guiTypes = {
	windowType = {
		name = "alice_menubar"
		backGround = ""
		position = { 0 0 }	
		size = { 100 100 }
		moveable = 0
		horizontalBorder = ""
		verticalBorder = ""
		fullScreen = yes
		windowType = {
			name = "messagelog_window"
			backGround = ""
			position = { -874 -156 }	
			size = { 720 100 }	
			moveable = 0
			horizontalBorder = ""
			verticalBorder = ""
			fullScreen = no
			Orientation = "LOWER_RIGHT"
			iconType = {
				name = "log_bg"
				spriteType = "GFX_log_bg"
				position = { 0 -3 }
				Orientation = "UPPER_LEFT"
			}
			listboxType = {
				name = "messagelog"
				position = { 0 11 }
				backGround = ""
				size = { 422 115}
				#Orientation = "LOWER_RIGHT"
				Orientation = "UPPER_LEFT"
				spacing = 1
				scrollbartype = "standardlistbox_slider"
				borderSize = { 0 0}
			}
			guiButtonType = {
				name = "closebutton"
				position = { -293 27 }
				quadTextureSprite = "GFX_closelog_button"
				tooltip = ""
				tooltipText = ""
				buttonText = "  "
				buttonFont = "Main_14_black"
				Orientation = "LOWER_RIGHT"
				shortcut = "<"
			}
			checkboxType = {
				name = "messagecat_combat"
				position = { -705 25 }
				quadTextureSprite = "GFX_messagecat_combat"
				Orientation = "LOWER_RIGHT"
			}
			checkboxType = {
				name = "messagecat_diplomacy"
				position = { -665 25 }
				quadTextureSprite = "GFX_messagecat_diplo"
				Orientation = "LOWER_RIGHT"
			}
			checkboxType = {
				name = "messagecat_units"
				position = { -625 25 }
				quadTextureSprite = "GFX_messagecat_units"
				Orientation = "LOWER_RIGHT"
			}
			checkboxType = {
				name = "messagecat_provinces"
				position = { -585 25 }
				quadTextureSprite = "GFX_messagecat_provinces"
				Orientation = "LOWER_RIGHT"
			}
			checkboxType = {
				name = "messagecat_events"
				position = { -545 25 }
				quadTextureSprite = "GFX_messagecat_events"
				Orientation = "LOWER_RIGHT"
			}
			checkboxType = {
				name = "messagecat_others"
				position = { -505 25 }
				quadTextureSprite = "GFX_messagecat_other"
				Orientation = "LOWER_RIGHT"
			}
		}
		guiButtonType = {
			name = "openbutton"
			position = { -447 -29 }
			quadTextureSprite = "GFX_openlog_button"
			tooltip = ""
			tooltipText = ""
			buttonText = " "
			buttonFont = "Main_14_black"
			shortcut = "<"
			Orientation = "LOWER_RIGHT"
		}
		iconType = {
			name = "minimap_bg"
			spriteType = "GFX_minimap_bg"
			position = { -374 -172 }
			Orientation = "LOWER_RIGHT"
		}
		iconType = {
			name = "menubar_bg"
			spriteType = "GFX_menubar_bg"
			position = { -64 -200 }
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "menu_button"
			size = { 44 24 }
			position = { -49 -155 }
			table_layout = { 0 0 }
			quadTextureSprite = "GFX_menu_button"
			Orientation = "LOWER_RIGHT"
			#shortcut = "esc"
		}
		guiButtonType = {
			name = "ledger_button"
			size = { 44 24 }
			position = { -49 -155 }
			table_layout = { 0 1 }
			quadTextureSprite = "GFX_ledger_button"
			Orientation = "LOWER_RIGHT"
			shortcut = "f9"
		}
		guiButtonType = {
			name = "button_macro"
			size = { 44 24 }
			position = { -49 -155 }
			table_layout = { 0 2 }
			quadTextureSprite = "GFX_button_macro"
			Orientation = "LOWER_RIGHT"
			shortcut = "f10"
		}
		guiButtonType = {
			name = "button_goto"
			size = { 44 24 }
			position = { -49 -155 }
			table_layout = { 0 3 }
			quadTextureSprite = "GFX_button_goto"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "button_console"
			size = { 44 24 }
			position = { -49 -155 }
			table_layout = { 0 4 }
			quadTextureSprite = "GFX_button_console"
			Orientation = "LOWER_RIGHT"
			shortcut = "~"
		}
		guiButtonType = {
			name = "map_zoom_in"
			position = { -45 -35 }
			quadTextureSprite ="GFX_map_zoom_in"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "map_zoom_out"
			position = { -24 -35 }
			quadTextureSprite = "GFX_map_zoom_out"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_1"
			tooltipText = "mapmode_1"
			position = { -348 -157 }
			size = { 26 21 }
			quadTextureSprite ="GFX_mapmode_terrain.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "q"
		}
		guiButtonType = {
			name = "mapmode_11"
			tooltipText = "mapmode_11"
			position = { -348 -136 }
			quadTextureSprite ="GFX_mapmode_rgooutput.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "a"
		}
		guiButtonType = {
			name = "mapmode_12"
			tooltipText = "mapmode_12"
			position = { -322 -136 }
			quadTextureSprite ="GFX_mapmode_popdensity.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "s"
		}
		guiButtonType = {
			name = "mapmode_2"
			tooltipText = "mapmode_2"
			position = { -322 -157 }
			quadTextureSprite ="GFX_mapmode_political.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "w"
		}
		guiButtonType = {
			name = "mapmode_13"
			tooltipText = "mapmode_13"
			position = { -296 -136 }
			quadTextureSprite = "GFX_mapmode_nationality.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "d"
		}
		guiButtonType = {
			name = "mapmode_6"
			tooltipText = "mapmode_6"
			position = { -296 -157 }
			quadTextureSprite = "GFX_mapmode_infra.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "e"
		}
		guiButtonType = {
			name = "mapmode_14"
			tooltipText = "mapmode_14"
			position = { -270 -136 }
			quadTextureSprite = "GFX_mapmode_soi.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "f"
		}
		guiButtonType = {
			name = "mapmode_4"
			tooltipText = "mapmode_4"
			position = { -270 -157 }
			quadTextureSprite = "GFX_mapmode_diplomatic.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "r"
		}
		guiButtonType = {
			name = "mapmode_15"
			tooltipText = "mapmode_15"
			position = { -244 -136 }
			quadTextureSprite = "GFX_mapmode_supplylimit.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "g"
		}
		guiButtonType = {
			name = "mapmode_5"
			tooltipText = "mapmode_5"
			position = { -244 -157 }
			quadTextureSprite = "GFX_mapmode_region.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "t"
		}
		guiButtonType = {
			name = "mapmode_3"
			tooltipText = "mapmode_3"
			position = { -218 -157 }
			quadTextureSprite = "GFX_mapmode_revolt.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "y"
		}
		guiButtonType = {
			name = "mapmode_16"
			tooltipText = "mapmode_16"
			position = { -218 -136 }
			quadTextureSprite ="GFX_mapmode_partyloyalty.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "h"
		}
		guiButtonType = {
			name = "mapmode_8"
			tooltipText = "mapmode_8"
			position = { -192 -157 }
			quadTextureSprite ="GFX_mapmode_admin.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "u"
		}
		guiButtonType = {
			name = "mapmode_17"
			tooltipText = "mapmode_17"
			position = { -192 -136 }
			quadTextureSprite = "GFX_mapmode_rank.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "j"
		}
		guiButtonType = {
			name = "mapmode_7"
			tooltipText = "mapmode_7"
			position = { -166 -157 }
			quadTextureSprite = "GFX_mapmode_colonial.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "i"
		}
		guiButtonType = {
			name = "mapmode_18"
			tooltipText = "mapmode_18"
			position = { -166 -136 }
			quadTextureSprite = "GFX_mapmode_migration.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "k"
		}
		guiButtonType = {
			name = "mapmode_9"
			tooltipText = "mapmode_9"
			position = { -140 -157 }
			quadTextureSprite = "GFX_mapmode_recruit.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "o"
		}
		guiButtonType = {
			name = "mapmode_19"
			tooltipText = "mapmode_19"
			position = { -140 -136 }
			quadTextureSprite = "GFX_mapmode_civ_level.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "l"
		}
		guiButtonType = {
			name = "mapmode_10"
			tooltipText = "mapmode_10"
			position = { -114 -157 }
			quadTextureSprite = "GFX_mapmode_natfocus.n"
			Orientation = "LOWER_RIGHT"
			shortcut = "p"
		}
		guiButtonType = {
			name = "mapmode_20"
			tooltipText = "mapmode_20"
			position = { -114 -136 }
			quadTextureSprite = "GFX_mapmode_relation.n"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_21"
			tooltipText = "mapmode_21"
			position = { -88 -136 }
			quadTextureSprite = "GFX_mapmode_crises.n"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_22"
			tooltipText = "mapmode_22"
			position = { -88 -157 }
			quadTextureSprite = "GFX_mapmode_naval.n"
			Orientation = "LOWER_RIGHT"
		}
		# New Alice mapmodes!
		guiButtonType = {
			name = "mapmode_23"
			tooltipText = "mapmode_23"
			position = { -348 -178 }
			quadTextureSprite = "GFX_mapmode_religion"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_24"
			tooltipText = "mapmode_24"
			position = { -322 -178 }
			quadTextureSprite = "GFX_mapmode_fort"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_25"
			tooltipText = "mapmode_25"
			position = { -296 -178 }
			quadTextureSprite = "GFX_mapmode_ideology"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_26"
			tooltipText = "mapmode_26"
			position = { -270 -178 }
			quadTextureSprite = "GFX_mapmode_income"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_27"
			tooltipText = "mapmode_27"
			position = { -244 -178 }
			quadTextureSprite = "GFX_mapmode_con"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_28"
			tooltipText = "mapmode_28"
			position = { -218 -178 }
			quadTextureSprite = "GFX_mapmode_militancy"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_29"
			tooltipText = "mapmode_29"
			position = { -192 -178 }
			quadTextureSprite = "GFX_mapmode_literacy"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_30"
			tooltipText = "mapmode_30"
			position = { -166 -178 }
			quadTextureSprite = "GFX_mapmode_employment"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_31"
			tooltipText = "mapmode_31"
			position = { -140 -178 }
			quadTextureSprite = "GFX_mapmode_factories"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_32"
			tooltipText = "mapmode_32"
			position = { -114 -178 }
			quadTextureSprite = "GFX_mapmode_issues"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_33"
			tooltipText = "mapmode_33"
			position = { -88 -178 }
			quadTextureSprite = "GFX_mapmode_growth"
			Orientation = "LOWER_RIGHT"
		}
		# Even newer mapmodes!
		guiButtonType = {
			name = "mapmode_34"
			tooltipText = "mapmode_34"
			position = { -348 -199 }
			quadTextureSprite = "GFX_mapmode_players"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_35"
			tooltipText = "mapmode_35"
			position = { -322 -199 }
			quadTextureSprite = "GFX_mapmode_lf"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_36"
			tooltipText = "mapmode_36"
			position = { -296 -199 }
			quadTextureSprite = "GFX_mapmode_ev"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_37"
			tooltipText = "mapmode_37"
			position = { -270 -199 }
			quadTextureSprite = "GFX_mapmode_lx"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_38"
			tooltipText = "mapmode_38"
			position = { -244 -199 }
			quadTextureSprite = "GFX_mapmode_officers"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_39"
			tooltipText = "mapmode_39"
			position = { -218 -199 }
			quadTextureSprite = "GFX_mapmode_ratio"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_40"
			tooltipText = "mapmode_40"
			position = { -192 -199 }
			quadTextureSprite = "GFX_mapmode_life_rating"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_41"
			tooltipText = "mapmode_41"
			position = { -166 -199 }
			quadTextureSprite = "GFX_mapmode_crime"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_42"
			tooltipText = "mapmode_42"
			position = { -140 -199 }
			quadTextureSprite = "GFX_mapmode_rally"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_43"
			tooltipText = "mapmode_43"
			position = { -114 -199 }
			quadTextureSprite = "GFX_mapmode_workforce"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
			name = "mapmode_44"
			tooltipText = "mapmode_44"
			position = { -88 -199 }
			quadTextureSprite = "GFX_mapmode_mob"
			Orientation = "LOWER_RIGHT"
		}
		guiButtonType = {
				name = "expand_mapmodes_button"
				position = { -374 -178 }
				quadTextureSprite = "mapmodes_expand_button"
				tooltip = ""
				tooltipText = ""
				buttonText = "  "
				buttonFont = "Main_14_black"
				Orientation = "LOWER_RIGHT"
		}
	}
	
	iconType = {
		name = "minimap_pic"
		spriteType = "GFX_minimap"
		position = { -328 -110 }
		Orientation = "LOWER_RIGHT"
	}

	windowType = {
        name = "army_management_window"
        position = { 0 -200 }
        size = { 400 200 } 
        
        guiButtonType = {
			name = "new_army_group_button"
			quadTextureSprite = "GFX_leader_generic0"
			position = { 0 0 }
			buttonText = "alice_battleplanner_new_army_group"
			buttonFont = "vic_22_black"
			Orientation = "LOWER_LEFT"
		}
    }
}
