struct Input {
	float2 pos;
	float2 tex_coord;
};

struct Output {
	float2 pos;
	float2 tex_coord;
};

Output main(Input input) {
	Output output;
	output.tex_coord = input.tex_coord;
	output.pos = float4(input.pos.x, input.pos.y, 0.0, 1.0);
	return output;
}
