﻿#----------------------------------------
# Message
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Used to setup a pre-defined message.

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# Unique Properties
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UnkT00:             The text ID of the message
UnkT04:             ?
Hidden:             Whether it is hidden by default (revealed via development message toggle)
UnkT08:             ?
UnkT0C:             ?
EnableEventFlag:    Event flag that enables the message
CharacterModelName: Character model to display
NPCParamID:         NPC Param to use for display
AnimationID:        Animation to use for display
CharaInitParamID:   NPC Init to use for display