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# Treasure
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Used to setup a treasure point.

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# Unique Properties
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TreasurePartName:               The asset associated with this treasure point.
ItemLotID:                      ItemLotParam_map row ID to use when dispensing the treasure
ActionButtonID:                 ActionButtonParam row ID to use when composing the interaction prompt
PickupAnimID:                   The player animation to use for pickup.
InChest:                        Whether the treasure is considered to be in a chest
                                - 0: is not Chest
                                - 2: is Chest
StartDisabled:                  Whether the treasure starts disabled by default.
                                - 0: is not disabled
                                - 1: is disabled