Hard stages use the same unit types as Normal stages. Some Hard stages require 3 units, and the 3rd unit's type should match the 1st unit type required for that area.
1. Strings without the keywords "sss", "present", "task":
Example: 15,12-2
Clear (15-1, 15-2, 15-3, 12-2) based on Hard stage settings.
2. A number followed by strings, separated by "-":
Example: 15-sss-present
Clear (15-1, 15-2, 15-3) while aiming "sss"(3 stars) and getting gifts.
3. Two numbers (specified for corresponding stages):
Example: 15-3-sss-task
Clear 15-3 to reach "sss" and complete challenge tasks.
4. Example:
All switches are on, fill in: 7,8-sss,9-3-task
Clear (7-1, 7-2, 7-3) while aiming "sss" and completing tasks. Clear (8-1, 8-2, 8-3) while aiming "sss" and completing the 9-3 challenge task.
Note: Baas will automatically check if a stage has reached "sss" or if gifts have been obtained. If these conditions are met, the stage will be skipped.