Tweak Brush

The Tweak Brush tool allows you to easily and interactively adjust vertex positions across the surface of the source mesh.
To use the Tweak Brush, simply LMB Drag
on vertices. Which vertices are affected can be controlled in the Masking settings.
Brush Settings
- Radius controls the size of the brush and can be adjusted with the hotkey
F
- Strength controls how much the brush effects the geometry and can be adjusted with the hotkey
Shift F
- Falloff controls how much the strength of the brush is feathered near the edges and can be adjusted with the hotkey
Ctrl F
Masking Settings
The Tweak Brush has several options to control which vertices are moved and how.
Boundary
- Exclude does not affect vertices along the mesh boundary.
- Slide moves vertices along boundary but only by sliding them along the boundary loop.
- Include moves all vertices under the brush including those along the boundary.
Selected
- Exclude moves only unselected vertices.
- Only moves only selected vertices.
- All moves all vertices within brush regardless of selection.
Occluded
- Exclude moves only unoccluded vertices.
- Include moves all vertices within brush regardless of occlusion.
Selection
Even though LMB
to select is not available while using the Tweak Brush, you can still select and deselect by using Shift LMB
. Box Select B
and Lasso Select Ctrl Right Mouse Drag
are always available as well.