﻿#------------------------------------------------------------------
# GOAL_COMMON
# 
#------------------------------------------------------------------
GOAL_COMMON_TopGoal = 100
GOAL_COMMON_UndefinedGoalNotification = 0
GOAL_COMMON_Normal = 1
GOAL_COMMON_Stay = 2
GOAL_COMMON_WalkAround = 3
GOAL_COMMON_BackToHome = 4
GOAL_COMMON_NonBattleAct = 5
GOAL_COMMON_If = 1000
GOAL_COMMON_WaitCancelTiming = 1100
GOAL_Nanimosinai11000_Battle = 11000
GOAL_DS2PGTest14000_Battle = 14000
GOAL_ishijunTest10000_Battle = 10000
GOAL_ishijunTest10000_AfterAttackAct = 10001
GOAL_Template010010_Battle = 10010
GOAL_Template010010_AfterAttackAct = 10011
GOAL_Template010020_Battle = 10020
GOAL_Template010020_AfterAttackAct = 10021
GOAL_CatapultDummy12000_Battle = 12000
GOAL_CatapultDummy12000_AfterAttackAct = 12001
GOAL_CatapultDummyEvileye12010_Battle = 12010
GOAL_CatapultDummyEvileye12010_AfterAttackAct = 12011
GOAL_JumpTest20000_Battle = 20000
GOAL_NPCAITest21000_Battle = 21000
GOAL_CommonNPCTest29999_Battle = 29999
GOAL_WolfHeadWarrior201000_Battle = 201000
GOAL_WolfHeadWarrior201000_AfterAttackAct = 201001
GOAL_ProlificRenala203000_Battle = 203000
GOAL_ProlificRenala203000_AfterAttackAct = 203001
GOAL_ProlificRenala203100_Battle = 203100
GOAL_ProlificRenala203100_AfterAttackAct = 203101
GOAL_RenalaChildren204000_Battle = 204000
GOAL_RenalaChildren204000_AfterAttackAct = 204001
GOAL_RottenLarva204100_Battle = 204100
GOAL_RottenLarva204100_AfterAttackAct = 204101
GOAL_BlackSword210000_Battle = 210000
GOAL_BlackSword210000_AfterAttackAct = 210001
GOAL_BlackSwordMariques211000_Battle = 211000
GOAL_BlackSwordMariques211000_AfterAttackAct = 211001
GOAL_BlackSwordMariques211010_Battle = 211010
GOAL_BlackSwordMariques211010_AfterAttackAct = 211011
GOAL_Marenia212000_Battle = 212000
GOAL_Marenia212000_AfterAttackAct = 212001
GOAL_Malenia212010_Battle = 212010
GOAL_Malenia212010_AfterAttackAct = 212011
GOAL_Morgott213000_Battle = 213000
GOAL_Morgott213000_AfterAttackAct = 213001
GOAL_Morgott213005_Battle = 213005
GOAL_Morgott213005_AfterAttackAct = 213006
GOAL_ShunnedChildSword214000_Battle = 214000
GOAL_ShunnedChildSword214000_AfterAttackAct = 214001
GOAL_ShunnedChildAxa214010_Battle = 214010
GOAL_ShunnedChildAxa214010_AfterAttackAct = 214011
GOAL_Wisp215000_Battle = 215000
GOAL_Wisp215000_AfterAttackAct = 215001
GOAL_MaricaOfDaughter_218000_Battle = 218000
GOAL_MaricaOfDaughter_218000_AfterAttackAct = 218001
GOAL_MaricaOfDistorted_219000_Battle = 219000
GOAL_MaricaOfDistorted_219000_AfterAttackAct = 219001
GOAL_NebulaDragon_220000_Battle = 220000
GOAL_NebulaDragon_220000_AfterAttackAct = 220001
GOAL_CrabBig227000_Battle = 227000
GOAL_CrabBig227000_AfterAttackAct = 227001
GOAL_CrabMini227100_Battle = 227100
GOAL_CrabMini227100_AfterAttackAct = 227101
GOAL_RuneKnightsSwordTail250000_Battle = 250000
GOAL_RuneKnightsSwordTail250000_AfterAttackAct = 250001
GOAL_RuneKnightsSwordThroatbag250010_Battle = 250010
GOAL_RuneKnightsSwordThroatbag250010_AfterAttackAct = 250011
GOAL_RuneKnightsHalberdArmHorn250020_Battle = 250020
GOAL_RuneKnightsHalberdArmHorn250020_AfterAttackAct = 250021
GOAL_RuneKnightsHalberdShoulderHorn250030_Battle = 250030
GOAL_RuneKnightsHalberdShoulderHorn250030_AfterAttackAct = 250031
GOAL_LossRaceSoldierEngineer300000_Battle = 300000
GOAL_LossRaceSoldierEngineer300001_AfterAttackAct = 300001
GOAL_LossRaceSoldierSword300010_Battle = 300010
GOAL_LossRaceSoldierSword300011_AfterAttackAct = 300011
GOAL_LossRaceSoldierSpear300020_Battle = 300020
GOAL_LossRaceSoldierSpear300021_AfterAttackAct = 300021
GOAL_LossRaceSoldierWatchman300030_Battle = 300030
GOAL_LossRaceSoldierWatchman300031_AfterAttackAct = 300031
GOAL_LostKnight_SwordShield_301000_Battle = 301000
GOAL_LostKnight_SwordShield_301000_AfterAttackAct = 301001
GOAL_LostKnight_DualSword_301010_Battle = 301010
GOAL_LostKnight_DualSword_301010_AfterAttackAct = 301011
GOAL_LostKnight_Halberd_301020_Battle = 301020
GOAL_LostKnight_Halberd_301020_AfterAttackAct = 301021
GOAL_LossRaceSoldierLargeAxe302000_Battle = 302000
GOAL_LossRaceSoldierLargeAxe302001_AfterAttackAct = 302001
GOAL_OldGeneral_305000_Battle = 305000
GOAL_OldGeneral_305000_AfterAttackAct = 305001
GOAL_DosouSkeleton_Axe_306000_Battle = 306000
GOAL_DosouSkeleton_Axe_306000_AfterAttackAct = 306001
GOAL_DosouSkeleton_PoleSword_306010_Battle = 306010
GOAL_DosouSkeleton_PoleSword_306010_AfterAttackAct = 306011
GOAL_DosouSkeleton_Wizard_306020_Battle = 306020
GOAL_DosouSkeleton_Wizard_306020_AfterAttackAct = 306021
GOAL_EaterAnOldWoman_Nata_307000_Battle = 307000
GOAL_EaterAnOldWoman_Nata_307000_AfterAttackAct = 307001
GOAL_EaterAnOldWoman_lanthanum_307010_Battle = 307010
GOAL_EaterAnOldWoman_lanthanum_307010_AfterAttackAct = 307011
GOAL_EaterAnOldWoman_Sickle_307020_Battle = 307020
GOAL_EaterAnOldWoman_Sickle_307020_AfterAttackAct = 307021
GOAL_EaterAnOldWoman_Hammer_307030_Battle = 307030
GOAL_EaterAnOldWoman_Hammer_307030_AfterAttackAct = 307031
GOAL_EaterAnOldWoman_Mulberry_307040_Battle = 307040
GOAL_EaterAnOldWoman_Mulberry_307040_AfterAttackAct = 307041
GOAL_InsectGolem_308000_Battle = 308000
GOAL_InsectGolem_308000_AfterAttackAct = 308001
GOAL_InsectGolem_308010_Battle = 308010
GOAL_InsectGolem_308010_AfterAttackAct = 308011
GOAL_InsectGolem_308020_Battle = 308020
GOAL_InsectGolem_308020_AfterAttackAct = 308021
GOAL_hagetakakishi310000_Battle = 310000
GOAL_hagetakakishi310001_AfterAttackAct = 310001
GOAL_RuneHunterKnightAxe315000_Battle = 315000
GOAL_RuneHunterKnightAxe315001_AfterAttackAct = 315001
GOAL_RuneHunterKnightMonightstar315010_Battle = 315010
GOAL_RuneHunterKnightMonightstar315011_AfterAttackAct = 315011
GOAL_RuneHunterKnightHorse316000_Battle = 316000
GOAL_RuneHunterKnightHorse316000_AfterAttackAct = 316001
GOAL_WolfRider317000_Battle = 317000
GOAL_WolfRider317000_AfterAttackAct = 317001
GOAL_WolfRiderWolf318000_Battle = 318000
GOAL_WolfRiderWolf318000_AfterAttackAct = 318001
GOAL_RuneWolf318100_Battle = 318100
GOAL_RuneWolf318100_AfterAttackAct = 318101
GOAL_RedEyeGypsy320000_Battle = 320000
GOAL_RedEyeGypsy320000_AfterAttackAct = 320001
GOAL_RedEyeGypsyDonkey321000_Battle = 321000
GOAL_RedEyeGypsyDonkey321000_AfterAttackAct = 321001
GOAL_TreeGuardVariant325000_Battle = 325000
GOAL_TreeGuardVariant325000_AfterAttackAct = 325001
GOAL_TreeGuardHead325100_Battle = 325100
GOAL_TreeGuardHead325100_AfterAttackAct = 325101
GOAL_TreeGuardHeadTorch325110_Battle = 325110
GOAL_TreeGuardHeadTorch325110_AfterAttackAct = 325111
GOAL_TreeGuardMagic325200_Battle = 325200
GOAL_TreeGuardMagic325200_AfterAttackAct = 325201
GOAL_TreeGuardMagicPhantom325210_Battle = 325210
GOAL_TreeGuardMagicPhantom325210_AfterAttackAct = 325211
GOAL_MarikaLineageMan330000_Battle = 330000
GOAL_MarikaLineageMan330000_AfterAttackAct = 330001
GOAL_MarikaLineageWomanSword331000_Battle = 331000
GOAL_MarikaLineageWomanSword331000_AfterAttackAct = 331001
GOAL_MarikaLineageWomanDagger331010_Battle = 331010
GOAL_MarikaLineageWomanDagger331010_AfterAttackAct = 331011
GOAL_MarikaLineageSlime332000_Battle = 332000
GOAL_MarikaLineageSlime332000_AfterAttackAct = 332001
GOAL_MotherSlime333000_Battle = 333000
GOAL_MotherSlime333000_AfterAttackAct = 333001
GOAL_CrystalTribeChakram335000_Battle = 335000
GOAL_CrystalTribeChakram335000_AfterAttackAct = 335001
GOAL_CrystalTribeSpear335010_Battle = 335010
GOAL_CrystalTribeSpear335010_AfterAttackAct = 335011
GOAL_CrystalTribeStick335020_Battle = 335020
GOAL_CrystalTribeStick335020_AfterAttackAct = 335021
GOAL_AncestorBelieverAx336000_Battle = 336000
GOAL_AncestorBelieverAx336000_AfterAttackAct = 336001
GOAL_AncestorBelieverHammer336010_Battle = 336010
GOAL_AncestorBelieverHammer336010_AfterAttackAct = 336011
GOAL_AncestorBelieverSpecial336020_Battle = 336020
GOAL_AncestorBelieverSpecial336020_AfterAttackAct = 336021
GOAL_AncestorBelieverFemale337000_Battle = 337000
GOAL_AncestorBelieverFemale337000_AfterAttackAct = 337001
GOAL_GladiatorLargeAxe340000_Battle = 340000
GOAL_GladiatorLargeAxe340000_AfterAttackAct = 340001
GOAL_GladiatorDoubleHammer340010_Battle = 340010
GOAL_GladiatorDoubleHammer340010_AfterAttackAct = 340011
GOAL_ChimeraJsBasetype345000_Battle = 345000
GOAL_ChimeraJsBasetype345000_AfterAttackAct = 345001
GOAL_ChimeraJsWingtype345010_Battle = 345010
GOAL_ChimeraJsWingtype345010_AfterAttackAct = 345011
GOAL_ChimeraJsScaletype345100_Battle = 345100
GOAL_ChimeraJsScaletype345100_AfterAttackAct = 345101
GOAL_ChimeraJsLeotype346000_Battle = 346000
GOAL_ChimeraJsLeotype346000_AfterAttackAct = 346001
GOAL_FrogHuman_347000_Battle = 347000
GOAL_FrogHuman_347000_AfterAttackAct = 347001
GOAL_FrogHuman_347005_Battle = 347005
GOAL_FrogHuman_347005_AfterAttackAct = 347006
GOAL_FrogHuman_347010_Battle = 347010
GOAL_FrogHuman_347010_AfterAttackAct = 347011
GOAL_FrogHuman_347015_Battle = 347015
GOAL_FrogHuman_347015_AfterAttackAct = 347016
GOAL_FrogHuman_347020_Battle = 347020
GOAL_FrogHuman_347020_AfterAttackAct = 347021
GOAL_FrogHuman_347025_Battle = 347025
GOAL_FrogHuman_347025_AfterAttackAct = 347026
GOAL_FrogHuman_347030_Battle = 347030
GOAL_FrogHuman_347030_AfterAttackAct = 347031
GOAL_FrogHuman_347040_Battle = 347040
GOAL_FrogHuman_347040_AfterAttackAct = 347041
GOAL_FrogHuman_347050_Battle = 347050
GOAL_FrogHuman_347050_AfterAttackAct = 347051
GOAL_DosouSkeletonSpear350000_Battle = 350000
GOAL_DosouSkeletonSpear350000_AfterAttackAct = 350001
GOAL_DosouSkeletonCrossbow350010_Battle = 350010
GOAL_DosouSkeletonCrossbow350010_AfterAttackAct = 350011
GOAL_DosouSkeletonSickle350020_Battle = 350020
GOAL_DosouSkeletonSickle350020_AfterAttackAct = 350021
GOAL_DosouSkeletonSwordShield350030_Battle = 350030
GOAL_DosouSkeletonSwordShield350030_AfterAttackAct = 350031
GOAL_DosouSkeletonTwinSword350040_Battle = 350040
GOAL_DosouSkeletonTwinSword350040_AfterAttackAct = 350041
GOAL_Skeleton_351000_Battle = 351000
GOAL_Skeleton_351001_Battle = 351001
GOAL_Skeleton_351002_Battle = 351002
GOAL_Skeleton_351003_Battle = 351003
GOAL_Skeleton_351004_Battle = 351004
GOAL_Skeleton_351005_Battle = 351005
GOAL_Skeleton_351006_Battle = 351006
GOAL_Skeleton_351007_Battle = 351007
GOAL_Skeleton_351008_Battle = 351008
GOAL_Skeleton_351009_Battle = 351009
GOAL_Skeleton_351010_Battle = 351010
GOAL_Skeleton_351000_AfterAttackAct = 351080
GOAL_Skeleton_351001_AfterAttackAct = 351081
GOAL_Skeleton_351002_AfterAttackAct = 351082
GOAL_Skeleton_351003_AfterAttackAct = 351083
GOAL_Skeleton_351004_AfterAttackAct = 351084
GOAL_Skeleton_351005_AfterAttackAct = 351085
GOAL_Skeleton_351006_AfterAttackAct = 351086
GOAL_Skeleton_351007_AfterAttackAct = 351087
GOAL_Skeleton_351008_AfterAttackAct = 351088
GOAL_Skeleton_351009_AfterAttackAct = 351089
GOAL_Skeleton_351010_AfterAttackAct = 351090
GOAL_DaemonBloodLaity355000_Battle = 355000
GOAL_DaemonBloodLaity355000_AfterAttackAct = 355001
GOAL_GodSkinFatherSlim356000_Battle = 356000
GOAL_GodSkinFatherSlim356000_AfterAttackAct = 356001
GOAL_GodSkinFatherFat357000_Battle = 357000
GOAL_GodSkinFatherFat357000_AfterAttackAct = 357001
GOAL_LightWalker360000_Battle = 360000
GOAL_LightWalker360000_AfterAttackAct = 360001
GOAL_darkWalker360010_Battle = 360010
GOAL_darkWalker360010_AfterAttackAct = 360011
GOAL_MoonServant_tibi_361000_Battle = 361000
GOAL_MoonServant_tibi_361000_AfterAttackAct = 361001
GOAL_MoonServant_noppo_362000_Battle = 362000
GOAL_MoonServant_noppo_362000_AfterAttackAct = 362001
GOAL_MoonServant_debu_363000_Battle = 363000
GOAL_MoonServant_debu_363000_AfterAttackAct = 363001
GOAL_MoonServant_baby_364000_Battle = 364000
GOAL_MoonServant_baby_364000_AfterAttackAct = 364001
GOAL_BugsEater_365000_Battle = 365000
GOAL_BugsEater_365000_AfterAttackAct = 365001
GOAL_RuneSlaveSword_366000_Battle = 366000
GOAL_RuneSlaveSword_366000_AfterAttackAct = 366001
GOAL_RuneSlaveSpear_366010_Battle = 366010
GOAL_RuneSlaveSpear_366010_AfterAttackAct = 366011
GOAL_RuneSlaveTorch_366020_Battle = 366020
GOAL_RuneSlaveTorch_366020_AfterAttackAct = 366021
GOAL_RottenDead_366100_Battle = 366100
GOAL_RottenDead_366100_AfterAttackAct = 366101
GOAL_TombShadow_366400_Battle = 366400
GOAL_TombShadow_366400_AfterAttackAct = 366401
GOAL_Gatekeeper_366500_Battle = 366500
GOAL_Gatekeeper_366500_AfterAttackAct = 366501
GOAL_WitheredLeg_BareHands_367000_Battle = 367000
GOAL_WitheredLeg_BareHands_367000_AfterAttackAct = 367001
GOAL_WitheredLeg_BlackCloak_367010_Battle = 367010
GOAL_WitheredLeg_BlackCloak_367010_AfterAttackAct = 367011
GOAL_WitheredLeg_Restraint_367020_Battle = 367020
GOAL_WitheredLeg_Restraint_367020_AfterAttackAct = 367021
GOAL_WitheredLeg_PrisonerBeggar_367030_Battle = 367030
GOAL_WitheredLeg_PrisonerBeggar_367030_AfterAttackAct = 367031
GOAL_WitheredLeg_PoisonClaws_367040_Battle = 367040
GOAL_WitheredLeg_PoisonClaws_367040_AfterAttackAct = 367041
GOAL_PerfumerCourt_370000_Battle = 370000
GOAL_PerfumerCourt_370000_AfterAttackAct = 370001
GOAL_PerfumerDepravity_370010_Battle = 370010
GOAL_PerfumerDepravity_370010_AfterAttackAct = 370011
GOAL_PyroxeneMagician_370200_Battle = 370200
GOAL_PyroxeneMagician_370200_AfterAttackAct = 370201
GOAL_FootPage_370300_Battle = 370300
GOAL_FootPage_370300_AfterAttackAct = 370301
GOAL_MagicMercenary_370400_Battle = 370400
GOAL_MagicMercenary_370400_AfterAttackAct = 370401
GOAL_CrystalMagician_371000_Battle = 371000
GOAL_CrystalMagician_371000_AfterAttackAct = 371001
GOAL_Magicianball_373000_Battle = 373000
GOAL_Magicianball_373000_AfterAttackAct = 373001
GOAL_RuneEater_375000_Battle = 375000
GOAL_RuneEater_375000_AfterAttackAct = 375001
GOAL_RuneEater_375010_Battle = 375010
GOAL_RuneEater_375010_AfterAttackAct = 375011
GOAL_RuneEater_375020_Battle = 375020
GOAL_RuneEater_375020_AfterAttackAct = 375021
GOAL_KnightofNoblerot_Sp380000_Battle = 380000
GOAL_KnightofNoblerot_Sp380000_AfterAttackAct = 380001
GOAL_KnightofNoblerot_Sc380010_Battle = 380010
GOAL_KnightofNoblerot_Sc380010_AfterAttackAct = 380011
GOAL_RottenKin381000_Battle = 381000
GOAL_RottenKin381000_AfterAttackAct = 381001
GOAL_RottenKin381010_Battle = 381010
GOAL_RottenKin381010_AfterAttackAct = 381011
GOAL_BalloonDoll_385000_Battle = 385000
GOAL_BalloonDoll_385000_AfterAttackAct = 385001
GOAL_BalloonDoll_385010_Battle = 385010
GOAL_BalloonDoll_385010_AfterAttackAct = 385011
GOAL_BalloonDoll_385020_Battle = 385020
GOAL_BalloonDoll_385020_AfterAttackAct = 385021
GOAL_WingDoll_DS_386000_Battle = 386000
GOAL_WingDoll_DS_386000_AfterAttackAct = 386001
GOAL_WingDoll_Sc_386010_Battle = 386010
GOAL_WingDoll_Sc_386010_AfterAttackAct = 386011
GOAL_FirePriestSoldierMace390000_Battle = 390000
GOAL_FirePriestSoldierMace390000_AfterAttackAct = 390001
GOAL_FirePriestSoldierSword390010_Battle = 390010
GOAL_FirePriestSoldierSword390010_AfterAttackAct = 390011
GOAL_HeavypriestofGiantsfire_h391000_Battle = 391000
GOAL_HeavypriestofGiantsfire_h391000_AfterAttackAct = 391001
GOAL_HeavypriestofGiantsfire_w391010_Battle = 391010
GOAL_HeavypriestofGiantsfire_w391010_AfterAttackAct = 391011
GOAL_HeavypriestofGiantsfire_h391020_Battle = 391020
GOAL_HeavypriestofGiantsfire_h391020_AfterAttackAct = 391021
GOAL_HeavypriestofGiantsfire_w391030_Battle = 391030
GOAL_HeavypriestofGiantsfire_w391030_AfterAttackAct = 391031
GOAL_GhoulChildrenWhip395000_Battle = 395000
GOAL_GhoulChildrenWhip395000_AfterAttackAct = 395001
GOAL_GhoulChildrenSword395010_Battle = 395010
GOAL_GhoulChildrenSword395010_AfterAttackAct = 395011
GOAL_GhoulChildrenScepter395020_Battle = 395020
GOAL_GhoulChildrenScepter395020_AfterAttackAct = 395021
GOAL_BeastProgenyStandard397000_Battle = 397000
GOAL_BeastProgenyStandard397000_AfterAttackAct = 397001
GOAL_BeastProgenyLarge397010_Battle = 397010
GOAL_BeastProgenyLarge397010_AfterAttackAct = 397011
GOAL_BeastProgenyThrow397020_Battle = 397020
GOAL_BeastProgenyThrow397020_AfterAttackAct = 397021
GOAL_HorriblenessVarlet400000_Battle = 400000
GOAL_HorriblenessVarlet400000_AfterAttackAct = 400001
GOAL_HorriblenessGrub402000_Battle = 402000
GOAL_HorriblenessGrub402000_AfterAttackAct = 402001
GOAL_Namekuji404000_Battle = 404000
GOAL_Namekuji404000_AfterAttackAct = 404001
GOAL_WarKingWarrior405000_Battle = 405000
GOAL_WarKingWarrior405000_AfterAttackAct = 405001
GOAL_WarKingWarriorHorse406000_Battle = 406000
GOAL_WarKingWarriorHorse406000_AfterAttackAct = 406001
GOAL_Wolf407000_Battle = 407000
GOAL_Wolf407000_AfterAttackAct = 407001
GOAL_FeralRat_408000_Battle = 408000
GOAL_FeralRat_408000_AfterAttackAct = 408001
GOAL_FeralRatlarge_409000_Battle = 409000
GOAL_FeralRatlarge_409000_AfterAttackAct = 409001
GOAL_DemiHuman_SongsswordShield_410000_Battle = 410000
GOAL_DemiHuman_SongsswordShield_410000_AfterAttackAct = 410001
GOAL_DemiHuman_Songssword_410010_Battle = 410010
GOAL_DemiHuman_Songssword_410010_AfterAttackAct = 410011
GOAL_DemiHuman_Club_410020_Battle = 410020
GOAL_DemiHuman_Club_410020_AfterAttackAct = 410021
GOAL_DemiHuman_SongsswordShield_410090_Battle = 410090
GOAL_DemiHuman_SongsswordShield_410090_AfterAttackAct = 410091
GOAL_DemiHuman_Elite_410100_Battle = 410100
GOAL_DemiHuman_Elite_410100_AfterAttackAct = 410101
GOAL_DemiHumanRunt_411000_Battle = 411000
GOAL_DemiHumanRunt_411000_AfterAttackAct = 411001
GOAL_DemiHumanBerserk412000_Battle = 412000
GOAL_DemiHumanBerserk412000_AfterAttackAct = 412001
GOAL_DemiHumanKing413000_Battle = 413000
GOAL_DemiHumanKing413000_AfterAttackAct = 413001
GOAL_DemiHumanKing413010_Battle = 413010
GOAL_DemiHumanKing413010_AfterAttackAct = 413011
GOAL_SnakeSnail_414000_Battle = 414000
GOAL_SnakeSnail_414000_AfterAttackAct = 414001
GOAL_SnakeSnail_poison_414010_Battle = 414010
GOAL_SnakeSnail_poison_414010_AfterAttackAct = 414011
GOAL_SnakeSnail_white_414020_Battle = 414020
GOAL_SnakeSnail_white_414020_AfterAttackAct = 414021
GOAL_SnakeSnail_skeleton_414030_Battle = 414030
GOAL_SnakeSnail_skeleton_414030_AfterAttackAct = 414031
GOAL_Basilisk_415000_Battle = 415000
GOAL_Basilisk_415000_AfterAttackAct = 415001
GOAL_FeralDog_416000_Battle = 416000
GOAL_FeralDog_416000_AfterAttackAct = 416001
GOAL_FeralDogSmall_416100_Battle = 416100
GOAL_FeralDogSmall_416100_AfterAttackAct = 416101
GOAL_WriggleCarrion_417000_Battle = 417000
GOAL_WriggleCarrion_417000_AfterAttackAct = 417001
GOAL_Reikurage418000_Battle = 418000
GOAL_Reikurage418000_AfterAttackAct = 418001
GOAL_ScarabLarge419000_Battle = 419000
GOAL_ScarabLarge419000_AfterAttackAct = 419001
GOAL_Scarab419100_Battle = 419100
GOAL_Scarab419100_AfterAttackAct = 419101
GOAL_ScarabExtraLarge419200_Battle = 419200
GOAL_ScarabExtraLarge419200_AfterAttackAct = 419201
GOAL_Bat420000_Battle = 420000
GOAL_Bat420000_AfterAttackAct = 420001
GOAL_OldwomanBat420100_Battle = 420100
GOAL_OldwomanBat420100_AfterAttackAct = 420101
GOAL_StormHawk421000_Battle = 421000
GOAL_StormHawk421000_AfterAttackAct = 421001
GOAL_GroundTaco422000_Battle = 422000
GOAL_GroundTaco422000_AfterAttackAct = 422001
GOAL_GroundTacoJr423000_Battle = 423000
GOAL_GroundTacoJr423000_AfterAttackAct = 423001
GOAL_FingerSpider424000_Battle = 424000
GOAL_FingerSpider424000_AfterAttackAct = 424001
GOAL_FingerSpiderJr425000_Battle = 425000
GOAL_FingerSpiderJr425000_AfterAttackAct = 425001
GOAL_WatchdogSword426000_Battle = 426000
GOAL_WatchdogSword426000_AfterAttackAct = 426001
GOAL_WatchdogMace426010_Battle = 426010
GOAL_WatchdogMace426010_AfterAttackAct = 426011
GOAL_OldLionOfArena427000_Battle = 427000
GOAL_OldLionOfArena427000_AfterAttackAct = 427001
GOAL_PodAnt428000_Battle = 428000
GOAL_PodAnt428000_AfterAttackAct = 428001
GOAL_HoundDog_429000_Battle = 429000
GOAL_HoundDog_429000_AfterAttackAct = 429001
GOAL_HoundDogTorchType_429010_Battle = 429010
GOAL_HoundDogTorchType_429010_AfterAttackAct = 429011
GOAL_UncoverTombNobleManSword430000_Battle = 430000
GOAL_UncoverTombNobleManSword430000_AfterAttackAct = 430001
GOAL_UncoverTombNobleManRapier430010_Battle = 430010
GOAL_UncoverTombNobleManRapier430011_AfterAttackAct = 430011
GOAL_UncoverTombNobleManMagic430020_Battle = 430020
GOAL_UncoverTombNobleManMagic430021_AfterAttackAct = 430021
GOAL_UncoverTombNobleManFlag430030_Battle = 430030
GOAL_UncoverTombNobleManFlag430031_AfterAttackAct = 430031
GOAL_UncoverTombNobleManBox430040_Battle = 430040
GOAL_UncoverTombNobleManBox430041_AfterAttackAct = 430041
GOAL_UncoverTombNobleManTorch430050_Battle = 430050
GOAL_UncoverTombNobleManTorch430051_AfterAttackAct = 430051
GOAL_UncoverTombNobleManKnuckle430060_Battle = 430060
GOAL_UncoverTombNobleManKnuckle430061_AfterAttackAct = 430061
GOAL_RoamArmyOneHandsSword431000_Battle = 431000
GOAL_RoamArmyOneHandsSword431000_AfterAttackAct = 431001
GOAL_RoamArmyHunmmer431010_Battle = 431010
GOAL_RoamArmyHunmmer431010_AfterAttackAct = 431011
GOAL_RoamArmyBothHandsSword431020_Battle = 431020
GOAL_RoamArmyBothHandsSword431020_AfterAttackAct = 431021
GOAL_RoamArmySpearmen431030_Battle = 431030
GOAL_RoamArmySpearmen431030_AfterAttackAct = 431031
GOAL_RoamArmyUseHolne431040_Battle = 431040
GOAL_RoamArmyUseHolne431040_AfterAttackAct = 431041
GOAL_RoamLowSoldierHatchet432000_Battle = 432000
GOAL_RoamLowSoldierHatchet432000_AfterAttackAct = 432001
GOAL_RoamLowSoldierShotel432010_Battle = 432010
GOAL_RoamLowSoldierShotel432010_AfterAttackAct = 432011
GOAL_RoamLowSoldierChainSickle432020_Battle = 432020
GOAL_RoamLowSoldierChainSickle432020_AfterAttackAct = 432021
GOAL_RoamLowSoldierChildHatchet432100_Battle = 432100
GOAL_RoamLowSoldierChildHatchet432100_AfterAttackAct = 432101
GOAL_RoamLowSoldierChildShotel432110_Battle = 432110
GOAL_RoamLowSoldierChildShotel432110_AfterAttackAct = 432111
GOAL_RoamLowSoldierChildChainSickle432120_Battle = 432120
GOAL_RoamLowSoldierChildChainSickle432120_AfterAttackAct = 432121
GOAL_PumpkinHead4Frail434000_Battle = 434000
GOAL_PumpkinHead4Frail434000_AfterAttackAct = 434001
GOAL_PumpkinHead4Hummer434010_Battle = 434010
GOAL_PumpkinHead4Hummer434010_AfterAttackAct = 434011
GOAL_PumpkinHead4Frail434100_Battle = 434100
GOAL_PumpkinHead4Frail434100_AfterAttackAct = 434101
GOAL_PumpkinHead4Hummer434110_Battle = 434110
GOAL_PumpkinHead4Hummer434110_AfterAttackAct = 434111
GOAL_RoamKnightLongswordEZ435100_Battle = 435100
GOAL_RoamKnightLongswordEZ435100_AfterAttackAct = 435101
GOAL_RoamKnightLanceEZ435110_Battle = 435110
GOAL_RoamKnightLanceEZ435110_AfterAttackAct = 435111
GOAL_RoamKnightLongswordMS435200_Battle = 435200
GOAL_RoamKnightLongswordMS435200_AfterAttackAct = 435201
GOAL_RoamKnightLanceMS435210_Battle = 435210
GOAL_RoamKnightLanceMS435210_AfterAttackAct = 435211
GOAL_RoamKnightLongswordRC435300_Battle = 435300
GOAL_RoamKnightLongswordRC435300_AfterAttackAct = 435301
GOAL_RoamKnightLanceRC435310_Battle = 435310
GOAL_RoamKnightLanceRC435310_AfterAttackAct = 435311
GOAL_RoamKnightLongswordPL435400_Battle = 435400
GOAL_RoamKnightLongswordPL435400_AfterAttackAct = 435401
GOAL_RoamKnightLancePL435410_Battle = 435410
GOAL_RoamKnightLancePL435410_AfterAttackAct = 435411
GOAL_RoamKnightLongswordPLGhost435420_Battle = 435420
GOAL_RoamKnightLongswordPLGhost435420_AfterAttackAct = 435421
GOAL_RoamKnightLancePLGhost435430_Battle = 435430
GOAL_RoamKnightLancePLGhost435430_AfterAttackAct = 435431
GOAL_RoamKnightLongswordMP435500_Battle = 435500
GOAL_RoamKnightLongswordMP435500_AfterAttackAct = 435501
GOAL_RoamKnightLanceMP435510_Battle = 435510
GOAL_RoamKnightLanceMP435510_AfterAttackAct = 435511
GOAL_RoamKnightLongswordMI435600_Battle = 435600
GOAL_RoamKnightLongswordMI435600_AfterAttackAct = 435601
GOAL_RoamKnightLanceMI435610_Battle = 435610
GOAL_RoamKnightLanceMI435610_AfterAttackAct = 435611
GOAL_RoamKnightLongswordIN435800_Battle = 435800
GOAL_RoamKnightLongswordIN435800_AfterAttackAct = 435801
GOAL_RoamKnightLanceIN435810_Battle = 435810
GOAL_RoamKnightLanceIN435810_AfterAttackAct = 435811
GOAL_RoamHorseEZ436100_Battle = 436100
GOAL_RoamHorseEZ436100_AfterAttackAct = 436101
GOAL_RoamCommonSoldiersOneHand437000_Battle = 437000
GOAL_RoamCommonSoldiersOneHand437000_AfterAttackAct = 437001
GOAL_RoamCommonSoldiersTwoHand437010_Battle = 437010
GOAL_RoamCommonSoldiersTwoHand437010_AfterAttackAct = 437011
GOAL_Destructionsinto_438000_Battle = 438000
GOAL_Destructionsinto_438000_AfterAttackAct = 438001
GOAL_DestructionsintoFire_438100_Battle = 438100
GOAL_DestructionsintoFire_438100_AfterAttackAct = 438101
GOAL_DestructionsintoFireWeak_438110_Battle = 438110
GOAL_DestructionsintoFireWeak_438110_AfterAttackAct = 438111
GOAL_DeadMinerOreDigging_438200_Battle = 438200
GOAL_DeadMinerOreDigging_438200_AfterAttackAct = 438201
GOAL_DeadMinerOreDiggingBackluggageNormalstone_438210_Battle = 438210
GOAL_DeadMinerOreDiggingBackluggageNormalstone_438210_AfterAttackAct = 438211
GOAL_DeadMinerOreDiggingBackluggageExplosivestone_438220_Battle = 438220
GOAL_DeadMinerOreDiggingBackluggageExplosivestone_438220_AfterAttackAct = 438221
GOAL_DeadMinerOreDiggingFlamethrower_438230_Battle = 438230
GOAL_DeadMinerOreDiggingFlamethrower_438230_AfterAttackAct = 438231
GOAL_DeadMinerOreDiggingBackluggagePoisonstone_438240_Battle = 438240
GOAL_DeadMinerOreDiggingBackluggagePoisonstone_438240_AfterAttackAct = 438241
GOAL_DeadMinerOreDiggingBackluggageRarestone_438250_Battle = 438250
GOAL_DeadMinerOreDiggingBackluggageRarestone_438250_AfterAttackAct = 438251
GOAL_DeadMinerOreDiggingFlamethrower_BackluggageRarestone_438260_Battle = 438260
GOAL_DeadMinerOreDiggingFlamethrower_BackluggageRarestone_438260_AfterAttackAct = 438261
GOAL_DeadMinerJewelryCarving_438300_Battle = 438300
GOAL_DeadMinerJewelryCarving_438300_AfterAttackAct = 438301
GOAL_DeadMinerJewelryCarvingWatchman_438310_Battle = 438310
GOAL_DeadMinerJewelryCarvingWatchman_438310_AfterAttackAct = 438311
GOAL_DeadMinerJewelryCarvingBig_438400_Battle = 438400
GOAL_DeadMinerJewelryCarvingBig_438400_AfterAttackAct = 438401
GOAL_DestructionsintoPoison_438500_Battle = 438500
GOAL_DestructionsintoPoison_438500_AfterAttackAct = 438501
GOAL_HorseGiant441000_Battle = 441000
GOAL_HorseGiant441000_AfterAttackAct = 441001
GOAL_Zarigani_442000_Battle = 442000
GOAL_Zarigani_442000_AfterAttackAct = 442001
GOAL_ZariganiHasEggs_442010_Battle = 442010
GOAL_ZariganiHasEggs_442010_AfterAttackAct = 442011
GOAL_AliveStone_443000_Battle = 443000
GOAL_AliveStone_443000_AfterAttackAct = 443001
GOAL_Rikuhoya_444000_Battle = 444000
GOAL_Rikuhoya_444000_AfterAttackAct = 444001
GOAL_RikuhoyaBig_444100_Battle = 444100
GOAL_RikuhoyaBig_444100_AfterAttackAct = 444101
GOAL_WalkShrine445000_Battle = 445000
GOAL_WalkShrine445000_AfterAttackAct = 445001
GOAL_Ganmen446000_Battle = 446000
GOAL_Ganmen446000_AfterAttackAct = 446001
GOAL_KidnapMachineP447000_Battle = 447000
GOAL_KidnapMachineP447000_AfterAttackAct = 447001
GOAL_KidnapMachineW447010_Battle = 447010
GOAL_KidnapMachineW447010_AfterAttackAct = 447011
GOAL_KidnapMachineH447020_Battle = 447020
GOAL_KidnapMachineH447020_AfterAttackAct = 447021
GOAL_RuneFlowerBig448000_Battle = 448000
GOAL_RuneFlowerBig448000_AfterAttackAct = 448001
GOAL_RuneFlowerLittle448100_Battle = 448100
GOAL_RuneFlowerLittle448100_AfterAttackAct = 448101
GOAL_AlivePot_449000_Battle = 449000
GOAL_AlivePot_449000_AfterAttackAct = 449001
GOAL_AlivePotSmall_449100_Battle = 449100
GOAL_AlivePotSmall_449100_AfterAttackAct = 449101
GOAL_AlivePotExtraLarge_449200_Battle = 449200
GOAL_AlivePotExtraLarge_449200_AfterAttackAct = 449201
GOAL_Wyvern450000_Battle = 450000
GOAL_Wyvern450000_AfterAttackAct = 450001
GOAL_Wyvern450010_Battle = 450010
GOAL_Wyvern450010_AfterAttackAct = 450011
GOAL_Wyvern450050_Battle = 450050
GOAL_Wyvern450050_AfterAttackAct = 450051
GOAL_RotWyvern450100_Battle = 450100
GOAL_RotWyvern450100_AfterAttackAct = 450101
GOAL_MagicWyvern450200_Battle = 450200
GOAL_MagicWyvern450200_AfterAttackAct = 450201
GOAL_IceWyvern450300_Battle = 450300
GOAL_IceWyvern450300_AfterAttackAct = 450301
GOAL_WyvernLesser450500_Battle = 450500
GOAL_WyvernLesser450500_AfterAttackAct = 450501
GOAL_GuardianDescendant451000_Battle = 451000
GOAL_GuardianDescendant451000_AfterAttackAct = 451001
GOAL_ElderDragon452000_Battle = 452000
GOAL_ElderDragon452000_AfterAttackAct = 452001
GOAL_TyrannoDog455000_Battle = 455000
GOAL_TyrannoDog455000_AfterAttackAct = 455001
GOAL_TyrannoRaven456000_Battle = 456000
GOAL_TyrannoRaven456000_AfterAttackAct = 456001
GOAL_Deracine_Male457000_Battle = 457000
GOAL_Deracine_Male457000_AfterAttackAct = 457001
GOAL_Deracine_Female458000_Battle = 458000
GOAL_Deracine_Female458000_AfterAttackAct = 458001
GOAL_Troll460000_Battle = 460000
GOAL_Troll460000_AfterAttackAct = 460001
GOAL_Troll_Carriage_460010_Battle = 460010
GOAL_Troll_Carriage_460010_AfterAttackAct = 460011
GOAL_Troll_Woman_460020_Battle = 460020
GOAL_Troll_Woman_460020_AfterAttackAct = 460021
GOAL_Troll_RoyalKnight_460100_Battle = 460100
GOAL_Troll_RoyalKnight_460100_AfterAttackAct = 460101
GOAL_Troll_Yeti_460200_Battle = 460200
GOAL_Troll_Yeti_460200_AfterAttackAct = 460201
GOAL_Troll_Mine_460300_Battle = 460300
GOAL_Troll_Mine_460300_AfterAttackAct = 460301
GOAL_Umibozu461000_Battle = 461000
GOAL_Umibozu461000_AfterAttackAct = 461001
GOAL_Astile462000_Battle = 462000
GOAL_Astile462000_AfterAttackAct = 462001
GOAL_Astile462010_Battle = 462010
GOAL_Astile462010_AfterAttackAct = 462011
GOAL_RuneBear463000_Battle = 463000
GOAL_RuneBear463000_AfterAttackAct = 463001
GOAL_SnakeSoul464000_Battle = 464000
GOAL_SnakeSoul464000_AfterAttackAct = 464001
GOAL_Devastationer465000_Battle = 465000
GOAL_Devastationer465000_AfterAttackAct = 465001
GOAL_Devastationer465010_Battle = 465010
GOAL_Devastationer465010_AfterAttackAct = 465011
GOAL_DevastationerSummoner465020_Battle = 465020
GOAL_DevastationerSummoner465020_AfterAttackAct = 465021
GOAL_Guardian_466000_Battle = 466000
GOAL_Guardian_466000_AfterAttackAct = 466001
GOAL_Ancestor467000_Battle = 467000
GOAL_Ancestor467000_AfterAttackAct = 467001
GOAL_MeteoriteBeast_468000_Battle = 468000
GOAL_MeteoriteBeast_468000_AfterAttackAct = 468001
GOAL_GraftSpider_469000_Battle = 469000
GOAL_GraftSpider_469000_AfterAttackAct = 469001
GOAL_KingGhoul_471000_Battle = 471000
GOAL_KingGhoul_471000_AfterAttackAct = 471001
GOAL_GodFrey472000_Battle = 472000
GOAL_GodFrey472000_AfterAttackAct = 472001
GOAL_GodFrey472100_Battle = 472100
GOAL_GodFrey472100_AfterAttackAct = 472101
GOAL_RadarnAndLeonard473000_Battle = 473000
GOAL_RadarnAndLeonard473000_AfterAttackAct = 473001
GOAL_GraftKing475000_Battle = 475000
GOAL_GraftKing475000_AfterAttackAct = 475001
GOAL_Giant476000_Battle = 476000
GOAL_Giant476000_AfterAttackAct = 476001
GOAL_CastleGargoyle477000_Battle = 477000
GOAL_CastleGargoyle477000_AfterAttackAct = 477001
GOAL_GreaterDemon480000_Battle = 480000
GOAL_GreaterDemon480000_AfterAttackAct = 480001
GOAL_WorldTreeDemon481000_Battle = 481000
GOAL_WorldTreeDemon481000_AfterAttackAct = 481001
GOAL_Slaughter482000_Battle = 482000
GOAL_Slaughter482000_AfterAttackAct = 482001
GOAL_king_grounddragon491000_Battle = 491000
GOAL_king_grounddragon491000_AfterAttackAct = 491001
GOAL_Nightking_Kennzoku495000_Battle = 495000
GOAL_Nightking_Kennzoku495000_AfterAttackAct = 495001
GOAL_Nightking_Kennzoku495100_Battle = 495100
GOAL_Nightking_Kennzoku495100_AfterAttackAct = 495101
GOAL_Nightking_Kennzoku_Skeleton496000_Battle = 496000
GOAL_Nightking_Kennzoku_Skeleton496000_AfterAttackAct = 496001
GOAL_BirdoftheDeath498000_Battle = 498000
GOAL_BirdoftheDeath498000_AfterAttackAct = 498001
GOAL_Bird600000_Battle = 600000
GOAL_Bird600000_AfterAttackAct = 600001
GOAL_Deer601000_Battle = 601000
GOAL_Deer601000_AfterAttackAct = 601001
GOAL_WildHorse602000_Battle = 602000
GOAL_WildHorse602000_AfterAttackAct = 602001
GOAL_Bear603000_Battle = 603000
GOAL_Bear603000_AfterAttackAct = 603001
GOAL_Wildowl604000_Battle = 604000
GOAL_Wildowl604000_AfterAttackAct = 604001
GOAL_Wildboar605000_Battle = 605000
GOAL_Wildboar605000_AfterAttackAct = 605001
GOAL_Wildsheep606000_Battle = 606000
GOAL_Wildsheep606000_AfterAttackAct = 606001
GOAL_Wildguillemots607000_Battle = 607000
GOAL_Wildguillemots607000_AfterAttackAct = 607001
GOAL_CarrierPigeon607100_Battle = 607100
GOAL_CarrierPigeon607100_AfterAttackAct = 607101
GOAL_Wilddragonfly608000_Battle = 608000
GOAL_Wilddragonfly608000_AfterAttackAct = 608001
GOAL_Tortoises609000_Battle = 609000
GOAL_Tortoises609000_AfterAttackAct = 609001
GOAL_Springhare610000_Battle = 610000
GOAL_Springhare610000_AfterAttackAct = 610001
GOAL_BuddyStandardSpear700000_Battle = 700000
GOAL_BuddyStandardSpear700000_AfterAttackAct = 700001
GOAL_BuddyStandardShield700010_Battle = 700010
GOAL_BuddyStandardShield700010_AfterAttackAct = 700011
GOAL_BuddyStandardBow700020_Battle = 700020
GOAL_BuddyStandardBow700020_AfterAttackAct = 700021
GOAL_BuddyStandardSword700030_Battle = 700030
GOAL_BuddyStandardSword700030_AfterAttackAct = 700031
GOAL_BuddyUnique710000_Battle = 710000
GOAL_BuddyUnique710000_AfterAttackAct = 710001
GOAL_RedEyeGypsyBuddy710090_Battle = 710090
GOAL_RedEyeGypsyBuddy710090_AfterAttackAct = 710091
GOAL_VaristorTest900900_Battle = 900900
GOAL_VaristorTest900900_AfterAttackAct = 900901
GOAL_Skeleton_910000_Battle = 910000
GOAL_Skeleton_910001_Battle = 910001
GOAL_Skeleton_910002_Battle = 910002
GOAL_Skeleton_910003_Battle = 910003
GOAL_Skeleton_910004_Battle = 910004
GOAL_Skeleton_910005_Battle = 910005
GOAL_Skeleton_910006_Battle = 910006
GOAL_Skeleton_910007_Battle = 910007
GOAL_Skeleton_910008_Battle = 910008
GOAL_Skeleton_910009_Battle = 910009
GOAL_Skeleton_910010_Battle = 910010
GOAL_Skeleton_910000_AfterAttackAct = 910080
GOAL_Skeleton_910001_AfterAttackAct = 910081
GOAL_Skeleton_910002_AfterAttackAct = 910082
GOAL_Skeleton_910003_AfterAttackAct = 910083
GOAL_Skeleton_910004_AfterAttackAct = 910084
GOAL_Skeleton_910005_AfterAttackAct = 910085
GOAL_Skeleton_910006_AfterAttackAct = 910086
GOAL_Skeleton_910007_AfterAttackAct = 910087
GOAL_Skeleton_910008_AfterAttackAct = 910088
GOAL_Skeleton_910009_AfterAttackAct = 910089
GOAL_Skeleton_910010_AfterAttackAct = 910090
GOAL_GHOST_920090_Battle = 920090
GOAL_PierreTest905555_Battle = 905555
GOAL_PierreTest905555_AfterAttackAct = 905556
GOAL_katotTest980000_Battle = 980000
GOAL_katotTest980000_AfterAttackAct = 980001
GOAL_sawatTest980100_Battle = 980100
GOAL_sawatTest980100_AfterAttackAct = 980101
GOAL_COMMON_Wait = 2000
GOAL_COMMON_Turn = 2001
GOAL_COMMON_TurnAround = 2002
GOAL_COMMON_WaitWithAnime = 2005
GOAL_COMMON_MoveToSomewhereSmoothFly = 2010
GOAL_COMMON_MoveToSomewhereSmoothFly_Circling = 2011
GOAL_COMMON_MoveToSomewhereSmooth = 2013
GOAL_COMMON_ApproachTarget_LifeSuccess = 2014
GOAL_COMMON_ApproachTarget = 2015
GOAL_COMMON_LeaveTarget = 2016
GOAL_COMMON_SidewayMove = 2017
GOAL_COMMON_SidewayMoveAngle = 2030
GOAL_COMMON_SidewayMoveAvoidChr = 2036
GOAL_COMMON_KeepDist = 2018
GOAL_COMMON_MoveToSomewhere = 2019
GOAL_COMMON_SpinStep = 2020
GOAL_COMMON_Fall = 2021
GOAL_COMMON_MoveToMovePointAir = 2022
GOAL_COMMON_MoveTargetRelationPos = 2023
GOAL_COMMON_MoveFollowPathSpecifyPos = 2024
GOAL_COMMON_MoveToSomewhere_RouteMove = 2025
GOAL_COMMON_MoveToSomewhere_SwitchRouteMove = 2026
GOAL_COMMON_MoveToSomewhere_SpecifyMove = 2027
GOAL_COMMON_MoveFreeSpace = 2028
GOAL_COMMON_MoveGetwellSpace = 2029
GOAL_COMMON_TeamCommand = 2031
GOAL_COMMON_TeamCommandManager = 2032
GOAL_COMMON_ActivateNoSubGoal = 2033
GOAL_COMMON_ExecAction = 2034
GOAL_COMMON_FollowPathExecAction = 2035
GOAL_COMMON_ToTargetWarp = 2037
GOAL_COMMON_ApproachTargetAllDirection = 2038
GOAL_COMMON_SideWay_On_FailedPath = 2039
GOAL_COMMON_ApproachTarget_ParallelMov = 2040
GOAL_COMMON_FlexibleSideWayMove = 2041
GOAL_COMMON_MoveToMultiPoint = 2042
GOAL_COMMON_MoveToPossibleDirection = 2043
GOAL_COMMON_SideWay_For_Fear_Of_Fire = 2044
GOAL_COMMON_ApproachTarget_OnUnfavorableAttack = 2045
GOAL_COMMON_ApproachForBuddy = 2046
GOAL_COMMON_SideWay_On_FailedPath_WhiteGhost = 2047
GOAL_COMMON_LiftOff = 2050
GOAL_COMMON_Landing = 2051
GOAL_COMMON_Landing_Move = 2052
GOAL_COMMON_Landing_Landing = 2053
GOAL_COMMON_ComeDown = 2054
GOAL_COMMON_KeepDistYAxis = 2057
GOAL_COMMON_ApproachSettingDirection = 2060
GOAL_COMMON_ApproachAround = 2061
GOAL_COMMON_LadderAct = 2055
GOAL_COMMON_DoorAct = 2056
GOAL_COMMON_LadderWait = 2058
GOAL_COMMON_AIJump = 2059
GOAL_COMMON_LadderMove = 2062
GOAL_COMMON_HoverAdjust = 2063
GOAL_COMMON_FadeWarpToInitPos = 2071
GOAL_COMMON_WalkAround_Anywhere = 2080
GOAL_COMMON_Attack = 2100
GOAL_COMMON_Guard = 2101
GOAL_COMMON_ComboAttack = 2102
GOAL_COMMON_GuardBreakAttack = 2103
GOAL_COMMON_NonspinningAttack = 2104
GOAL_COMMON_ContinueAttack = 2105
GOAL_COMMON_ApproachStep = 2107
GOAL_COMMON_UseItem = 2108
GOAL_COMMON_DashAttack = 2109
GOAL_COMMON_DashAttack_Attack = 2110
GOAL_COMMON_DashTarget = 2111
GOAL_COMMON_NPCStepAttack = 2112
GOAL_COMMON_Parry = 2113
GOAL_COMMON_SpecialTurn = 2114
GOAL_COMMON_ObjActTest = 2115
GOAL_COMMON_TeamCallHelp = 2116
GOAL_COMMON_TeamReplyHelp = 2117
GOAL_COMMON_NpcComboAttack_WithMove = 2118
GOAL_COMMON_NpcStanceAttack_WithMove = 2119
GOAL_COMMON_CommonAttack = 2200
GOAL_COMMON_ComboRepeat = 2210
GOAL_COMMON_ComboFinal = 2211
GOAL_COMMON_AttackTunableSpin = 2220
GOAL_COMMON_ComboAttackTunableSpin = 2221
GOAL_COMMON_ComboAttack_SuccessAngle180 = 2230
GOAL_COMMON_ComboRepeat_SuccessAngle180 = 2231
GOAL_COMMON_Pursuit = 2240
GOAL_COMMON_NonspinningComboAttack = 2250
GOAL_COMMON_NonspinningComboRepeat = 2251
GOAL_COMMON_NonspinningComboFinal = 2252
GOAL_COMMON_ComboTunable_SuccessAngle180 = 2253
GOAL_COMMON_GuardBreakTunable = 2254
GOAL_COMMON_EXEC_STATE = 2255
GOAL_COMMON_AttackNonCancel = 2260
GOAL_COMMON_CautionStateApproachTarget = 2500
GOAL_COMMON_CautionStateApproachTarget_WalkAround = 2502
GOAL_COMMON_CautionStateApproachTarget_WAEA = 2503
GOAL_COMMON_TargetStateBehavior = 2504
GOAL_COMMON_WeaponChange = 2600
GOAL_COMMON_StepSafety = 2602
GOAL_COMMON_Wait_On_FailedPath = 2700
GOAL_COMMON_Approach_On_FailedPath = 2701
GOAL_COMMON_WalkAround_On_FailedPath = 2702
GOAL_COMMON_BackToHome_On_FailedPath = 2703
GOAL_COMMON_Guard_On_FailedPath = 2704
GOAL_COMMON_MoveToWaitandSee = 2710
GOAL_COMMON_WaypointAct = 2800
GOAL_COMMON_WaypointAnimTrial = 2801
GOAL_COMMON_AfterAttackAct = 3000
GOAL_COMMON_ContinueKeepDist = 3100
GOAL_COMMON_GuardBreakCombo = 3200
GOAL_COMMON_Mount = 3300
GOAL_COMMON_Dismount = 3301
GOAL_COMMON_MountSub = 3302
GOAL_COMMON_JumpEndWait = 3400
GOAL_COMMON_SetTimerRealtime = 4000
GOAL_COMMON_SetNumberRealtime = 4010
GOAL_NPC_WhiteGhost_Battle = 5000
GOAL_COMMON_Fall_Asleep = 5001
GOAL_COMMON_LeaveTargetToPathEnd = 5002
GOAL_COMMON_LeaveTarget_Continuous = 5003
GOAL_COMMON_LeaveTarget_Escape = 5004
GOAL_COMMON_ErrorNotification = 6000

#------------------------------------------------------------------
# GOAL_RESULT
# 
#------------------------------------------------------------------
GOAL_RESULT_Failed = -1
GOAL_RESULT_Continue = 0
GOAL_RESULT_Success = 1

#------------------------------------------------------------------
# AI_DIR_TYPE
# 
#------------------------------------------------------------------
AI_DIR_TYPE_CENTER = 0
AI_DIR_TYPE_F = 1
AI_DIR_TYPE_B = 2
AI_DIR_TYPE_L = 3
AI_DIR_TYPE_R = 4
AI_DIR_TYPE_FL = 10
AI_DIR_TYPE_FR = 11
AI_DIR_TYPE_BL = 12
AI_DIR_TYPE_BR = 13
AI_DIR_TYPE_ToF = 5
AI_DIR_TYPE_ToB = 6
AI_DIR_TYPE_ToL = 7
AI_DIR_TYPE_ToR = 8
AI_DIR_TYPE_Top = 9
AI_DIR_TYPE_ToFL = 14
AI_DIR_TYPE_ToFR = 15
AI_DIR_TYPE_ToBL = 16
AI_DIR_TYPE_ToBR = 17

#------------------------------------------------------------------
# AI_SPA_DIR_TYPE
# 
#------------------------------------------------------------------
AI_SPA_DIR_TYPE_TargetF = 0
AI_SPA_DIR_TYPE_ToTarget = 1
AI_SPA_DIR_TYPE_Absolute = 2

#------------------------------------------------------------------
# DIST
# 
#------------------------------------------------------------------
DIST_Near = -1
DIST_Middle = -2
DIST_Far = -3
DIST_Out = -4
DIST_None = -5

#------------------------------------------------------------------
# TARGET
# 
#------------------------------------------------------------------
TARGET_NONE = -2
TARGET_SELF = -1
TARGET_ENE_0 = 0
TARGET_FRI_0 = 10
TARGET_EVENT = 20
TARGET_LOCALPLAYER = 21
TARGET_LowHp_Friend = 22
TARGET_INTERMEDIATE_POINT = 23
TARGET_TEAM_FORMATION = 24
TARGET_TEAM_LEADER = 25
TARGET_MEMORIED_RELATIVE_TARGET = 26
TARGET_ENEMY_AVATOR_HOME = 50
TARGET_PERSONAL_AVATOR_HOME = 51
TARGET_TYPE_BOIDS_COMMAND = 60
TARGET_RIDE_0 = 70
TARGET_SEARCH = 80
TARGET_SOUND = 81
TARGET_HOSTPLAYER = 82

#------------------------------------------------------------------
# POINT
# 
#------------------------------------------------------------------
POINT_INITIAL = 100
POINT_SNIPE = 101
POINT_EVENT = 102
POINT_MOVE_POINT = 103
POINT_NEAR_NAVIMESH = 104
POINT_FAR_NAVIGATE = 105
POINT_NEAR_NAVIGATE = 106
POINT_AI_FIXED_POS = 107
POINT_FAR_LANDING = 108
POINT_NEAR_LANDING = 109
POINT_2ndNEAR_LANDING = 110
POINT_INIT_POSE = 111
POINT_HitObstacle = 112
POINT_CurrRequestPosition = 114
POINT_NearMovePoint = 115
POINT_NEAR_OBJ_ACT_POINT = 116
POINT_2ndNEAR_OBJ_ACT_POINT = 117
POINT_LastSightPosition = 118
POINT_NearCorpsePosition = 119
POINT_AutoWalkAroundTest = 120
POINT_WalkAroundPosition_Home = 121
POINT_UnstableFloor_CausePos = 122
POINT_WalkAroundPosition_Free = 123
POINT_AIPredictionTargetPos = 124
POINT_HorseRouteTarget = 125
POINT_HorseRouteTarget_Test_StartDirPoint = 126
POINT_FlyRoute_CruiseBoundary = 129
POINT_AIJumpTargetPos_PathMove = 130
POINT_WaitAndSee = 131
POINT_TeamDefeat = 132
POINT_StragglerAfterDefeat = 133

#------------------------------------------------------------------
# EVENT_TARGET
# 
#------------------------------------------------------------------
EVENT_TARGET_0 = 1000
EVENT_TARGET_1 = 1001
EVENT_TARGET_2 = 1002
EVENT_TARGET_3 = 1003
EVENT_TARGET_4 = 1004
EVENT_TARGET_5 = 1005
EVENT_TARGET_6 = 1006
EVENT_TARGET_7 = 1007
EVENT_TARGET_8 = 1008
EVENT_TARGET_9 = 1009
EVENT_TARGET_10 = 1010

#------------------------------------------------------------------
# TARGET_TEAM_MEMBER
# 
#------------------------------------------------------------------
TARGET_TEAM_MEMBER_1 = 1101
TARGET_TEAM_MEMBER_2 = 1102
TARGET_TEAM_MEMBER_3 = 1103
TARGET_TEAM_MEMBER_4 = 1104
TARGET_TEAM_MEMBER_5 = 1105
TARGET_TEAM_MEMBER_6 = 1106
TARGET_TEAM_MEMBER_7 = 1107
TARGET_TEAM_MEMBER_8 = 1108
TARGET_TEAM_MEMBER_9 = 1109
TARGET_TEAM_MEMBER_10 = 1110
TARGET_TEAM_MEMBER_11 = 1111
TARGET_TEAM_MEMBER_12 = 1112
TARGET_TEAM_MEMBER_13 = 1113
TARGET_TEAM_MEMBER_14 = 1114
TARGET_TEAM_MEMBER_15 = 1115
TARGET_TEAM_MEMBER_16 = 1116
TARGET_TEAM_MEMBER_17 = 1117
TARGET_TEAM_MEMBER_18 = 1118
TARGET_TEAM_MEMBER_19 = 1119
TARGET_TEAM_MEMBER_20 = 1120
TARGET_TEAM_MEMBER_21 = 1121
TARGET_TEAM_MEMBER_22 = 1122
TARGET_TEAM_MEMBER_23 = 1123
TARGET_TEAM_MEMBER_24 = 1124
TARGET_TEAM_MEMBER_25 = 1125
TARGET_TEAM_MEMBER_26 = 1126
TARGET_TEAM_MEMBER_27 = 1127
TARGET_TEAM_MEMBER_28 = 1128
TARGET_TEAM_MEMBER_29 = 1129
TARGET_TEAM_MEMBER_30 = 1130
TARGET_TEAM_MEMBER_31 = 1131

#------------------------------------------------------------------
# INTERUPT
# 
#------------------------------------------------------------------
INTERUPT_First = 0
INTERUPT_FindEnemy = 0
INTERUPT_FindAttack = 1
INTERUPT_Damaged = 2
INTERUPT_Damaged_Stranger = 3
INTERUPT_FindMissile = 4
INTERUPT_SuccessGuard = 5
INTERUPT_MissSwing = 6
INTERUPT_GuardBegin = 7
INTERUPT_GuardFinish = 8
INTERUPT_GuardBreak = 9
INTERUPT_Shoot = 10
INTERUPT_ShootReady = 11
INTERUPT_UseItem = 12
INTERUPT_EnterBattleArea = 13
INTERUPT_LeaveBattleArea = 14
INTERUPT_CANNOT_MOVE = 15
INTERUPT_Inside_ObserveArea = 16
INTERUPT_ReboundByOpponentGuard = 17
INTERUPT_ForgetTarget = 18
INTERUPT_FriendRequestSupport = 19
INTERUPT_TargetIsGuard = 20
INTERUPT_HitEnemyWall = 21
INTERUPT_SuccessParry = 22
INTERUPT_CANNOT_MOVE_DisableInterupt = 23
INTERUPT_ParryTiming = 24
INTERUPT_RideNode_LadderBottom = 25
INTERUPT_FLAG_RideNode_Door = 26
INTERUPT_StraightByPath = 27
INTERUPT_ChangedAnimIdOffset = 28
INTERUPT_SuccessThrow = 29
INTERUPT_LookedTarget = 30
INTERUPT_LoseSightTarget = 31
INTERUPT_RideNode_InsideWall = 32
INTERUPT_MissSwingSelf = 33
INTERUPT_GuardBreakBlow = 34
INTERUPT_TargetOutOfRange = 35
INTERUPT_UnstableFloor = 36
INTERUPT_BreakFloor = 37
INTERUPT_BreakObserveObj = 38
INTERUPT_EventRequest = 39
INTERUPT_Outside_ObserveArea = 40
INTERUPT_TargetOutOfAngle = 41
INTERUPT_PlatoonAiOrder = 42
INTERUPT_ActivateSpecialEffect = 43
INTERUPT_DeActivateSpecialEffect = 44
INTERUPT_MovedEnd_OnFailedPath = 45
INTERUPT_ChangeSoundTarget = 46
INTERUPT_OnCreateDamage = 47
INTERUPT_InvadeTriggerRegion = 48
INTERUPT_LeaveTriggerRegion = 49
INTERUPT_AIGuardBroken = 50
INTERUPT_AIReboundByOpponentGuard = 51
INTERUPT_BackstabRisk = 52
INTERUPT_LadderWait = 53
INTERUPT_AIJump = 54
INTERUPT_FindUnfavorableFailedPoint = 55
INTERUPT_UnfavorableAttack = 56
INTERUPT_Last = 56

#------------------------------------------------------------------
# PLATOON_STATE
# 
#------------------------------------------------------------------
PLATOON_STATE_None = 0
PLATOON_STATE_Caution = 1
PLATOON_STATE_Find = 2
PLATOON_STATE_ReplyHelp = 3
PLATOON_STATE_Battle = 4

#------------------------------------------------------------------
# CARAVAN_ROLE
# 
#------------------------------------------------------------------
CARAVAN_ROLE_Attack = 0
CARAVAN_ROLE_Guard = 1
CARAVAN_ROLE_Master = 2

#------------------------------------------------------------------
# COORDINATE_TYPE
# 
#------------------------------------------------------------------
COORDINATE_TYPE_None = -1
COORDINATE_TYPE_Attack = 0
COORDINATE_TYPE_SideWalk_L = 1
COORDINATE_TYPE_SideWalk_R = 2
COORDINATE_TYPE_AttackOrder = 3
COORDINATE_TYPE_Support = 4
COORDINATE_TYPE_KIMERAbite = 100
COORDINATE_TYPE_UROKOIwaSupport = 110

#------------------------------------------------------------------
# ORDER_TYPE
# 
#------------------------------------------------------------------
ORDER_TYPE_Role = 0
ORDER_TYPE_CallHelp = 1

#------------------------------------------------------------------
# ROLE_TYPE
# 
#------------------------------------------------------------------
ROLE_TYPE_None = -1
ROLE_TYPE_Attack = 0
ROLE_TYPE_Torimaki = 1
ROLE_TYPE_Kankyaku = 2

#------------------------------------------------------------------
# NPC_ATK
# 
#------------------------------------------------------------------
NPC_ATK_R1 = 0
NPC_ATK_R1Hold = 1
NPC_ATK_R2 = 2
NPC_ATK_R2Hold = 3
NPC_ATK_L1 = 4
NPC_ATK_L1Hold = 6
NPC_ATK_L2 = 7
NPC_ATK_L2Hold = 8
NPC_ATK_L3 = 9
NPC_ATK_Kick = 10
NPC_ATK_JumpAttackOld = 11
NPC_ATK_ChangeStyleR = 12
NPC_ATK_ButtonSquare = 13
NPC_ATK_ButtonCircle = 14
NPC_ATK_ButtonXmark = 15
NPC_ATK_ArrowKeyLeft = 16
NPC_ATK_ArrowKeyRight = 17
NPC_ATK_Up = 18
NPC_ATK_UpLeft = 19
NPC_ATK_UpRight = 20
NPC_ATK_Left = 21
NPC_ATK_Right = 22
NPC_ATK_Down = 23
NPC_ATK_DownLeft = 24
NPC_ATK_DownRight = 25
NPC_ATK_Up_L1Hold = 26
NPC_ATK_UpLeft_L1Hold = 27
NPC_ATK_UpRight_L1Hold = 28
NPC_ATK_Left_L1Hold = 29
NPC_ATK_Right_L1Hold = 30
NPC_ATK_Down_L1Hold = 31
NPC_ATK_DownLeft_L1Hold = 32
NPC_ATK_DownRight_L1Hold = 33
NPC_ATK_UpHold_ButtonXmarkHold = 34
NPC_ATK_UpHold_ButtonXmarkHold_L2Hold = 35
NPC_ATK_Up_ButtonXmark = 36
NPC_ATK_UpLeft_ButtonXmark = 37
NPC_ATK_UpRight_ButtonXmark = 38
NPC_ATK_Left_ButtonXmark = 39
NPC_ATK_Right_ButtonXmark = 40
NPC_ATK_Down_ButtonXmark = 41
NPC_ATK_DownLeft_ButtonXmark = 42
NPC_ATK_DownRight_ButtonXmark = 43
NPC_ATK_L2Hold_R1 = 48
NPC_ATK_L2Hold_R2 = 49
NPC_ATK_Up_L2 = 50
NPC_ATK_UpLeft_L2 = 51
NPC_ATK_UpRight_L2 = 52
NPC_ATK_Left_L2 = 53
NPC_ATK_Right_L2 = 54
NPC_ATK_Down_L2 = 55
NPC_ATK_DownLeft_L2 = 56
NPC_ATK_DownRight_L2 = 57
NPC_ATK_UpHold_L2Hold = 58
NPC_ATK_UpLeftHold_L2Hold = 59
NPC_ATK_UpRightHold_L2Hold = 60
NPC_ATK_LeftHold_L2Hold = 61
NPC_ATK_RightHold_L2Hold = 62
NPC_ATK_DownHold_L2Hold = 63
NPC_ATK_DownLeftHold_L2Hold = 64
NPC_ATK_DownRightHold_L2Hold = 65
NPC_ATK_UpHold_L2Hold_R1 = 66
NPC_ATK_UpLeftHold_L2Hold_R1 = 67
NPC_ATK_UpRightHold_L2Hold_R1 = 68
NPC_ATK_LeftHold_L2Hold_R1 = 69
NPC_ATK_RightHold_L2Hold_R1 = 70
NPC_ATK_DownHold_L2Hold_R1 = 71
NPC_ATK_DownLeftHold_L2Hold_R1 = 72
NPC_ATK_DownRightHold_L2Hold_R1 = 73
NPC_ATK_UpHold_L2Hold_R2 = 74
NPC_ATK_UpLeftHold_L2Hold_R2 = 75
NPC_ATK_UpRightHold_L2Hold_R2 = 76
NPC_ATK_LeftHold_L2Hold_R2 = 77
NPC_ATK_RightHold_L2Hold_R2 = 78
NPC_ATK_DownHold_L2Hold_R2 = 79
NPC_ATK_DownLeftHold_L2Hold_R2 = 80
NPC_ATK_DownRightHold_L2Hold_R2 = 81
NPC_ATK_L1Hold_R1 = 82
NPC_ATK_L1Hold_R2 = 83
NPC_ATK_DashR1 = 84
NPC_ATK_DashR2 = 85
NPC_ATK_DashL1 = 86
NPC_ATK_LadderUp = 90
NPC_ATK_LadderDown = 91
NPC_ATK_ChangeStyleL = 92
NPC_ATK_RideMount = 93
NPC_ATK_RideDismount = 94
NPC_ATK_Squat = 96
NPC_ATK_DashHold = 98
NPC_ATK_BuddyReturn = 99
NPC_ATK_Jump = 100
NPC_ATK_Up_Jump = 101
NPC_ATK_UpLeft_Jump = 102
NPC_ATK_UpRight_Jump = 103
NPC_ATK_Left_Jump = 104
NPC_ATK_Right_Jump = 105
NPC_ATK_Down_Jump = 106
NPC_ATK_DownLeft_Jump = 107
NPC_ATK_DownRight_Jump = 108
NPC_ATK_Dash_Jump = 109
NPC_ATK_Up_R1 = 121
NPC_ATK_UpLeft_R1 = 122
NPC_ATK_UpRight_R1 = 123
NPC_ATK_Left_R1 = 124
NPC_ATK_Right_R1 = 125
NPC_ATK_Down_R1 = 126
NPC_ATK_DownLeft_R1 = 127
NPC_ATK_DownRight_R1 = 128
NPC_ATK_Up_L1 = 131
NPC_ATK_UpLeft_L1 = 132
NPC_ATK_UpRight_L1 = 133
NPC_ATK_Left_L1 = 134
NPC_ATK_Right_L1 = 135
NPC_ATK_Down_L1 = 136
NPC_ATK_DownLeft_L1 = 137
NPC_ATK_DownRight_L1 = 138
NPC_ATK_Up_R1Hold = 141
NPC_ATK_UpLeft_R1Hold = 142
NPC_ATK_UpRight_R1Hold = 143
NPC_ATK_Left_R1Hold = 144
NPC_ATK_Right_R1Hold = 145
NPC_ATK_Down_R1Hold = 146
NPC_ATK_DownLeft_R1Hold = 147
NPC_ATK_DownRight_R1Hold = 148
NPC_ATK_Up_L1Hold = 151
NPC_ATK_UpLeft_L1Hold = 152
NPC_ATK_UpRight_L1Hold = 153
NPC_ATK_Left_L1Hold = 154
NPC_ATK_Right_L1Hold = 155
NPC_ATK_Down_L1Hold = 156
NPC_ATK_DownLeft_L1Hold = 157
NPC_ATK_DownRight_L1Hold = 158
NPC_ATK_Gesture00 = 1000
NPC_ATK_Gesture01 = 1001
NPC_ATK_Gesture02 = 1002
NPC_ATK_Gesture03 = 1003
NPC_ATK_Gesture04 = 1004
NPC_ATK_Gesture05 = 1005
NPC_ATK_Gesture06 = 1006
NPC_ATK_Gesture07 = 1007
NPC_ATK_Gesture08 = 1008
NPC_ATK_Gesture09 = 1009
NPC_ATK_Gesture10 = 1010
NPC_ATK_Gesture11 = 1011
NPC_ATK_Gesture12 = 1012
NPC_ATK_Gesture13 = 1013
NPC_ATK_Gesture14 = 1014
NPC_ATK_Gesture15 = 1015
NPC_ATK_Gesture16 = 1016
NPC_ATK_Gesture17 = 1017
NPC_ATK_Gesture18 = 1018
NPC_ATK_Gesture19 = 1019
NPC_ATK_Gesture20 = 1020
NPC_ATK_Gesture21 = 1021
NPC_ATK_Gesture22 = 1022
NPC_ATK_Gesture23 = 1023
NPC_ATK_Gesture24 = 1024
NPC_ATK_Gesture25 = 1025
NPC_ATK_Gesture26 = 1026
NPC_ATK_Gesture27 = 1027
NPC_ATK_Gesture28 = 1028
NPC_ATK_Gesture29 = 1029
NPC_ATK_Gesture30 = 1030
NPC_ATK_Gesture31 = 1031
NPC_ATK_Gesture32 = 1032
NPC_ATK_Gesture33 = 1033
NPC_ATK_Gesture34 = 1034
NPC_ATK_Gesture35 = 1035
NPC_ATK_Gesture36 = 1036
NPC_ATK_Gesture37 = 1037
NPC_ATK_Gesture38 = 1038
NPC_ATK_Gesture39 = 1039
NPC_ATK_Gesture40 = 1040
NPC_ATK_NONE = 9999
NPC_ATK_NormalR = NPC_ATK_R1
NPC_ATK_LargeR = NPC_ATK_R2
NPC_ATK_PushR = NPC_ATK_Up_R1
NPC_ATK_NormalL = NPC_ATK_L1
NPC_ATK_GuardL = NPC_ATK_L1Hold
NPC_ATK_Parry = NPC_ATK_L2
NPC_ATK_Magic = NPC_ATK_R1
NPC_ATK_MagicL = NPC_ATK_L1
NPC_ATK_Item = NPC_ATK_ButtonSquare
NPC_ATK_StepF = NPC_ATK_Up_ButtonXmark
NPC_ATK_StepB = NPC_ATK_Down_ButtonXmark
NPC_ATK_StepL = NPC_ATK_Left_ButtonXmark
NPC_ATK_StepR = NPC_ATK_Right_ButtonXmark
NPC_ATK_ChangeWep_R1 = NPC_ATK_ArrowKeyRight
NPC_ATK_ChangeWep_R2 = NPC_ATK_ArrowKeyRight
NPC_ATK_ChangeWep_L1 = NPC_ATK_ArrowKeyLeft
NPC_ATK_ChangeWep_L2 = NPC_ATK_ArrowKeyLeft
NPC_ATK_BackstepF = NPC_ATK_Up_L2
NPC_ATK_BackstepB = NPC_ATK_Down_L2
NPC_ATK_BackstepL = NPC_ATK_Left_L2
NPC_ATK_BackstepR = NPC_ATK_Right_L2
NPC_ATK_MagicR = NPC_ATK_R1
NPC_ATK_Ladder_10 = NPC_ATK_LadderUp
NPC_ATK_Ladder_11 = NPC_ATK_LadderDown

#------------------------------------------------------------------
# AI_EXCEL_THINK_PARAM_TYPE
# 
#------------------------------------------------------------------
AI_EXCEL_THINK_PARAM_TYPE__NONE = 0
AI_EXCEL_THINK_PARAM_TYPE__maxBackhomeDist = 1
AI_EXCEL_THINK_PARAM_TYPE__backhomeDist = 2
AI_EXCEL_THINK_PARAM_TYPE__backhomeBattleDist = 3
AI_EXCEL_THINK_PARAM_TYPE__nonBattleActLife = 4
AI_EXCEL_THINK_PARAM_TYPE__BattleStartDist = 5
AI_EXCEL_THINK_PARAM_TYPE__bMoveOnHearSound = 6
AI_EXCEL_THINK_PARAM_TYPE__CannotMoveAction = 7
AI_EXCEL_THINK_PARAM_TYPE__battleGoalID = 8
AI_EXCEL_THINK_PARAM_TYPE__BackHome_LookTargetTime = 9
AI_EXCEL_THINK_PARAM_TYPE__BackHome_LookTargetDist = 10
AI_EXCEL_THINK_PARAM_TYPE__BackHomeLife_OnHitEnemyWall = 11
AI_EXCEL_THINK_PARAM_TYPE__callHelp_IsCall = 12
AI_EXCEL_THINK_PARAM_TYPE__callHelp_IsReply = 13
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MyPeerId = 14
AI_EXCEL_THINK_PARAM_TYPE__callHelp_CallPeerId = 15
AI_EXCEL_THINK_PARAM_TYPE__callHelp_DelayTime = 16
AI_EXCEL_THINK_PARAM_TYPE__callHelp_CallActionId = 17
AI_EXCEL_THINK_PARAM_TYPE__callHelp_ReplyBehaviorType = 18
AI_EXCEL_THINK_PARAM_TYPE__callHelp_ForgetTimeByArrival = 19
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MinWaitTime = 20
AI_EXCEL_THINK_PARAM_TYPE__callHelp_MaxWaitTime = 21
AI_EXCEL_THINK_PARAM_TYPE__callHelp_ReplyActionId = 22
AI_EXCEL_THINK_PARAM_TYPE__thinkAttr_doAdmirer = 23
AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToDisappear = 24
AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToCaution = 25
AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToCautionImportant = 26
AI_EXCEL_THINK_PARAM_TYPE__changeStateAction_ToNormal = 27
AI_EXCEL_THINK_PARAM_TYPE__caravanRole = 28
AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToSearchLv1 = 29
AI_EXCEL_THINK_PARAM_TYPE__goalAction_ToSearchLv2 = 30
AI_EXCEL_THINK_PARAM_TYPE__rangedAttackId = 31
AI_EXCEL_THINK_PARAM_TYPE__IsGuard_Act = 32
AI_EXCEL_THINK_PARAM_TYPE__spEffectId_RangedAttack = 33
AI_EXCEL_THINK_PARAM_TYPE__shiftAnimeId_RangedAttack = 34
AI_EXCEL_THINK_PARAM_TYPE__enableWeaponOnOff = 35
AI_EXCEL_THINK_PARAM_TYPE__weaponOffSpecialEffectId = 36
AI_EXCEL_THINK_PARAM_TYPE__weaponOnSpecialEffectId = 37
AI_EXCEL_THINK_PARAM_TYPE__weaponOffAnimId = 38
AI_EXCEL_THINK_PARAM_TYPE__weaponOnAnimId = 39
AI_EXCEL_THINK_PARAM_TYPE__surpriseAnimId = 40
AI_EXCEL_THINK_PARAM_TYPE__backToHomeStuckAct = 41

#------------------------------------------------------------------
# POINT_MOVE_TYPE
# 
#------------------------------------------------------------------
POINT_MOVE_TYPE_Patrol = 0
POINT_MOVE_TYPE_RoundTrip = 1
POINT_MOVE_TYPE_Randum = 2
POINT_MOVE_TYPE_Gargoyle_Air_Patrol = 3
POINT_MOVE_TYPE_Gargoyle_Landing = 4
POINT_MOVE_TYPE_OneWayPatrol = 5
POINT_MOVE_TYPE_WalkAround = 6
POINT_MOVE_TYPE_GRFlyEnemy = 7

#------------------------------------------------------------------
# ARM
# 
#------------------------------------------------------------------
ARM_L = 0
ARM_R = 1

#------------------------------------------------------------------
# WEP
# 
#------------------------------------------------------------------
WEP_Primary = 0
WEP_Secondary = 1
WEP_Tertiary = 2

#------------------------------------------------------------------
# ARROW_OR_BOLT
# 
#------------------------------------------------------------------
ARROW_OR_BOLT_Arrow = 0
ARROW_OR_BOLT_Bolt = 1

#------------------------------------------------------------------
# AI_TARGET_WEIGHT_TYPE
# 
#------------------------------------------------------------------
AI_TARGET_WEIGHT_TYPE_SuperLight = 0
AI_TARGET_WEIGHT_TYPE_Light = 1
AI_TARGET_WEIGHT_TYPE_Normal = 2
AI_TARGET_WEIGHT_TYPE_Heavy = 3
AI_TARGET_WEIGHT_TYPE_WeightOver = 4

#------------------------------------------------------------------
# ITEM_SLOTTYPE
# 
#------------------------------------------------------------------
ITEM_SLOTTYPE_SHORTCUT = 0
ITEM_SLOTTYPE_TOOLBOX = 1

#------------------------------------------------------------------
# PARTS_DMG
# 
#------------------------------------------------------------------
PARTS_DMG_NONE = 0
PARTS_DMG_LV1 = 1
PARTS_DMG_LV2 = 2
PARTS_DMG_LV3 = 3
PARTS_DMG_FINAL = 20

#------------------------------------------------------------------
# AI_FLY_ROUTE_STATE
# 
#------------------------------------------------------------------
AI_FLY_ROUTE_STATE_NOT_USE_FLY_ROUTE = -1
AI_FLY_ROUTE_STATE_NOMAL_CRUISE = 0
AI_FLY_ROUTE_STATE_NOMAL_CRUISE_LAND_REQUESTED = 1
AI_FLY_ROUTE_STATE_NOMAL_CRUISE_TO_DESCENT = 10
AI_FLY_ROUTE_STATE_DESCENR = 11
AI_FLY_ROUTE_STATE_ON_GROUND = 20
AI_FLY_ROUTE_STATE_ON_GROUND_TAKEOFF_REQUESTED = 21
AI_FLY_ROUTE_STATE_CLIMB = 30
AI_FLY_ROUTE_STATE_CLIMB_TO_NOMAL_CRUISE = 31

#------------------------------------------------------------------
# SP_EFFECT_TYPE
# 
#------------------------------------------------------------------
SP_EFFECT_TYPE_NONE = 0
SP_EFFECT_TYPE_FIRE = 1
SP_EFFECT_TYPE_POIZON = 2
SP_EFFECT_TYPE_LEECH = 3
SP_EFFECT_TYPE_SPOIL = 4
SP_EFFECT_TYPE_ILLNESS = 5
SP_EFFECT_TYPE_BLOOD = 6
SP_EFFECT_TYPE_CAMOUFLAGE = 7
SP_EFFECT_TYPE_HIDDEN = 8
SP_EFFECT_TYPE_MASOCHIST = 9
SP_EFFECT_TYPE_RECOVER_POZON = 10
SP_EFFECT_TYPE_RECOVER_ILLNESS = 11
SP_EFFECT_TYPE_RECOVER_BLOOD = 12
SP_EFFECT_TYPE_RECOVER_ALL = 13
SP_EFFECT_TYPE_SOUL_STEAL = 14
SP_EFFECT_TYPE_ZOOM = 15
SP_EFFECT_TYPE_WARP = 16
SP_EFFECT_TYPE_DEMONS_SOUL = 17
SP_EFFECT_TYPE_BLACK_DISPERSE = 18
SP_EFFECT_TYPE_TOUGH_GHOST = 19
SP_EFFECT_TYPE_WHITE_REQUEST = 20
SP_EFFECT_TYPE_BLACK_REQUEST = 21
SP_EFFECT_TYPE_CHANGE_BLACK = 22
SP_EFFECT_TYPE_REVIVE = 23
SP_EFFECT_TYPE_FORBID_USEMAGIC = 24
SP_EFFECT_TYPE_MIRACLE_DIRAY = 25
SP_EFFECT_TYPE_WHETSTONE = 26
SP_EFFECT_TYPE_SUSPENDED_REVIVE = 27
SP_EFFECT_TYPE_ENCHANT_WEAPON = 28
SP_EFFECT_TYPE_ENCHANT_ARMOR = 29
SP_EFFECT_TYPE_WIRE_WRAPED = 30
SP_EFFECT_TYPE_GHOST_PARAM_CHANGE = 31
SP_EFFECT_TYPE_PARALYSIS = 32
SP_EFFECT_TYPE_FLY_CROWD = 33
SP_EFFECT_TYPE_FIREMAN_STAGE_1 = 34
SP_EFFECT_TYPE_FIREMAN_STAGE_2 = 35
SP_EFFECT_TYPE_FIREMAN_STAGE_3 = 36
SP_EFFECT_TYPE_FIREMAN_STAGE_4 = 37
SP_EFFECT_TYPE_HALLUCINATION = 38
SP_EFFECT_TYPE_SOULCOIN = 39
SP_EFFECT_TYPE_TOUGH_SHIELD = 40
SP_EFFECT_TYPE_ANTIFIRE_SHIELD = 41
SP_EFFECT_TYPE_HP_RECOVERY = 42
SP_EFFECT_TYPE_FORCE_GHOST_STAGE1 = 43
SP_EFFECT_TYPE_FORCE_GHOST_STAGE2 = 44
SP_EFFECT_TYPE_FORCE_GHOST_STAGE3 = 45
SP_EFFECT_TYPE_PHEROMONE = 46
SP_EFFECT_TYPE_CAT_LANDING = 47
SP_EFFECT_TYPE_PINCH_ATTACKPOWER_UP = 48
SP_EFFECT_TYPE_PINCH_DEFENSIBILITY_UP = 49
SP_EFFECT_TYPE_REGENERATE = 50
SP_EFFECT_TYPE_TORCH = 51
SP_EFFECT_TYPE_WEAK_REGENERATE = 52
SP_EFFECT_TYPE_WEAK_CAMOUFLAGE = 53
SP_EFFECT_TYPE_WEAK_HIDDEN = 54
SP_EFFECT_TYPE_HINT_BLOOD_SIGN = 55
SP_EFFECT_TYPE_LEECH_FOOT = 56
SP_EFFECT_TYPE_YELLOW_CLOAK = 57
SP_EFFECT_TYPE_POINT_LIGHT = 58
SP_EFFECT_TYPE_BLOOD_SIGN_ESTIMATION = 59
SP_EFFECT_TYPE_ENCHANT_WEAPON_REGULAR = 60
SP_EFFECT_TYPE_ENCHANT_WEAPON_LARGE = 61
SP_EFFECT_TYPE_ENCHANT_WEAPON_FIRE = 62
SP_EFFECT_TYPE_ENCHANT_WEAPON_FIRE_LARGE = 63
SP_EFFECT_TYPE_ENCHANT_WEAPON_MAGIC = 64
SP_EFFECT_TYPE_CHIMERA_POWER_UP = 65
SP_EFFECT_TYPE_ITEM_DROP_RATE = 66
SP_EFFECT_TYPE_TARGET_DOWN = 259
SP_EFFECT_TYPE_BEAST_REPELLENT = 390
SP_EFFECT_TYPE_ENABLE_BEAST_REPELLENT = 391
SP_EFFECT_TYPE_SLEEP = 436

#------------------------------------------------------------------
# OBJ_ACT_TYPE
# 
#------------------------------------------------------------------
OBJ_ACT_TYPE_LEVER = 0
OBJ_ACT_TYPE_DOOR = 1

#------------------------------------------------------------------
# TEAM_TYPE
# 
#------------------------------------------------------------------
TEAM_TYPE_None = 0
TEAM_TYPE_Live = 1
TEAM_TYPE_WhiteGhost = 2
TEAM_TYPE_BlackGhost = 3
TEAM_TYPE_GlayGhost = 4
TEAM_TYPE_WanderGhost = 5
TEAM_TYPE_Enemy = 6
TEAM_TYPE_Boss = 7
TEAM_TYPE_Friend = 8
TEAM_TYPE_AngryFriend = 9
TEAM_TYPE_Decoy = 10
TEAM_TYPE_DecoyLike = 11
TEAM_TYPE_BattleFriend = 12
TEAM_TYPE_Intruder = 13
TEAM_TYPE_Neutral = 14
TEAM_TYPE_Charm = 15

#------------------------------------------------------------------
# GUARD_GOAL_DESIRE_RET
# 
#------------------------------------------------------------------
GUARD_GOAL_DESIRE_RET_Success = 1
GUARD_GOAL_DESIRE_RET_Continue = 2
GUARD_GOAL_DESIRE_RET_Failed = 3

#------------------------------------------------------------------
# WEP_CATE
# 
#------------------------------------------------------------------
WEP_CATE_None = 0
WEP_CATE_Shield = 1
WEP_CATE_Bow = 2
WEP_CATE_Crossbow = 3
WEP_CATE_Wand = 4

#------------------------------------------------------------------
# AI_LIST_ROW_TYPE
# 
#------------------------------------------------------------------
AI_LIST_ROW_TYPE__NEAR_TARGET = 0

#------------------------------------------------------------------
# AI_AREAOBSERVE_INTERRUPT
# 
#------------------------------------------------------------------
AI_AREAOBSERVE_INTERRUPT__NOCHANGE = 0
AI_AREAOBSERVE_INTERRUPT__INSIDE = 1
AI_AREAOBSERVE_INTERRUPT__OUTSIDE = 2

#------------------------------------------------------------------
# AI_GOAL_FAILED_END_OPT
# 
#------------------------------------------------------------------
AI_GOAL_FAILED_END_OPT__REPLANING = 0
AI_GOAL_FAILED_END_OPT__PARENT_NEXT_SUB_GOAL = 1

#------------------------------------------------------------------
# TARGET_ANGLE
# 
#------------------------------------------------------------------
TARGET_ANGLE_FRONT = 0
TARGET_ANGLE_RIGHT = 1
TARGET_ANGLE_LEFT = 2
TARGET_ANGLE_BACK = 3

#------------------------------------------------------------------
# WEAPON_CHANGE
# 
#------------------------------------------------------------------
WEAPON_CHANGE_1 = 0
WEAPON_CHANGE_2 = 1
WEAPON_CHANGE_3 = 2
WEAPON_CHANGE_4 = 3

#------------------------------------------------------------------
# GET_MESH_HEIGHT
# 
#------------------------------------------------------------------
GET_MESH_HEIGHT_ERROR = 99999

#------------------------------------------------------------------
# AI_ATTACK_PARAM_TYPE
# 
#------------------------------------------------------------------
AI_ATTACK_PARAM_TYPE__SUCCESS_DISTANCE = 0
AI_ATTACK_PARAM_TYPE__TURN_TIME_BEFORE_ATTACK = 1
AI_ATTACK_PARAM_TYPE__FRONT_ANGLE_RANGE = 2
AI_ATTACK_PARAM_TYPE__UP_ANGLE_THRESHOLD = 3
AI_ATTACK_PARAM_TYPE__DOWN_ANGLE_THRESHOLD = 4
AI_ATTACK_PARAM_TYPE__MIN_OPTIMAL_DISTANCE = 5
AI_ATTACK_PARAM_TYPE__MAX_OPTIMAL_DISTANCE = 6
AI_ATTACK_PARAM_TYPE__BASE_DIR_FOR_OPTIMAL_ANGLE_1 = 7
AI_ATTACK_PARAM_TYPE__OPTIMAL_ATTACK_ANGLE_RANGE_1 = 8
AI_ATTACK_PARAM_TYPE__BASE_DIR_FOR_OPTIMAL_ANGLE_2 = 9
AI_ATTACK_PARAM_TYPE__OPTIMAL_ATTACK_ANGLE_RANGE_2 = 10
AI_ATTACK_PARAM_TYPE__INTERVAL_EXEC = 11
AI_ATTACK_PARAM_TYPE__SELECTION_TENDENCY = 12
AI_ATTACK_PARAM_TYPE__IS_FIRST_ATTACK = 13
AI_ATTACK_PARAM_TYPE__SHORT_RANGE_TENDENCY = 14
AI_ATTACK_PARAM_TYPE__MIDDLE_RANGE_TENDENCY = 15
AI_ATTACK_PARAM_TYPE__FAR_RANGE_TENDENCY = 16
AI_ATTACK_PARAM_TYPE__OUT_RANGE_TENDENCY = 17
AI_ATTACK_PARAM_TYPE__DOES_SELECT_ON_OUT_RANGE = 18
AI_ATTACK_PARAM_TYPE__MIN_GOAL_LIFE = 19
AI_ATTACK_PARAM_TYPE__MAX_GOAL_LIFE = 20
AI_ATTACK_PARAM_TYPE__DOES_SELECT_ON_INNER_RANGE = 21
AI_ATTACK_PARAM_TYPE__IS_SELECTABLE_ON_BATTLE_START = 22
AI_ATTACK_PARAM_TYPE__DOES_SELECT_ON_TARGET_DOWN = 23
AI_ATTACK_PARAM_TYPE__MIN_ARRIVE_DISTANCE = 24
AI_ATTACK_PARAM_TYPE__MAX_ARRIVE_DISTANCE = 25
AI_ATTACK_PARAM_TYPE__COMBO_EXEC_DISTANCE = 26
AI_ATTACK_PARAM_TYPE__COMBO_EXEC_RANGE = 27

#------------------------------------------------------------------
# AI_SOUND_RANK
# 
#------------------------------------------------------------------
AI_SOUND_RANK__NORMAL = 0
AI_SOUND_RANK__IMPORTANT = 1
AI_SOUND_RANK__HALLUCINATION = 2
AI_SOUND_RANK__SOUL_COIN = 3
AI_SOUND_RANK__SOUL_COIN_UNDEAD = 4
AI_SOUND_RANK__SOUL_COIN_BEAST = 5
AI_SOUND_RANK__SOUL_COIN_WEAK = 6
AI_SOUND_RANK__BEHAVIOR = 7

#------------------------------------------------------------------
# AI_ATK_DIR
# 
#------------------------------------------------------------------
AI_ATK_DIR_FRONT = 0
AI_ATK_DIR_UP = 1
AI_ATK_DIR_DOWN = 2
AI_ATK_DIR_LEFT = 3
AI_ATK_DIR_RIGHT = 4

#------------------------------------------------------------------
# AI_CALC_DIST_TYPE
# 
#------------------------------------------------------------------
AI_CALC_DIST_TYPE__XYZ = 0
AI_CALC_DIST_TYPE__XZ = 1

#------------------------------------------------------------------
# AI_TIMING_SET
# 
#------------------------------------------------------------------
AI_TIMING_SET__ACTIVATE = 0
AI_TIMING_SET__UPDATE_SUCCESS = 1

#------------------------------------------------------------------
# AI_TARGET_STATE
# 
#------------------------------------------------------------------
AI_TARGET_STATE__NONE = 0
AI_TARGET_STATE__MEMORY = 1
AI_TARGET_STATE__AWARE = 2
AI_TARGET_STATE__SEARCH = 3
AI_TARGET_STATE__SEARCH2 = 4
AI_TARGET_STATE__CAUTION = 5
AI_TARGET_STATE__BATTLE = 6

#------------------------------------------------------------------
# AI_TARGET_TYPE
# 
#------------------------------------------------------------------
AI_TARGET_TYPE__NONE = 0
AI_TARGET_TYPE__SOUL_COIN = 1
AI_TARGET_TYPE__HALLUCINATION = 2
AI_TARGET_TYPE__NORMAL_ENEMY = 3
AI_TARGET_TYPE__SOUND = 4
AI_TARGET_TYPE__MEMORY_ENEMY = 5

#------------------------------------------------------------------
# AI_FAILED_PATH_NONBTL_ACT_TYPE
# 
#------------------------------------------------------------------
AI_FAILED_PATH_NONBTL_ACT_TYPE__STAY = 0
AI_FAILED_PATH_NONBTL_ACT_TYPE__WALK_AROUND = 1

#------------------------------------------------------------------
# PLAN_TIME_TYPE
# 
#------------------------------------------------------------------
PLAN_TIME_TYPE_MORNING = 0
PLAN_TIME_TYPE_DAYTIME = 1
PLAN_TIME_TYPE_EVENING = 2
PLAN_TIME_TYPE_NIGHT = 3
PLAN_TIME_TYPE_MIDNIGHT = 4

#------------------------------------------------------------------
# PLAN_SP_EFFECT
# Refers to SpEffectParam.
#------------------------------------------------------------------
PLAN_SP_EFFECT_FALL_FROM_HORSE_START = 79
PLAN_SP_EFFECT_FALL_FROM_HORSE = 83
PLAN_SP_EFFECT_BUDDY_DECLARE = 297000
PLAN_SP_EFFECT_BUDDY_ORDER_GO = 210
PLAN_SP_EFFECT_BUDDY_ORDER_COME = 211
PLAN_SP_EFFECT_BUDDY_ORDER_UNSUMMON = 212
PLAN_SP_EFFECT_BUDDY_ORDER_TRIGGER = 220
PLAN_SP_EFFECT_BUDDY_AGGRESSIVE = 3381
PLAN_SP_EFFECT_BUDDY_AGGRESSIVE_DEMIHUMAN = 10535
PLAN_SP_EFFECT_BUDDY_WALK_FOLLOW = 297100
PLAN_SP_EFFECT_BUDDY_REAR_FOLLOW = 297101
PLAN_SP_EFFECT_BUDDY_FLY_FOLLOW = 297102
PLAN_SP_EFFECT_BUDDY_NO_FOLLOW = 297103
PLAN_SP_EFFECT_BUDDY_INTERCEPT_LONGRANGE = 297200
PLAN_SP_EFFECT_NATURAL_SLEEP = 5070
PLAN_SP_EFFECT_NATURAL_SLEEP_MORNING = 5071
PLAN_SP_EFFECT_NATURAL_SLEEP_DAYTIME = 5072
PLAN_SP_EFFECT_NATURAL_SLEEP_GUARD = 5079
PLAN_SP_EFFECT_INITIAL_STANDBY = 5081
PLAN_SP_EFFECT_RETURN_INITIAL_STANDBY = 5085
PLAN_SP_EFFECT_RETURN_INITIAL_STANDBY_WITHANIM = 5090
PLAN_SP_EFFECT_ANIME_SLEEPING = 5110
PLAN_SP_EFFECT_ANIME_COLLECTSLEEPING = 5111
PLAN_SP_EFFECT_PATROL_ANIME = 5020
PLAN_SP_EFFECT_TRUNK_COLLAPSE = 6992
PLAN_SP_EFFECT_DETECT_ANIM_COOLTIME = 5190
PLAN_SP_EFFECT_FINDSHOOT_STEP_ON_FAILED_PATHGOAL = 5195
PLAN_SP_EFFECT_HORSE_RIDE = 5010
PLAN_SP_EFFECT_FACILITY_RIDE = 5012
PLAN_SP_EFFECT_BARISTA_RIDE = 5230
PLAN_SP_EFFECT_L_BARISTA_RIDE = 5231
PLAN_SP_EFFECT_FLAMETHROWER_RIDE = 5232
PLAN_SP_EFFECT_STRAGGLER_DEACT = 8970
PLAN_SP_EFFECT_STRAGGLER_ACT = 8971
PLAN_SP_EFFECT_STRAGGLER_ACT_HOSTILE = 8972
PLAN_SP_EFFECT_BEAST_REPELLENT_UNDAMAGED = 5130
PLAN_SP_EFFECT_SPIRIT_CANDLE = 4460

#------------------------------------------------------------------
# PLAN_ANIMEID
# 
#------------------------------------------------------------------
PLAN_ANIMEID_RETURN_INITIAL_STANBY = 1750
PLAN_ANIMEID_SLEEP_START = 12001
PLAN_ANIMEID_SLEEP_END = 12002

#------------------------------------------------------------------
# PLAN_PLATOON_COMMAND
# 
#------------------------------------------------------------------
PLAN_PLATOON_COMMAND__INIT = 0
PLAN_PLATOON_COMMAND__MOVE = 5
PLAN_PLATOON_COMMAND__SCOUT_MOVE = 6
PLAN_PLATOON_COMMAND__ATK = 10
PLAN_PLATOON_COMMAND__DEF = 11
PLAN_PLATOON_COMMAND__STOP = 12
PLAN_PLATOON_COMMAND__CONFLUENCE = 13
PLAN_PLATOON_COMMAND__RUN = 14
PLAN_PLATOON_COMMAND__WAIT = 15
PLAN_PLATOON_COMMAND__PATROLEND = 16
PLAN_PLATOON_COMMAND__PATROLEND_WITHWALKAROUND = 17
PLAN_PLATOON_COMMAND__STOPEND = 18
PLAN_PLATOON_COMMAND__STOPEND_WITHWALKAROUND = 19
PLAN_PLATOON_COMMAND__PATROL_BEHAVIOR = 20
PLAN_PLATOON_COMMAND__PATROL_BEHAVIOR_RESET = 21
PLAN_PLATOON_COMMAND__BUDDY_RETURN = 100
PLAN_PLATOON_COMMAND__BUDDY_BATTLE = 101

#------------------------------------------------------------------
# PLAN_SIDEWAYTYPE
# 
#------------------------------------------------------------------
PLAN_SIDEWAYTYPE__NONE = -1
PLAN_SIDEWAYTYPE__DEFAULT = 0
PLAN_SIDEWAYTYPE__GUARD = 1
PLAN_SIDEWAYTYPE__PARRY = 2

#------------------------------------------------------------------
# PLAN_BUDDYFOLLOWTYPE
# 
#------------------------------------------------------------------
PLAN_BUDDYFOLLOWTYPE_FOLLOW = 0
PLAN_BUDDYFOLLOWTYPE_NOFOLLOW_WALKAROUND = 1
PLAN_BUDDYFOLLOWTYPE_NOFOLLOW_WAIT = 2

#------------------------------------------------------------------
# PLAN_WEAPON_CATEGORY
# 
#------------------------------------------------------------------
PLAN_WEAPON_CATEGORY_SHORT_SWORD = 20
PLAN_WEAPON_CATEGORY_TORCH = 21
PLAN_WEAPON_CATEGORY_CLAW = 22
PLAN_WEAPON_CATEGORY_STRAIGHT_SWORD = 23
PLAN_WEAPON_CATEGORY_TWINBLADE = 24
PLAN_WEAPON_CATEGORY_LARGE_SWORD = 25
PLAN_WEAPON_CATEGORY_EXTRALARGE_SWORD = 26
PLAN_WEAPON_CATEGORY_RAPIER = 27
PLAN_WEAPON_CATEGORY_CURVEDSWORD = 28
PLAN_WEAPON_CATEGORY_KATANA = 29
PLAN_WEAPON_CATEGORY_AX = 30
PLAN_WEAPON_CATEGORY_EXTRALARGE_AXHAMMER = 31
PLAN_WEAPON_CATEGORY_LARGE_AX = 32
PLAN_WEAPON_CATEGORY_HAMMER = 33
PLAN_WEAPON_CATEGORY_FLAIL = 34
PLAN_WEAPON_CATEGORY_LARGE_HAMMER = 35
PLAN_WEAPON_CATEGORY_SPEAR = 36
PLAN_WEAPON_CATEGORY_LARGE_SPEAR = 37
PLAN_WEAPON_CATEGORY_HALBERD = 38
PLAN_WEAPON_CATEGORY_LARGE_RAPIER = 39
PLAN_WEAPON_CATEGORY_LARGE_CURVEDSWORD = 40
PLAN_WEAPON_CATEGORY_STAFF = 41
PLAN_WEAPON_CATEGORY_FIST = 42
PLAN_WEAPON_CATEGORY_WHIP = 43
PLAN_WEAPON_CATEGORY_ARROW = 44
PLAN_WEAPON_CATEGORY_LARGE_ARROW = 45
PLAN_WEAPON_CATEGORY_CROSSBOW = 46
PLAN_WEAPON_CATEGORY_LARGE_SHIELD = 47
PLAN_WEAPON_CATEGORY_SMALL_SHIELD = 48
PLAN_WEAPON_CATEGORY_MIDDLE_SHIELD = 49
PLAN_WEAPON_CATEGORY_LARGE_SCYTHE = 50
PLAN_WEAPON_CATEGORY_SMALL_ARROW = 51
PLAN_WEAPON_CATEGORY_BALLISTA = 52

#------------------------------------------------------------------
# PLAN_IDX_AINOTE
# 
#------------------------------------------------------------------
PLAN_IDX_AINOTE_STYLE = 0
PLAN_IDX_AINOTE_STATETYPE = 1

#------------------------------------------------------------------
# PLAN_STYLE
# 
#------------------------------------------------------------------
PLAN_STYLE_DEFAULT = 0
PLAN_STYLE_GUARD = 1
PLAN_STYLE_PARRY = 2

#------------------------------------------------------------------
# PLAN_STATETYP
# 
#------------------------------------------------------------------
PLAN_STATETYPE_CHARGEMAGIC = 1
PLAN_STATETYPE_JUMP_NONATTACK = 2