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# Player
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Used to setup a player point. 

EntityID = 0 tends to mean the player point is considered the 'base' player point for the map.
EntityID = <flag> tends to mean the player point is linked to a grace.

EntityID range used for grace player points: 10<YYZZ>900 -> 10<YYZZ>999

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# Unique Properties
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Unk00:                  ?

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# Structs
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UnkStruct9

