OR_11 = -11OR_10 = -10OR_09 = -9OR_08 = -8OR_07 = -7OR_06 = -6OR_05 = -5OR_04 = -4OR_03 = -3OR_02 = -2OR_01 = -1MAIN = 0AND_01 = 1AND_02 = 2AND_03 = 3AND_04 = 4AND_05 = 5AND_06 = 6AND_07 = 7AND_08 = 8AND_09 = 9AND_10 = 10AND_11 = 11AND_12 = 12AND_13 = 13AND_14 = 14AND_15 = 15CutscenePlayMode EnumUsed in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m31_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m60_50_38_00, m60_51_36_00, m60_52_52_00
CutscenePlayMode.Skippable = 0 Used in common, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m31_00_00_00, m34_11_00_00, m35_00_00_00, m60_35_42_00, m60_37_54_00, m60_50_38_00, m60_51_36_00, m60_52_52_00CutscenePlayMode.Unskippable = 2 Used in m13_00_00_00, m60_51_36_00CutscenePlayMode.SkippableWithFadeOutSkip = 16 Used in common, m12_02_00_00, m12_03_00_00, m18_00_00_00CutscenePlayMode.UnskippableWithFadeOutSkip = 18 Used in m12_01_00_00CutscenePlayMode.SkippableWithWhiteFadeOut = 32 Used in m19_00_00_00CutscenePlayMode.SkippableWithWhiteFadeOutSkip = 48 Used in m11_71_00_00CutscenePlayMode.SkippableWithWhiteFadeOut2 = 64 Used in m19_00_00_00DestructionState EnumUsed in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m34_13_00_00, m39_20_00_00, and 16 others
DestructionState.Undestroyed = 0 Used in m14_00_00_00, m34_13_00_00, m60_36_49_00DestructionState.Destroyed = 1 Used in common_func, m10_00_00_00, m14_00_00_00, m18_00_00_00, m34_12_00_00, m39_20_00_00, and 16 othersInsideOutsideState EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 189 others
InsideOutsideState.Outside = 0InsideOutsideState.Inside = 1ConditionState EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_02_00_00, and 231 others
FAIL = 0PASS = 1DeathState EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 129 others
DeathState.Alive = 0DeathState.Dead = 1OwnershipState EnumUsed in common, m10_00_00_00, m10_01_00_00, m11_10_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, and 35 others
OwnershipState.DoesntOwn = 0OwnershipState.Owns = 1EventEndType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 256 others
EventEndType.End = 0EventEndType.Restart = 1TeamType EnumUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m35_00_00_00, m39_20_00_00, and 77 others
TeamType.Default = -1TeamType.Disabled = 0 Used in m11_05_00_00, m13_00_00_00, m15_00_00_00, m16_00_00_00, and 12 othersTeamType.Human = 1 Used in m11_00_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m39_20_00_00, m60_35_46_00, m60_39_53_00, m60_42_39_00, m60_50_56_00TeamType.WhitePhantom = 2 Used in m60_43_38_00, m60_52_38_00TeamType.BlackPhantom = 3TeamType.GrayPhantom = 4TeamType.WanderingPhantom = 5TeamType.Enemy = 6 Used in m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m14_00_00_00, m15_00_00_00, m31_00_00_00, m60_35_46_00, m60_37_54_00, m60_42_39_00TeamType.StrongEnemy = 7 Used in m12_05_00_00TeamType.Ally = 8TeamType.HostileAlly = 9TeamType.DecoyEnemy = 10TeamType.Decoylike = 11TeamType.BattleAlly = 12TeamType.Invader = 13TeamType.Charmed = 15TeamType.Host = 19TeamType.Coop = 20TeamType.Hostile = 21TeamType.WanderingPhantom2 = 22TeamType.Enemy1 = 23TeamType.Enemy2 = 24 Used in m60_37_54_00, m60_44_34_00TeamType.StrongEnemy2 = 25TeamType.FriendlyNPC = 26 Used in m11_00_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, and 30 othersTeamType.HostileNPC = 27 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m35_00_00_00, and 69 othersTeamType.CoopNPC = 28 Used in m60_44_34_00TeamType.Indiscriminate = 29TeamType.Object = 30 Used in m60_52_52_00TeamType.WhiteBerserker = 31TeamType.RedBerserker = 32TeamType.ArchEnemyTeam = 33 Used in m60_38_54_00TargetEntityType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 84 others
TargetEntityType.Asset = 0 Used in common_func, m10_00_00_00, m11_00_00_00, m13_00_00_00, m14_00_00_00, and 19 othersTargetEntityType.Area = 1 Used in common, common_func, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 52 othersTargetEntityType.Character = 2 Used in common, common_func, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_09_00_00, m14_00_00_00, m15_00_00_00, m19_00_00_00, m34_11_00_00, m34_14_00_00, and 21 othersDisabledEnabled EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 235 others
Disabled = 0Enabled = 1BitopType EnumUsed in m12_04_00_00, m14_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00
BitopType.Add = 0 Used in m12_04_00_00, m14_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00BitopType.Delete = 1 Used in m14_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00BitopType.Invert = 2NavimeshType EnumUsed in m12_04_00_00, m14_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00
NavimeshType.Solid = 1 Used in m12_04_00_00, m14_00_00_00, m32_08_00_00, m35_00_00_00, m60_39_54_00NavimeshType.Exit = 2NavimeshType.Obstacle = 4NavimeshType.Wall = 8NavimeshType.LandingPoint = 64NavimeshType.Event = 128NavimeshType.Cliff = 256NavimeshType.OpenSpace = 512NavimeshType.Ladder = 1024NavimeshType.Hole = 2048NavimeshType.Door = 4096NavimeshType.ClosedDoor = 8192NavimeshType.WalltouchingFloor = 32PromptType EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 38 others
PromptType.YESNO = 0 Used in common_func, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, m34_14_00_00, m35_00_00_00, and 24 othersPromptType.OKCANCEL = 1 Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_04_00_00, m14_00_00_00, m34_11_00_00, and 25 othersNumberofOptions EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, m34_14_00_00, m35_00_00_00, and 38 others
NumberofOptions.OneButton = 1 Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m34_11_00_00, m60_35_45_00, m60_35_46_00, m60_36_47_00, m60_39_53_00, m60_41_37_00NumberofOptions.TwoButtons = 2 Used in common_func, m11_10_00_00, m12_02_00_00, m12_03_00_00, m14_00_00_00, m16_00_00_00, and 15 othersNumberofOptions.NoButtons = 6 Used in common_func, m10_00_00_00, m11_00_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m14_00_00_00, m34_14_00_00, m35_00_00_00, and 32 othersSoundType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 92 others
SoundType.EnvironmentalSound = 0SoundType.CharacterMotion = 1 Used in m30_13_00_00, m60_37_53_00, m60_41_38_00, m60_42_32_00, m60_42_39_00, m60_43_36_00, m60_43_37_00, m60_45_39_00, m60_45_39_10SoundType.MenuSE = 2SoundType.Asset = 3SoundType.CutsceneSE = 4SoundType.SFX = 5 Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 82 othersSoundType.BGM = 6 Used in common, m10_00_00_00, m11_05_00_00, m60_38_51_00SoundType.Voice = 7SoundType.DependsOnFloorMaterial = 8SoundType.DependsOnArmorMaterial = 9SoundType.Ghost = 10SoundType.GeometrySet = 14 Used in m31_00_00_00, m60_42_39_00, m60_43_39_00, m60_44_35_00DamageTargetType EnumUsed in common_func, m14_00_00_00, m18_00_00_00, m30_01_00_00, m30_07_00_00, m30_09_00_00, m30_10_00_00, m60_39_54_00, m60_40_54_00, m60_44_36_00, m60_44_36_10, m60_51_36_00
DamageTargetType.Character = 1 Used in common_func, m14_00_00_00, m18_00_00_00, m30_01_00_00, m30_07_00_00, m30_09_00_00, m30_10_00_00, m60_39_54_00, m60_40_54_00, m60_44_36_00, m60_44_36_10, m60_51_36_00DamageTargetType.Map = 2DamageTargetType.CharacterMap = 3ItemType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m34_11_00_00, and 46 others
ItemType.Weapon = 0 Used in common, m10_00_00_00, m16_00_00_00, m18_00_00_00, m60_44_36_00, m60_44_36_10ItemType.Armor = 1ItemType.Ring = 2ItemType.Goods = 3 Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m15_00_00_00, m18_00_00_00, m34_11_00_00, and 46 othersTargetType EnumUsed in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 106 others
TargetType.Alive = 0 Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 104 othersTargetType.WhitePhantom = 1 Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 103 othersTargetType.BlackPhantom = 2 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m34_11_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 104 othersTargetType.GrayPhantom = 8 Used in common_func, m10_00_00_00, m11_00_00_00, m12_01_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 99 othersTargetType.Invader = 15 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m31_00_00_00, m60_37_54_00TargetType.Invader2 = 16 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m31_00_00_00, m60_37_54_00TargetType.BluePhantom = 17 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m34_11_00_00, m39_20_00_00, and 20 othersTargetType.Invader3 = 18 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m12_03_00_00, m13_00_00_00, m15_00_00_00, m31_00_00_00, m60_37_54_00TextBannerType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 70 others
TextBannerType.YouDied = 2TextBannerType.HostVanquished = 5TextBannerType.BloodyFingerVanquished = 7TextBannerType.LostGraceDiscovered = 13TextBannerType.Unknown14 = 14 Used in common_funcTextBannerType.LegendFelled = 15 Used in common_func, m11_05_00_00, m12_03_00_00, m12_04_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m60_41_51_00, m60_48_51_00, m60_48_55_00, m60_52_52_00TextBannerType.DemigodFelled = 16 Used in common_func, m10_00_00_00, m11_00_00_00, m12_05_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m60_41_51_00, m60_48_51_00, m60_48_55_00, m60_52_38_00TextBannerType.GreatEnemyFelled = 17 Used in common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m34_10_00_00, m34_11_00_00, m34_13_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 14 othersTextBannerType.EnemyFelled = 18 Used in common_func, m10_01_00_00, m16_00_00_00, m18_00_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, and 58 othersTextBannerType.DutyFulfilled = 20TextBannerType.MapFound = 22 Used in commonTextBannerType.GreatRuneRestored = 26 Used in common_funcTextBannerType.GodSlain = 27 Used in m19_00_00_00TextBannerType.DuelistVanquished = 28TextBannerType.RecusantVanquished = 29TextBannerType.InvaderVanquished = 30TextBannerType.Commence = 31 Used in common_funcTextBannerType.Stalemate = 32 Used in common_funcTextBannerType.Victory = 33 Used in common_funcTextBannerType.Defeat = 34 Used in common_funcMultiplayerState EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_02_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 53 others
MultiplayerState.Host = 0 Used in m10_00_00_00MultiplayerState.Client = 1MultiplayerState.Multiplayer = 2 Used in common, common_func, m10_00_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 43 othersMultiplayerState.MultiplayerPending = 3 Used in common, common_func, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_03_00_00, m12_08_00_00, m12_09_00_00, m16_00_00_00, m18_00_00_00, and 27 othersMultiplayerState.Singleplayer = 4 Used in common_func, m10_00_00_00, m12_02_00_00, m14_00_00_00, and 24 othersMultiplayerState.Invasion = 5 Used in common_func, m10_00_00_00, m12_02_00_00, m12_03_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_35_50_00, m60_47_41_00, m60_47_58_00, m60_51_36_00, m60_51_37_00MultiplayerState.InvasionPending = 6 Used in common_func, m12_02_00_00, m12_03_00_00, m16_00_00_00, m30_05_00_00, m31_00_00_00, m31_10_00_00, m31_19_00_00, m31_21_00_00, m60_47_41_00, m60_51_37_00NPCPartType EnumUsed in common_func, m13_00_00_00, m15_00_00_00, m60_52_52_00
NPCPartType.Part1 = 1 Used in common_func, m13_00_00_00, m15_00_00_00NPCPartType.Part2 = 2 Used in common_func, m13_00_00_00NPCPartType.Part3 = 3 Used in common_funcNPCPartType.Part4 = 4 Used in common_funcNPCPartType.Part5 = 5 Used in common_funcNPCPartType.Part6 = 6 Used in common_funcNPCPartType.Part7 = 7NPCPartType.Part8 = 8 Used in m60_52_52_00NPCPartType.Part9 = 9 Used in m60_52_52_00NPCPartType.Part10 = 10NPCPartType.Part11 = 11NPCPartType.Part12 = 12NPCPartType.Part13 = 13NPCPartType.Part14 = 14NPCPartType.Part15 = 15NPCPartType.Part16 = 16NPCPartType.Part17 = 17NPCPartType.Part18 = 18NPCPartType.Part19 = 19NPCPartType.Part20 = 20NPCPartType.Part21 = 21NPCPartType.Part22 = 22NPCPartType.Part23 = 23NPCPartType.Part24 = 24NPCPartType.Part25 = 25NPCPartType.Part26 = 26NPCPartType.Part27 = 27NPCPartType.Part28 = 28NPCPartType.Part29 = 29NPCPartType.Part30 = 30NPCPartType.WeakPoint = 31 Used in m15_00_00_00AuthorityLevel EnumUsed in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 14 others
AuthorityLevel.Normal = 0 Used in common_func, m60_41_52_00, m60_43_37_00AuthorityLevel.Forced = 8192 Used in common_func, m12_02_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m16_00_00_00, m18_00_00_00, and 14 othersAIStateType EnumUsed in common, common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 53 others
AIStateType.Normal = 0 Used in m14_00_00_00, m31_10_00_00, m60_41_55_00, m60_42_54_00, m60_43_36_00, m60_45_33_00AIStateType.Recognition = 1 Used in m31_10_00_00AIStateType.Alert = 2 Used in m10_00_00_00, m11_00_00_00, m31_10_00_00, m31_18_00_00, m60_37_53_00, m60_42_32_00AIStateType.Combat = 3 Used in common, common_func, m10_00_00_00, m11_00_00_00, m12_02_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 50 othersAIStateType.PassiveAlert = 4 Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 26 othersAIStateType.ActiveAlert = 5 Used in common_func, m10_00_00_00, m11_00_00_00, m14_00_00_00, m34_12_00_00, m35_00_00_00, m39_20_00_00, and 26 othersAIStateType.WaitBeforeForget = 6 Used in m31_10_00_00SummonSignType EnumUsed in common_func, m60_47_41_00, m60_52_53_00
SummonSignType.WhiteSign = 0SummonSignType.BlackSign = 1SummonSignType.RedSign = 2 Used in m60_47_41_00SummonSignType.NPCWhiteSign = 20 Used in m60_52_53_00ClassType EnumUnused
ClassType.Vagabond = 0ClassType.Warrior = 1ClassType.Hero = 2ClassType.Bandit = 3ClassType.Astrologer = 4ClassType.Prophet = 5ClassType.Confessor = 6ClassType.Samurai = 7ClassType.Prisoner = 8ClassType.Wretch = 9CharacterUpdateFrequency EnumUsed in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 69 others
CharacterUpdateFrequency.NoUpdate = -1 Used in m12_05_00_00, m13_00_00_00, m14_00_00_00, m60_36_52_00, m60_38_49_00CharacterUpdateFrequency.AlwaysUpdate = 0 Used in common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 68 othersCharacterUpdateFrequency.Every2Frames = 2 Used in m39_20_00_00CharacterUpdateFrequency.Every5Frames = 5 Used in m39_20_00_00CharacterUpdateFrequency.AtLeastEvery2Frames = 102 Used in common_func, m12_05_00_00, m60_41_52_00, m60_52_38_00CharacterUpdateFrequency.AtLeastEvery5Frames = 105 Used in common_func, m14_00_00_00, m19_00_00_00Interpolation EnumUnused
Interpolation.Interpolated = 0Interpolation.Uninterpolated = 1DisplayState EnumUnused
DisplayState.Hide = 0DisplayState.Display = 1AddDelete EnumUnused
AddDelete.Delete = 0AddDelete.Add = 1DamageType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 128 others
DamageType.Unspecified = 0 Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_05_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, and 128 othersDamageType.Fire = 1 Used in m60_39_54_00DamageType.Magic = 2Label EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m34_15_00_00, m35_00_00_00, m39_20_00_00, m45_00_00_00, m45_01_00_00, m45_02_00_00, and 210 others
Label.Label0 = 0Label.Label1 = 1Label.Label2 = 2Label.Label3 = 3Label.Label4 = 4Label.Label5 = 5Label.Label6 = 6Label.Label7 = 7Label.Label8 = 8Label.Label9 = 9Label.Label10 = 10Label.Label11 = 11Label.Label12 = 12Label.Label13 = 13Label.Label14 = 14Label.Label15 = 15Label.Label16 = 16Label.Label17 = 17Label.Label18 = 18Label.Label19 = 19Label.Label20 = 20ArmorType EnumUsed in common, m35_00_00_00, m60_35_42_00
ArmorType.Head = 0 Used in common, m35_00_00_00ArmorType.Body = 1 Used in common, m35_00_00_00, m60_35_42_00ArmorType.Arms = 2 Used in m35_00_00_00, m60_35_42_00ArmorType.Legs = 3 Used in m35_00_00_00Gender EnumUsed in m19_00_00_00
Gender.Male = 0Gender.Female = 1WorldType EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 188 others
WorldType.OwnWorld = 0 Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m11_71_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_10_00_00, m34_11_00_00, m34_12_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 106 othersWorldType.OtherWorld = 1 Used in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_05_00_00, m11_10_00_00, m12_01_00_00, m12_02_00_00, m12_03_00_00, m12_04_00_00, m12_05_00_00, m12_07_00_00, m12_08_00_00, m12_09_00_00, m13_00_00_00, m14_00_00_00, m15_00_00_00, m16_00_00_00, m18_00_00_00, m19_00_00_00, m34_11_00_00, m34_12_00_00, m34_13_00_00, m34_14_00_00, m35_00_00_00, m39_20_00_00, and 178 othersBossBGMState EnumUsed in common_func, m10_01_00_00, m11_05_00_00, m31_00_00_00
BossBGMState.Stop1 = -2 Used in common_func, m31_00_00_00BossBGMState.Stop2 = -1 Used in common_func, m10_01_00_00, m11_05_00_00, m31_00_00_00BossBGMState.Start = 0 Used in common_func, m31_00_00_00BossBGMState.HeatUp = 1 Used in common_func, m31_00_00_00Weather EnumUsed in common, common_func, m10_00_00_00, m10_01_00_00, m11_00_00_00, m11_10_00_00, m12_03_00_00, m13_00_00_00, m14_00_00_00, m18_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m60, m60_35_42_00, m60_35_47_00, m60_51_36_00, m60_52_38_00, m60_53_56_00, m60_54_56_00
Weather.None = -1 Used in common, m11_00_00_00, m12_03_00_00, m14_00_00_00, m34_10_00_00, m34_11_00_00, m34_14_00_00, m60_35_42_00, m60_35_47_00, m60_53_56_00, m60_54_56_00Weather.Default = 0 Used in common, m10_00_00_00, m10_01_00_00, m13_00_00_00, m14_00_00_00, m18_00_00_00, m34_14_00_00, m60, m60_51_36_00Weather.Rain = 1 Used in common, m11_00_00_00Weather.Snow = 2 Used in commonWeather.WindyRain = 3 Used in common, m13_00_00_00Weather.Fog = 4 Used in common, m34_14_00_00Weather.Cloudless = 5 Used in common, m11_10_00_00, m60, m60_52_38_00Weather.FlatClouds = 6 Used in common, m13_00_00_00, m60Weather.PuffyClouds = 7 Used in common, common_func, m12_03_00_00, m60Weather.RainyClouds = 8 Used in common, m34_10_00_00, m34_11_00_00Weather.WindyFog = 9 Used in commonWeather.HeavySnow = 10 Used in common, m60_54_56_00Weather.HeavyFog = 11 Used in common, m34_10_00_00, m34_11_00_00, m60_35_42_00, m60_35_47_00Weather.WindyPuffyClouds = 12 Used in common, m11_10_00_00Weather.Default2 = 13Weather.Default3 = 14Weather.RainyHeavyFog = 15 Used in commonWeather.SnowyHeavyFog = 16 Used in common, m60_54_56_00Weather.ScatteredRain = 17 Used in commonWeather.Unknown18 = 18 Used in commonWeather.Unknown19 = 19Weather.Unknown20 = 20Weather.Unknown21 = 21Weather.Unknown22 = 22Weather.Unknown23 = 23ArenaMatchType EnumUsed in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00
ArenaMatchType.Duel = 0 Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.TwoPlayerBrawl = 1 Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.FourPlayerBrawl = 2 Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.SixPlayerBrawl = 3 Used in m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.OneVersusOne = 4 Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.TwoVersusTwo = 5 Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaMatchType.ThreeVersusThree = 6 Used in common_func, m45_00_00_00, m45_01_00_00, m45_02_00_00ArenaResult EnumUsed in common_func
ArenaResult.Win = 0ArenaResult.Draw = 1